Player Matchup

Ymir
Ymir
Busted7878
Ymir
Level 14
God Stats
3W - 2L
1,497 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NotDiego
Danzaburou
Level 45
God Stats
3W - 0L
1,356 SR
Queue Stats
21W - 12L
1,670 Elo+
Party 2
He Bo
He Bo
YuckJody
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,634 Elo+
Party 2
Team Averages
Level 56
1,451 SR
1,601 Elo+

VS

Team Averages
Level 37
1,455 SR
1,172 Elo+
Ra
Ra
Aeriontm
Ra
Level 17
God Stats
2W - 5L
1,359 SR
Queue Stats
2W - 10L
1,191 Elo+
Party 1
Jing Wei
Jing Wei
LEGARCON20
Jing Wei
Level 69
God Stats
4W - 4L
1,505 SR
Queue Stats
74W - 100L
1,264 Elo+
Party 1
Yemoja
Yemoja
Warfxad
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 14
11,041
613
2,491
15,423
14,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
NotDiego
Danzaburou
15
8 / 2 / 10
13,195
733
18,641
13,676
6,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
YuckJody
He Bo
16
11 / 6 / 6
13,387
744
22,712
12,472
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 5
10,905
606
7,395
16,824
5,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
LEGARCON20
Jing Wei
16
7 / 5 / 1
12,366
687
8,151
19,341
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Yemoja
Warfxad
Yemoja
15
2 / 3 / 4
10,695
594
8,614
14,251
6,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
10
12
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
0
4
14
1.75
L
Jing Wei
LEGARCON20
Jing Wei
7
5
1
1.5
W
Danzaburou
NotDiego
Danzaburou
8
2
10
6.5
L
Yemoja
Warfxad
Yemoja
2
3
4
1.33
W
He Bo
YuckJody
He Bo
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
24,160
41,571
Taken
50,416
26,288
Mitigated
18,988
12,187
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
916
425
3,706
16,824
5,617
168
9,068
7,384
43,351
0
W
2,491
188
0
1,250
15,423
14,982
29
6,112
9,311
18,925
0
L
Jing Wei
LEGARCON20
Jing Wei
8,151
6,865
0
6,948
19,341
6,705
281
7,909
11,130
0
52,924
W
Danzaburou
NotDiego
Danzaburou
18,641
7,494
462
7,812
13,676
6,408
2,580
4,389
9,287
0
61,125
L
Yemoja
Warfxad
Yemoja
8,614
140
777
67
14,251
6,666
0
7,424
6,627
23,509
0
W
He Bo
YuckJody
He Bo
22,712
2,254
0
2,663
12,472
4,898
919
5,532
6,940
73,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
33,966
176
Minions Killed
156
0
Camps Cleared
0
894,995
Distance Traveled
846,759
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,905
606
57
3
0
240,003
0
W
Ymir
11,041
613
21
1
0
339,347
1
L
Jing Wei
12,366
687
78
4
0
295,135
5
W
Danzaburou
13,195
733
72
4
0
297,819
4
L
Yemoja
10,695
594
21
1
0
311,621
1
W
He Bo
13,387
744
83
5
0
257,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role