Player Matchup

Tyr
Tyr
Dadsher
Tyr
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 239L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Raycramon
Kumbhakarna
Level 29
God Stats
9W - 8L
1,613 SR
Queue Stats
92W - 97L
1,380 Elo+
Solo
Nemesis
Nemesis
SantexReapx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sol
Sol
X 5ouL X
Sol
Level 10
God Stats
48W - 69L
1,261 SR
Queue Stats
121W - 187L
1,348 Elo+
Party 2
Izanami
Izanami
XxSAICROXxX
Izanami
Level 29
God Stats
35W - 45L
1,542 SR
Queue Stats
43W - 56L
1,593 Elo+
Party 3
Team Averages
Level 22
1,483 SR
1,448 Elo+

VS

Team Averages
Level 18
1,594 SR
1,446 Elo+
Yemoja
Yemoja
Meatspunk
Yemoja
Level 6
God Stats
10W - 4L
1,685 SR
Queue Stats
29W - 30L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MikeyThumbz
Tsukuyomi
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
113W - 117L
1,385 Elo+
Solo
Discordia
Discordia
TicklePirate
Discordia
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Tiamat
Tiamat
TidiestComa959
Tiamat
Level 24
God Stats
9W - 8L
1,739 SR
Queue Stats
267W - 309L
1,370 Elo+
Solo
Izanami
Izanami
Tominomicon
Izanami
Level 27
God Stats
16W - 10L
1,545 SR
Queue Stats
86W - 70L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 5 / 0
8,260
435
7,466
19,634
15,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Raycramon
Kumbhakarna
10
2 / 1 / 2
7,545
397
1,621
9,608
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SantexReapx
Nemesis
10
0 / 10 / 3
6,988
368
1,531
13,886
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 9 / 1
9,267
488
6,817
17,172
6,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
XxSAICROXxX
Izanami
12
3 / 4 / 2
8,042
423
7,115
12,683
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Meatspunk
Yemoja
14
4 / 4 / 15
9,754
513
8,836
9,827
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MikeyThumbz
Tsukuyomi
16
8 / 1 / 4
10,237
539
9,681
13,868
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TicklePirate
Discordia
14
6 / 4 / 4
9,535
502
6,496
5,470
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 10
10,236
539
12,578
13,204
12,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
Tominomicon
Izanami
16
8 / 1 / 9
10,376
546
18,191
9,854
3,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
10
Kills
29
29
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
5
0
0.2
W
Yemoja
Meatspunk
Yemoja
4
4
15
2.88
W
Tsukuyomi
MikeyThumbz
Tsukuyomi
8
1
4
10
L
Kumbhakarna
Raycramon
Kumbhakarna
2
1
2
3
L
Nemesis
SantexReapx
Nemesis
0
10
3
0.15
W
Discordia
TicklePirate
Discordia
6
4
4
2
W
3
0
10
8
W
Izanami
Tominomicon
Izanami
8
1
9
12.5
L
4
9
1
0.5
L
Izanami
XxSAICROXxX
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
55,782
72,983
Taken
52,223
37,763
Mitigated
30,969
15,948
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
7,466
2,351
0
5,054
19,634
15,539
0
7,017
12,055
0
37,917
W
Yemoja
Meatspunk
Yemoja
8,836
2,083
1,944
1,408
9,827
6,415
544
2,021
7,806
34,271
0
W
Tsukuyomi
MikeyThumbz
Tsukuyomi
9,681
3,154
0
4,814
13,868
6,161
741
2,050
11,818
0
52,236
L
Kumbhakarna
Raycramon
Kumbhakarna
1,621
248
0
2,466
9,608
7,501
199
3,434
6,174
7,841
0
L
Nemesis
SantexReapx
Nemesis
1,531
205
0
927
13,886
4,323
0
4,382
9,394
0
9,216
W
Discordia
TicklePirate
Discordia
6,496
855
0
0
5,470
2,182
1,829
2,188
3,282
35,596
0
W
12,578
1,464
0
7,495
13,204
12,624
585
1,237
11,967
55,984
0
W
Izanami
Tominomicon
Izanami
18,191
13,054
0
6,034
9,854
3,587
3,411
942
8,912
0
85,530
L
6,817
1,244
0
3,369
17,172
6,150
2,130
8,241
8,769
35,849
0
L
Izanami
XxSAICROXxX
Izanami
7,115
4,520
0
4,132
12,683
4,250
731
3,936
8,681
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
50,138
270
Minions Killed
435
0
Camps Cleared
0
1,375,162
Distance Traveled
1,788,997
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,260
435
69
4
0
299,796
0
W
Yemoja
9,754
513
32
2
0
386,446
1
W
Tsukuyomi
10,237
539
90
5
0
399,898
0
L
Kumbhakarna
7,545
397
7
0
0
259,931
3
L
Nemesis
6,988
368
17
1
0
295,425
4
W
Discordia
9,535
502
68
4
0
332,423
1
W
Tiamat
10,236
539
100
5
0
348,497
3
W
Izanami
10,376
546
145
8
0
321,733
3
L
Sol
9,267
488
61
3
0
275,387
1
L
Izanami
8,042
423
116
6
0
244,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role