Player Matchup

Danzaburou
Danzaburou
ElxCuhxAngel
Danzaburou
Level 61
God Stats
2W - 1L
1,521 SR
Queue Stats
8W - 4L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
JOSECITO JR
Cthulhu
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 57L
1,501 Elo+
Party 1
Vamana
Vamana
Melmac909
Vamana
Level 123
God Stats
21W - 20L
1,500 SR
Queue Stats
904W - 843L
1,476 Elo+
Party 3
Tiamat
Tiamat
MoyRoseteXD
Tiamat
Level 152
God Stats
25W - 15L
1,307 SR
Queue Stats
536W - 558L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
xStacKxDesTinYx
Ne Zha
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
228W - 251L
1,455 Elo+
Party 1
Team Averages
Level 103
1,466 SR
1,486 Elo+

VS

Team Averages
Level 94
1,471 SR
1,490 Elo+
Ravana
Ravana
AlexSañudo
Ravana
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
443W - 426L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Azezuss
Cthulhu
Level 61
God Stats
43W - 54L
1,475 SR
Queue Stats
598W - 624L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
B_R_O_O_K__
Ah Muzen Cab
Level 122
God Stats
9W - 6L
1,383 SR
Queue Stats
444W - 375L
1,555 Elo+
Party 2
Osiris
Osiris
CarlosMG YT
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 267L
1,461 Elo+
Party 2
Tiamat
Tiamat
smoothdiched
Tiamat
Level 87
God Stats
28W - 24L
1,497 SR
Queue Stats
694W - 688L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElxCuhxAngel
Danzaburou
19
5 / 3 / 9
12,949
540
14,213
13,698
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JOSECITO JR
Cthulhu
19
6 / 2 / 6
12,711
530
11,789
23,093
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Melmac909
Vamana
20
8 / 4 / 10
14,000
583
18,457
25,774
23,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
20
11 / 2 / 8
15,199
633
21,964
13,787
11,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 10
13,719
572
10,278
23,749
10,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
8 / 9 / 2
11,903
496
7,836
19,631
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Azezuss
Cthulhu
16
1 / 6 / 7
10,577
441
10,573
21,521
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
B_R_O_O_K__
Ah Muzen Cab
20
6 / 6 / 2
12,417
517
20,188
19,818
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
0 / 8 / 4
9,926
414
8,388
21,272
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
17
1 / 5 / 1
10,667
444
8,226
18,351
10,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
34
Kills
16
17
Deaths
34
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
8
9
2
1
L
Cthulhu
Azezuss
Cthulhu
1
6
7
0.75
L
Ah Muzen Cab
B_R_O_O_K__
Ah Muzen Cab
6
6
2
1.17
L
Osiris
0
8
4
0.25
W
Danzaburou
ElxCuhxAngel
Danzaburou
5
3
9
3.17
W
Cthulhu
JOSECITO JR
Cthulhu
6
2
6
4.5
W
Vamana
Melmac909
Vamana
8
4
10
3.25
W
Tiamat
11
2
8
7.5
L
Tiamat
1
5
1
0.3
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,701
Damage
55,211
100,101
Taken
100,593
72,570
Mitigated
65,491
41,549
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,836
1,478
0
3,458
19,631
8,740
0
6,942
12,220
0
61,438
L
Cthulhu
Azezuss
Cthulhu
10,573
560
568
4,975
21,521
20,185
37
5,488
15,631
49,935
0
L
Ah Muzen Cab
B_R_O_O_K__
Ah Muzen Cab
20,188
10,291
0
4,475
19,818
7,793
0
8,810
10,480
0
110,379
L
Osiris
8,388
2,999
0
5,515
21,272
18,074
0
2,773
17,814
0
61,964
W
Danzaburou
ElxCuhxAngel
Danzaburou
14,213
8,325
0
3,340
13,698
5,282
4,703
4,372
9,301
0
84,909
W
Cthulhu
JOSECITO JR
Cthulhu
11,789
565
776
7,697
23,093
22,082
1,314
2,544
20,549
63,999
0
W
Vamana
Melmac909
Vamana
18,457
10,058
0
11,433
25,774
23,137
3,093
3,318
21,767
0
66,486
W
Tiamat
21,964
1,112
134
5,669
13,787
11,078
2,036
7,094
6,693
84,518
0
L
Tiamat
8,226
1,401
0
3,897
18,351
10,699
0
8,296
9,640
70,563
0
W
10,278
4,760
0
12,500
23,749
10,991
2,438
5,437
18,262
0
120,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,578
Gold Earned
55,490
669
Minions Killed
629
0
Camps Cleared
0
2,311,895
Distance Traveled
2,121,307
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,903
496
106
4
0
432,032
2
L
Cthulhu
10,577
441
104
4
0
460,616
3
L
Ah Muzen Cab
12,417
517
176
7
0
411,319
4
L
Osiris
9,926
414
121
5
0
377,190
3
W
Danzaburou
12,949
540
111
5
0
415,058
5
W
Cthulhu
12,711
530
121
5
0
473,615
3
W
Vamana
14,000
583
121
5
0
475,602
2
W
Tiamat
15,199
633
145
6
0
493,471
6
L
Tiamat
10,667
444
122
5
0
440,150
1
W
Ne Zha
13,719
572
171
7
0
454,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role