Player Matchup

Artemis
Artemis
MNIMB
Artemis
Level 86
God Stats
23W - 18L
1,389 SR
Queue Stats
95W - 100L
1,451 Elo+
Party 2
Tiamat
Tiamat
Maceinth
Tiamat
Level 28
God Stats
6W - 5L
1,579 SR
Queue Stats
40W - 35L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
YEETUSDE11ETUS
Cthulhu
Level 15
God Stats
4W - 9L
1,364 SR
Queue Stats
7W - 14L
986 Elo+
Solo
Team Averages
Level 43
1,444 SR
1,297 Elo+

VS

Team Averages
Level 17
1,500 SR
1,609 Elo+
Zeus
Zeus
RiCoRuLeS
Zeus
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Khepri
Khepri
vbirrdy
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,679 Elo+
Party 1
Neith
Neith
xRAEV3
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MNIMB
Artemis
10
0 / 5 / 2
8,314
594
3,430
8,910
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Maceinth
Tiamat
12
1 / 6 / 1
8,930
638
8,508
11,557
9,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
8,938
638
7,159
15,746
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 1 / 7
10,060
719
10,317
7,048
2,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
vbirrdy
Khepri
14
3 / 0 / 13
10,987
785
6,319
11,126
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
xRAEV3
Neith
14
7 / 2 / 7
10,309
736
13,723
10,667
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
MNIMB
Artemis
0
5
2
0.2
L
Tiamat
Maceinth
Tiamat
1
6
1
0.25
W
Zeus
6
1
7
9.5
L
2
5
1
0.5
W
Khepri
vbirrdy
Khepri
3
0
13
9.5
W
Neith
xRAEV3
Neith
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
30,359
36,213
Taken
28,841
17,900
Mitigated
19,435
6,837
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MNIMB
Artemis
3,430
1,250
0
1,816
8,910
2,815
0
5,156
3,754
0
21,387
L
Tiamat
Maceinth
Tiamat
8,508
1,046
0
2,353
11,557
9,078
251
3,317
8,240
34,115
0
W
Zeus
10,317
1,282
462
1,269
7,048
2,759
795
4,011
2,735
36,145
0
L
7,159
363
0
2,668
15,746
6,007
84
8,223
7,523
26,822
0
W
Khepri
vbirrdy
Khepri
6,319
858
1,277
4,174
11,126
11,671
234
4,789
6,038
38,062
0
W
Neith
xRAEV3
Neith
13,723
7,876
990
2,557
10,667
5,005
2,153
6,221
4,277
0
43,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
31,356
151
Minions Killed
195
0
Camps Cleared
0
635,590
Distance Traveled
729,943
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,314
594
49
4
0
161,766
3
L
Tiamat
8,930
638
52
4
0
224,798
1
W
Zeus
10,060
719
58
4
0
232,010
3
L
Cthulhu
8,938
638
50
4
0
249,026
2
W
Khepri
10,987
785
59
4
0
271,852
3
W
Neith
10,309
736
78
6
0
226,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role