Player Matchup

Cerberus
Cerberus
Platinum I
LURlD
Cerberus
Platinum I
Level 102
God Stats
7W - 0L
2,053 SR
Queue Stats
32W - 5L
2,125 MMR
Party 1
Artio
Artio
Platinum I
Zackgasm
Artio
Platinum I
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
32W - 5L
2,125 MMR
Party 1
Ullr
Ullr
Diamond IV
hqzy
Ullr
Diamond IV
Level 89
God Stats
10W - 0L
2,107 SR
Queue Stats
31W - 4L
2,188 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,964 SR
2,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,419 SR
1,649 MMR
Eset
Eset
Silver I
Führeer
Eset
Silver I
Level 160
God Stats
0W - 1L
1,256 SR
Queue Stats
17W - 11L
1,724 MMR
Party 2
Achilles
Achilles
Silver I
PartTimeFeeder
Achilles
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,724 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
SwordWolf
Tsukuyomi
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LURlD
Cerberus
10
2 / 1 / 11
7,842
784
6,039
12,373
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Zackgasm
Artio
12
5 / 0 / 10
8,234
823
8,731
13,385
12,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
hqzy
Ullr
12
8 / 1 / 6
8,462
846
9,727
11,127
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HerculesThothHelTerraPersephone

VS

Bans
Guan YuJormungandrChang'eCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 5 / 2
6,179
618
9,000
7,591
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
10
1 / 4 / 0
6,396
640
6,048
11,149
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SwordWolf
Tsukuyomi
8
1 / 6 / 0
6,045
605
8,907
10,092
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
2
0.2
W
Cerberus
LURlD
Cerberus
2
1
11
7.5
L
Achilles
1
4
0
0.25
L
Tsukuyomi
SwordWolf
Tsukuyomi
1
6
0
0.17
W
Artio
Zackgasm
Artio
5
0
10
10
W
Ullr
hqzy
Ullr
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
23,955
36,885
Taken
28,832
25,442
Mitigated
15,285
21,706
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,000
1,089
491
1,466
7,591
2,762
0
5,051
2,540
26,597
0
W
Cerberus
LURlD
Cerberus
6,039
456
0
5,542
12,373
8,661
186
3,230
8,893
19,977
0
L
Achilles
6,048
1,651
0
2,926
11,149
7,802
0
4,467
6,682
0
20,080
L
Tsukuyomi
SwordWolf
Tsukuyomi
8,907
1,808
0
1,640
10,092
4,721
0
5,272
4,820
0
17,044
W
Artio
Zackgasm
Artio
8,731
1,113
1,428
8,359
13,385
12,732
912
2,658
10,527
28,662
0
W
Ullr
hqzy
Ullr
9,727
4,609
0
6,377
11,127
4,049
2,023
3,173
7,729
0
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
18,620
154
Minions Killed
78
0
Camps Cleared
0
503,400
Distance Traveled
519,706
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,179
618
31
3
0
151,009
1
W
Cerberus
7,842
784
42
4
0
170,268
3
L
Achilles
6,396
640
30
3
0
185,358
0
L
Tsukuyomi
6,045
605
17
2
0
183,339
1
W
Artio
8,234
823
42
4
0
180,955
1
W
Ullr
8,462
846
70
7
0
152,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role