Player Matchup

Anubis
Anubis
BrazyNerdNeck
Anubis
Level 14
God Stats
32W - 28L
1,702 SR
Queue Stats
51W - 45L
1,484 Elo+
Party 2
King Arthur
King Arthur
Seabiscuit564
King Arthur
Level 17
God Stats
20W - 28L
1,258 SR
Queue Stats
506W - 464L
1,482 Elo+
Solo
Sobek
Sobek
TheGreatTiger
Sobek
Level 27
God Stats
4W - 3L
2,121 SR
Queue Stats
55W - 51L
1,438 Elo+
Solo
Ra
Ra
badgerlord69
Ra
Level 23
God Stats
1W - 2L
1,364 SR
Queue Stats
176W - 169L
1,478 Elo+
Solo
Thanatos
Thanatos
banzali
Thanatos
Level 25
God Stats
7W - 12L
1,520 SR
Queue Stats
53W - 44L
1,525 Elo+
Party 2
Team Averages
Level 21
1,593 SR
1,481 Elo+

VS

Team Averages
Level 21
1,527 SR
1,441 Elo+
Kali
Kali
DeadlySinz27
Kali
Level 29
God Stats
34W - 40L
1,442 SR
Queue Stats
388W - 463L
1,508 Elo+
Solo
Ymir
Ymir
Ganyiita
Ymir
Level 19
God Stats
9W - 10L
1,484 SR
Queue Stats
25W - 35L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
P4BL023
Danzaburou
Level 15
God Stats
2W - 2L
1,655 SR
Queue Stats
15W - 27L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
Rizmylove
Amaterasu
Level 27
God Stats
19W - 16L
1,573 SR
Queue Stats
280W - 256L
1,581 Elo+
Solo
Chronos
Chronos
fondomania
Chronos
Level 17
God Stats
4W - 9L
1,479 SR
Queue Stats
22W - 38L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
8,157
583
10,922
9,934
4,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Seabiscuit564
King Arthur
13
4 / 3 / 1
7,862
562
7,740
12,354
8,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 4
8,144
582
4,890
10,192
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
7,374
527
3,300
7,294
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
banzali
Thanatos
13
5 / 2 / 3
8,045
575
5,717
7,919
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,173
512
5,923
11,260
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
3 / 5 / 2
7,226
516
5,062
11,493
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
P4BL023
Danzaburou
10
3 / 5 / 1
7,056
504
6,559
8,534
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Rizmylove
Amaterasu
13
3 / 4 / 1
7,927
566
9,783
12,631
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
fondomania
Chronos
11
1 / 2 / 0
6,725
480
5,127
8,179
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
13
13
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
3
2
2
2
L
Ymir
3
5
2
0.8
L
Danzaburou
P4BL023
Danzaburou
3
5
1
0.7
L
Amaterasu
Rizmylove
Amaterasu
3
4
1
0.88
W
King Arthur
Seabiscuit564
King Arthur
4
3
1
1.5
W
4
1
4
6
W
0
2
1
0.25
W
Thanatos
banzali
Thanatos
5
2
3
3.25
L
Chronos
fondomania
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
32,454
47,693
Taken
52,097
25,363
Mitigated
28,592
18,733
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,922
1,281
0
4,047
9,934
4,089
526
3,117
6,817
40,843
0
L
5,923
2,310
0
3,160
11,260
3,492
0
3,021
8,163
0
36,053
L
Ymir
5,062
1,342
0
1,587
11,493
10,122
50
8,163
3,330
19,651
0
L
Danzaburou
P4BL023
Danzaburou
6,559
3,889
0
1,643
8,534
2,062
396
5,694
2,840
0
31,978
L
Amaterasu
Rizmylove
Amaterasu
9,783
4,181
0
4,483
12,631
10,233
431
0
12,631
13,930
34,284
W
King Arthur
Seabiscuit564
King Arthur
7,740
1,936
0
3,683
12,354
8,550
132
2,449
9,905
0
38,335
W
4,890
614
0
3,138
10,192
7,561
672
1,945
8,247
22,362
0
W
3,300
353
166
2,797
7,294
2,533
1,829
4,748
2,546
37,067
0
W
Thanatos
banzali
Thanatos
5,717
2,195
0
4,902
7,919
2,630
637
1,041
6,878
0
32,491
L
Chronos
fondomania
Chronos
5,127
1,054
0
3,908
8,179
2,683
710
1,892
6,021
38,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
36,107
323
Minions Killed
323
0
Camps Cleared
0
1,313,431
Distance Traveled
1,089,458
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,157
583
79
6
0
229,434
0
L
Kali
7,173
512
60
4
0
255,544
1
L
Ymir
7,226
516
25
2
0
220,110
0
L
Danzaburou
7,056
504
74
5
0
191,793
0
L
Amaterasu
7,927
566
97
7
0
236,523
1
W
King Arthur
7,862
562
75
5
0
240,107
1
W
Sobek
8,144
582
35
3
0
274,670
1
W
Ra
7,374
527
76
5
0
270,046
4
W
Thanatos
8,045
575
58
4
0
299,174
0
L
Chronos
6,725
480
67
5
0
185,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role