Player Matchup

Arachne
Arachne
Gold IV
Imightbeg0000d
Arachne
Gold IV
Level 83
God Stats
279W - 189L
1,665 SR
Queue Stats
657W - 659L
1,472 MMR
Solo
Scylla
Scylla
Gold II
Jotxgaymer
Scylla
Gold II
Level 148
God Stats
8W - 4L
1,809 SR
Queue Stats
39W - 34L
1,544 MMR
Party 1
Bellona
Bellona
Gold II
PublicRifraf
Bellona
Gold II
Level 149
God Stats
8W - 3L
1,748 SR
Queue Stats
189W - 171L
1,467 MMR
Solo
Jormungandr
Jormungandr
Silver II
Snortdog
Jormungandr
Silver II
Level 121
God Stats
5W - 2L
1,667 SR
Queue Stats
27W - 25L
1,464 MMR
Solo
Medusa
Medusa
Gold IV
johisa200
Medusa
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,678 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,583 SR
1,469 MMR
Neith
Neith
Gold III
AlexWDK
Neith
Gold III
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
802W - 795L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Kobe771
Sun Wukong
Gold IV
Level 108
God Stats
1W - 1L
1,475 SR
Queue Stats
56W - 56L
1,464 MMR
Solo
Discordia
Discordia
Silver II
NoPlayRanked
Discordia
Silver II
Level 34
God Stats
2W - 6L
1,615 SR
Queue Stats
98W - 96L
1,478 MMR
Solo
Ravana
Ravana
Gold V
Trevdawg
Ravana
Gold V
Level 146
God Stats
0W - 2L
1,598 SR
Queue Stats
47W - 43L
1,463 MMR
Party 2
Fenrir
Fenrir
Gold V
Yareen1
Fenrir
Gold V
Level 108
God Stats
0W - 1L
1,729 SR
Queue Stats
25W - 23L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
13,913
632
16,414
19,953
9,920
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Jotxgaymer
Scylla
19
3 / 1 / 4
12,826
583
6,318
5,800
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PublicRifraf
Bellona
17
1 / 1 / 9
11,033
502
7,948
16,805
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Snortdog
Jormungandr
19
1 / 1 / 5
12,888
586
10,778
15,486
16,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
johisa200
Medusa
20
8 / 1 / 3
14,429
656
13,816
18,866
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetApolloDanzaburouNemesisTsukuyomi

VS

Bans
Cu ChulainnHeimdallrThanatosIzanamiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexWDK
Neith
18
0 / 2 / 4
11,144
507
4,214
8,197
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
Kobe771
Sun Wukong
18
1 / 3 / 1
10,763
489
9,006
21,263
16,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
NoPlayRanked
Discordia
18
2 / 5 / 2
11,034
502
8,895
17,214
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Trevdawg
Ravana
18
3 / 4 / 1
10,833
492
6,874
10,141
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Yareen1
Fenrir
13
0 / 6 / 2
8,609
391
5,845
19,812
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
6
6
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
AlexWDK
Neith
0
2
4
1
W
7
2
3
4.25
W
Scylla
Jotxgaymer
Scylla
3
1
4
5
L
Sun Wukong
Kobe771
Sun Wukong
1
3
1
0.5
L
Discordia
NoPlayRanked
Discordia
2
5
2
0.6
W
Bellona
PublicRifraf
Bellona
1
1
9
5.5
W
Jormungandr
Snortdog
Jormungandr
1
1
5
3.5
L
Ravana
Trevdawg
Ravana
3
4
1
0.88
L
Fenrir
Yareen1
Fenrir
0
6
2
0.17
W
Medusa
johisa200
Medusa
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,274
Damage
34,834
76,910
Taken
76,627
59,155
Mitigated
44,750
39,455
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlexWDK
Neith
4,214
1,425
0
3,435
8,197
3,332
0
232
7,765
0
88,674
W
16,414
11,782
0
9,735
19,953
9,920
1,335
1,194
17,055
0
128,648
W
Scylla
Jotxgaymer
Scylla
6,318
506
0
2,055
5,800
2,199
2,438
2,744
3,056
83,860
0
L
Sun Wukong
Kobe771
Sun Wukong
9,006
1,269
0
6,105
21,263
16,349
165
9,907
11,261
0
68,665
L
Discordia
NoPlayRanked
Discordia
8,895
365
66
4,697
17,214
6,399
0
2,985
13,824
75,380
0
W
Bellona
PublicRifraf
Bellona
7,948
1,649
0
5,188
16,805
19,832
1,228
3,180
13,625
692
36,960
W
Jormungandr
Snortdog
Jormungandr
10,778
2,172
0
8,208
15,486
16,770
1,871
2,629
12,857
89,961
0
L
Ravana
Trevdawg
Ravana
6,874
1,012
0
2,824
10,141
4,587
0
933
9,011
0
81,293
L
Fenrir
Yareen1
Fenrir
5,845
1,287
0
5,568
19,812
14,083
0
2,896
16,770
0
39,503
W
Medusa
johisa200
Medusa
13,816
6,992
0
14,269
18,866
10,434
11,408
1,573
17,293
0
131,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,089
Gold Earned
52,383
755
Minions Killed
679
0
Camps Cleared
0
2,162,367
Distance Traveled
1,995,372
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,144
507
187
9
0
338,982
8
W
Arachne
13,913
632
183
8
0
470,118
4
W
Scylla
12,826
583
161
7
0
423,001
8
L
Sun Wukong
10,763
489
151
7
0
430,939
4
L
Discordia
11,034
502
140
6
0
349,719
3
W
Bellona
11,033
502
61
3
0
458,678
5
W
Jormungandr
12,888
586
163
7
0
379,294
5
L
Ravana
10,833
492
150
7
0
477,295
5
L
Fenrir
8,609
391
51
2
0
398,437
3
W
Medusa
14,429
656
187
9
0
431,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role