Player Matchup

Tiamat
Tiamat
A Beast king 1
Tiamat
Level 143
God Stats
84W - 42L
1,428 SR
Queue Stats
353W - 262L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlertNebb9
Tsukuyomi
Level 88
God Stats
15W - 4L
1,690 SR
Queue Stats
462W - 425L
1,501 Elo+
Party 1
Ymir
Ymir
St3althZoneYT
Ymir
Level 115
God Stats
2W - 1L
1,571 SR
Queue Stats
117W - 86L
1,698 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,585 Elo+

VS

Team Averages
Level 76
1,428 SR
1,622 Elo+
Tiamat
Tiamat
El Drezzed
Tiamat
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 28L
1,711 Elo+
Party 2
Nu Wa
Nu Wa
RavenJC96
Nu Wa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,517 Elo+
Solo
Chaac
Chaac
yoguisaurio
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
12,401
827
16,463
12,711
9,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
AlertNebb9
Tsukuyomi
16
6 / 4 / 9
11,488
766
11,545
12,730
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 12
11,093
740
12,772
17,189
14,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
El Drezzed
Tiamat
13
5 / 7 / 3
10,131
675
12,660
11,952
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
RavenJC96
Nu Wa
13
2 / 8 / 4
9,688
646
11,102
12,088
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 4
10,661
711
9,926
22,648
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
10
10
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
W
Tsukuyomi
AlertNebb9
Tsukuyomi
6
4
9
2.63
L
Tiamat
El Drezzed
Tiamat
5
7
3
0.93
L
Nu Wa
RavenJC96
Nu Wa
2
8
4
0.5
W
4
2
12
5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
33,688
42,630
Taken
46,688
28,796
Mitigated
29,345
6,116
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,463
2,115
0
4,018
12,711
9,477
884
7,864
4,847
46,021
0
W
Tsukuyomi
AlertNebb9
Tsukuyomi
11,545
3,355
0
1,055
12,730
4,590
1,847
6,611
6,119
0
62,135
L
Tiamat
El Drezzed
Tiamat
12,660
1,080
0
2,388
11,952
7,465
0
7,011
4,730
30,463
0
L
Nu Wa
RavenJC96
Nu Wa
11,102
3,405
600
1,068
12,088
3,860
0
7,275
4,483
27,769
0
W
12,772
2,163
539
504
17,189
14,729
86
9,764
7,425
31,359
0
L
9,926
1,688
0
6,229
22,648
18,020
0
14,005
8,154
459
54,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
30,480
183
Minions Killed
153
0
Camps Cleared
0
851,658
Distance Traveled
702,243
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,401
827
62
4
0
277,995
0
W
Tsukuyomi
11,488
766
84
6
0
307,174
1
L
Tiamat
10,131
675
43
3
0
215,663
1
L
Nu Wa
9,688
646
33
2
0
221,245
2
W
Ymir
11,093
740
37
2
0
266,489
0
L
Chaac
10,661
711
77
5
0
265,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role