Player Matchup

Athena
Athena
MapleCND
Athena
Level 8
God Stats
25W - 18L
1,925 SR
Queue Stats
135W - 139L
1,539 Elo+
Party 1
Chaac
Chaac
Melperigga
Chaac
Level 23
God Stats
28W - 12L
1,677 SR
Queue Stats
55W - 66L
1,407 Elo+
Solo
Thor
Thor
Millionprichin
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
Rrune
Agni
Level 126
God Stats
8W - 4L
1,637 SR
Queue Stats
80W - 77L
1,551 Elo+
Party 1
Neith
Neith
kevindestructor
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,648 SR
1,499 Elo+

VS

Team Averages
Level 16
1,397 SR
1,337 Elo+
Thor
Thor
AtrocitusNPT
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Scylla
Scylla
Eifti
Scylla
Level 21
God Stats
6W - 20L
1,318 SR
Queue Stats
84W - 90L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Garrzett
Hou Yi
Level 26
God Stats
9W - 12L
1,363 SR
Queue Stats
94W - 94L
1,311 Elo+
Solo
Ravana
Ravana
MalHombreToshu
Ravana
Level 8
God Stats
1W - 6L
1,305 SR
Queue Stats
166W - 125L
1,364 Elo+
Solo
Cupid
Cupid
Terabyte24
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 104L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MapleCND
Athena
16
5 / 3 / 12
11,010
524
5,547
15,709
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
20
8 / 2 / 2
12,761
608
8,183
20,236
14,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
7,387
352
1,626
7,999
2,143
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Rrune
Agni
20
11 / 0 / 5
12,874
613
16,608
11,144
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 13
10,123
482
15,010
11,961
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,428
497
5,389
13,277
5,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Eifti
Scylla
13
2 / 6 / 1
8,766
417
6,844
11,133
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Garrzett
Hou Yi
14
3 / 3 / 1
9,196
438
5,906
12,315
5,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 6 / 3
10,449
498
8,998
14,439
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
14
1 / 8 / 3
8,759
417
8,543
14,397
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
28
Kills
10
10
Deaths
29
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Scylla
Eifti
Scylla
2
6
1
0.42
L
Hou Yi
Garrzett
Hou Yi
3
3
1
1.17
L
2
6
3
0.58
W
Athena
MapleCND
Athena
5
3
12
3.67
W
Chaac
8
2
2
4.5
W
0
4
0
0
W
Agni
Rrune
Agni
11
0
5
13.5
L
Cupid
1
8
3
0.31
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,974
Damage
35,680
67,049
Taken
65,561
39,973
Mitigated
26,759
21,198
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,389
992
0
650
13,277
5,503
1,112
5,676
7,601
0
43,749
L
Scylla
Eifti
Scylla
6,844
739
0
994
11,133
4,266
322
5,386
5,747
31,657
0
L
Hou Yi
Garrzett
Hou Yi
5,906
3,677
0
4,008
12,315
5,391
228
3,221
9,094
0
53,493
L
8,998
2,910
0
4,038
14,439
6,193
0
4,411
10,028
0
67,928
W
Athena
MapleCND
Athena
5,547
1,075
0
2,214
15,709
13,922
446
1,203
14,408
21,578
0
W
Chaac
8,183
2,823
0
7,225
20,236
14,291
1,613
386
19,810
0
95,160
W
1,626
813
0
708
7,999
2,143
0
878
7,025
0
16,284
W
Agni
Rrune
Agni
16,608
1,486
0
5,334
11,144
4,797
840
1,112
9,870
91,745
0
L
Cupid
8,543
5,480
472
2,654
14,397
5,406
1,927
3,461
10,936
0
42,215
W
15,010
5,376
0
5,717
11,961
4,820
2,128
2,747
9,092
0
52,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
47,598
509
Minions Killed
426
0
Camps Cleared
0
1,784,692
Distance Traveled
1,792,659
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,428
497
93
4
0
362,752
0
L
Scylla
8,766
417
61
3
0
337,937
3
L
Hou Yi
9,196
438
88
4
0
361,752
1
L
Ravana
10,449
498
113
5
0
398,171
0
W
Athena
11,010
524
41
2
0
425,946
3
W
Chaac
12,761
608
196
9
0
348,964
0
W
Thor
7,387
352
28
1
0
204,268
4
W
Agni
12,874
613
162
8
0
432,585
2
L
Cupid
8,759
417
71
3
0
332,047
0
W
Neith
10,123
482
82
4
0
372,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role