Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jose Miguel VR
Tiamat
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
368W - 360L
1,376 Elo+
Solo
Scylla
Scylla
alexvzqz
Scylla
Level 67
God Stats
41W - 46L
1,465 SR
Queue Stats
95W - 116L
1,388 Elo+
Solo
Mulan
Mulan
dam397
Mulan
Level 84
God Stats
1W - 1L
1,573 SR
Queue Stats
48W - 56L
1,395 Elo+
Solo
Ullr
Ullr
lanthanien
Ullr
Level 79
God Stats
0W - 3L
1,218 SR
Queue Stats
64W - 81L
1,385 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,409 Elo+

VS

Team Averages
Level 87
1,592 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BatFlashDC
Ratatoskr
Level 108
God Stats
19W - 18L
1,397 SR
Queue Stats
294W - 263L
1,351 Elo+
Solo
Mulan
Mulan
EvansAccount
Mulan
Level 68
God Stats
6W - 7L
1,771 SR
Queue Stats
80W - 104L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
InfernoRain17
Danzaburou
Level 65
God Stats
7W - 2L
1,700 SR
Queue Stats
16W - 13L
1,503 Elo+
Party 1
Tiamat
Tiamat
soydumythicc
Tiamat
Level 107
God Stats
17W - 12L
1,589 SR
Queue Stats
265W - 263L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 10 / 3
8,596
478
6,847
18,116
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 1
7,474
415
3,042
15,166
6,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
alexvzqz
Scylla
11
3 / 8 / 2
7,399
411
6,155
11,243
2,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
dam397
Mulan
16
2 / 2 / 2
8,703
484
9,091
12,058
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 4 / 5
9,158
509
9,575
11,547
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 5 / 2
9,029
502
5,887
9,705
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
BatFlashDC
Ratatoskr
16
7 / 1 / 5
9,985
555
7,956
10,601
4,155
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 1 / 0
9,150
508
8,996
9,405
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
InfernoRain17
Danzaburou
16
11 / 2 / 10
10,711
595
13,482
9,524
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
15
7 / 2 / 17
9,342
519
12,153
11,183
18,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
29
29
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
10
3
0.45
W
Scylla
 
Scylla
2
5
2
0.6
W
Ratatoskr
BatFlashDC
Ratatoskr
7
1
5
9.5
W
2
1
0
2
W
Danzaburou
InfernoRain17
Danzaburou
11
2
10
8
L
0
5
1
0.1
L
Scylla
alexvzqz
Scylla
3
8
2
0.5
L
Mulan
dam397
Mulan
2
2
2
1.5
L
3
4
5
1.38
W
Tiamat
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
48,474
68,130
Taken
50,418
30,325
Mitigated
36,323
20,452
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,847
431
626
3,856
18,116
9,847
206
6,106
11,952
34,561
0
W
Scylla
 
Scylla
5,887
729
708
1,540
9,705
2,882
356
2,513
7,142
50,922
0
W
Ratatoskr
BatFlashDC
Ratatoskr
7,956
870
0
3,846
10,601
4,155
0
2,085
8,466
0
63,083
W
8,996
1,179
0
3,089
9,405
7,971
0
1,536
7,494
0
52,612
W
Danzaburou
InfernoRain17
Danzaburou
13,482
6,879
0
2,174
9,524
3,219
490
5,546
3,978
0
54,508
L
3,042
673
108
7,235
15,166
6,467
0
1,229
13,779
47,843
0
L
Scylla
alexvzqz
Scylla
6,155
476
259
3,021
11,243
2,063
200
3,363
7,834
24,275
0
L
Mulan
dam397
Mulan
9,091
1,276
0
4,903
12,058
8,366
0
2,238
9,370
0
47,095
L
9,575
4,561
0
444
11,547
3,582
441
4,683
6,630
0
54,741
W
Tiamat
12,153
2,113
0
2,813
11,183
18,096
102
4,364
6,786
34,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
48,217
395
Minions Killed
478
0
Camps Cleared
0
1,531,589
Distance Traveled
1,631,455
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,596
478
71
4
0
316,810
0
W
Scylla
9,029
502
120
7
0
309,465
3
W
Ratatoskr
9,985
555
119
7
0
399,700
4
W
Mulan
9,150
508
104
6
0
301,384
3
W
Danzaburou
10,711
595
90
5
0
321,461
0
L
Tiamat
7,474
415
91
5
0
322,016
2
L
Scylla
7,399
411
32
2
0
313,228
1
L
Mulan
8,703
484
97
5
0
261,362
2
L
Ullr
9,158
509
104
6
0
318,173
11
W
Tiamat
9,342
519
45
3
0
299,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role