Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GKaizoku
Baron Samedi
Level 148
God Stats
3W - 3L
1,592 SR
Queue Stats
68W - 84L
1,403 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,468 Elo+

VS

Team Averages
Level 92
1,432 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
BIG_Sleepy_Bear
Cu Chulainn
Level 69
God Stats
17W - 20L
1,597 SR
Queue Stats
81W - 104L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
lil death b0y
Cthulhu
Level 124
God Stats
1W - 3L
1,198 SR
Queue Stats
192W - 237L
1,313 Elo+
Solo
Tiamat
Tiamat
yung_Lehoe
Tiamat
Level 83
God Stats
3W - 8L
1,500 SR
Queue Stats
146W - 162L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 0 / 5
8,058
806
8,936
8,378
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
 
Aphrodite
10
3 / 1 / 7
7,842
784
5,025
6,817
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
GKaizoku
Baron Samedi
11
3 / 0 / 8
7,449
745
5,064
8,053
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIG_Sleepy_Bear
Cu Chulainn
8
0 / 4 / 0
5,771
577
5,366
8,489
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
9
1 / 3 / 0
6,492
649
5,915
7,739
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
yung_Lehoe
Tiamat
9
0 / 5 / 1
6,357
636
5,592
9,318
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
5
8.5
W
Aphrodite
 
Aphrodite
3
1
7
6.5
L
Cu Chulainn
BIG_Sleepy_Bear
Cu Chulainn
0
4
0
0
W
Baron Samedi
GKaizoku
Baron Samedi
3
0
8
7
L
Cthulhu
1
3
0
0.33
L
Tiamat
yung_Lehoe
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
16,873
23,248
Taken
25,546
9,712
Mitigated
14,164
14,261
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,936
6,424
0
2,133
8,378
2,607
663
4,362
3,654
0
36,293
W
Aphrodite
 
Aphrodite
5,025
372
3,582
4,853
6,817
3,372
256
3,817
2,661
14,424
0
L
Cu Chulainn
BIG_Sleepy_Bear
Cu Chulainn
5,366
124
0
1,616
8,489
4,663
0
3,259
5,230
0
15,508
W
Baron Samedi
GKaizoku
Baron Samedi
5,064
741
443
3,250
8,053
3,733
224
2,826
5,118
24,003
0
L
Cthulhu
5,915
0
131
0
7,739
4,491
0
2,346
5,393
20,406
0
L
Tiamat
yung_Lehoe
Tiamat
5,592
787
0
2,772
9,318
5,010
0
4,552
4,766
19,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
18,620
123
Minions Killed
96
0
Camps Cleared
0
508,485
Distance Traveled
516,780
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,058
806
55
6
0
163,002
0
W
Aphrodite
7,842
784
26
3
0
175,996
2
L
Cu Chulainn
5,771
577
25
3
0
157,767
0
W
Baron Samedi
7,449
745
42
4
0
169,487
1
L
Cthulhu
6,492
649
38
4
0
187,673
0
L
Tiamat
6,357
636
33
3
0
171,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role