Player Matchup

Ymir
Ymir
DrawnPegasus3
Ymir
Level 28
God Stats
16W - 22L
1,387 SR
Queue Stats
1,303W - 1,203L
1,432 Elo+
Party 2
Fenrir
Fenrir
Hunterbull360
Fenrir
Level 18
God Stats
7W - 5L
1,671 SR
Queue Stats
757W - 731L
1,432 Elo+
Party 2
Agni
Agni
Im Royalte
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,393 Elo+
Solo
Scylla
Scylla
MerlinTheOne
Scylla
Level 145
God Stats
5W - 0L
1,842 SR
Queue Stats
52W - 38L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Not Zashi
Amaterasu
Level 27
God Stats
39W - 23L
1,595 SR
Queue Stats
1,339W - 1,200L
1,448 Elo+
Party 2
Team Averages
Level 45
1,599 SR
1,463 Elo+

VS

Team Averages
Level 26
1,643 SR
1,546 Elo+
Scylla
Scylla
LucaGamer357j
Scylla
Level 24
God Stats
7W - 9L
1,609 SR
Queue Stats
119W - 105L
1,600 Elo+
Party 1
Kali
Kali
Maximuscantinus
Kali
Level 28
God Stats
9W - 5L
1,706 SR
Queue Stats
185W - 161L
1,562 Elo+
Party 1
Cupid
Cupid
SK8BLIND TK
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
elmigue1974
Baron Samedi
Level 29
God Stats
22W - 16L
1,620 SR
Queue Stats
331W - 309L
1,595 Elo+
Party 1
Sobek
Sobek
lblauti
Sobek
Level 38
God Stats
50W - 31L
1,779 SR
Queue Stats
531W - 497L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,508
536
4,509
9,085
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 3
6,733
481
3,849
8,787
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 0
6,547
468
4,383
6,477
1,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
15
7 / 0 / 3
8,932
638
12,045
5,150
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Not Zashi
Amaterasu
13
5 / 0 / 0
7,546
539
5,407
10,049
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,161
440
3,516
5,709
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,857
490
3,213
10,211
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 4 / 1
5,391
385
2,081
9,759
3,106
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
elmigue1974
Baron Samedi
13
1 / 4 / 0
7,616
544
6,833
9,802
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lblauti
Sobek
12
1 / 2 / 1
7,063
505
4,365
9,201
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
5
5
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
2
2
3
1.75
W
1
3
0
0.33
L
1
4
0
0.25
L
2
3
0
0.67
W
Scylla
7
0
3
8.5
W
Amaterasu
Not Zashi
Amaterasu
5
0
0
5
L
0
4
1
0.13
L
Baron Samedi
elmigue1974
Baron Samedi
1
4
0
0.25
L
Sobek
lblauti
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
20,008
39,548
Taken
44,682
17,127
Mitigated
15,815
13,429
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
1,873
0
1,959
9,085
4,924
0
4,135
4,674
24,474
0
W
3,849
1,806
0
4,680
8,787
3,544
0
568
8,173
0
35,005
W
4,383
446
0
829
6,477
1,714
46
3,322
3,005
30,449
0
L
3,516
46
0
1,060
5,709
1,645
208
3,951
1,574
21,679
0
L
3,213
1,551
0
3,051
10,211
3,174
365
4,315
5,780
0
29,460
W
Scylla
12,045
958
0
1,500
5,150
1,531
96
716
4,378
62,872
0
W
Amaterasu
Not Zashi
Amaterasu
5,407
2,087
0
4,461
10,049
5,414
702
5,082
4,604
0
31,101
L
2,081
1,131
97
576
9,759
3,106
19
5,464
3,996
0
14,223
L
Baron Samedi
elmigue1974
Baron Samedi
6,833
1,094
0
3,481
9,802
3,477
311
1,487
7,962
47,095
0
L
Sobek
lblauti
Sobek
4,365
50
0
3,892
9,201
4,413
360
4,938
4,055
34,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
33,088
342
Minions Killed
277
0
Camps Cleared
0
1,404,207
Distance Traveled
1,273,767
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,508
536
42
3
0
285,523
4
W
Fenrir
6,733
481
69
5
0
284,594
0
W
Agni
6,547
468
57
4
0
257,995
0
L
Scylla
6,161
440
35
3
0
249,638
0
L
Kali
6,857
490
69
5
0
267,194
0
W
Scylla
8,932
638
122
9
0
280,725
4
W
Amaterasu
7,546
539
52
4
0
295,370
0
L
Cupid
5,391
385
26
2
0
232,586
0
L
Baron Samedi
7,616
544
89
6
0
230,661
1
L
Sobek
7,063
505
58
4
0
293,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role