Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MerryDrSpy
Ah Muzen Cab
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
NireBulwick
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,727 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScrumptiousBuns
Cu Chulainn
Level 139
God Stats
1W - 2L
1,786 SR
Queue Stats
56W - 36L
1,552 Elo+
Party 1
The Morrigan
The Morrigan
SerpentMythos
The Morrigan
Level 151
God Stats
5W - 13L
1,428 SR
Queue Stats
248W - 264L
1,594 Elo+
Party 1
Thor
Thor
Trevor755
Thor
Level 146
God Stats
1W - 1L
1,696 SR
Queue Stats
72W - 71L
1,560 Elo+
Party 1
Team Averages
Level 136
1,582 SR
1,586 Elo+

VS

Team Averages
Level 152
1,446 SR
1,560 Elo+
Izanami
Izanami
Bethanny
Izanami
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
460W - 472L
1,534 Elo+
Solo
Da Ji
Da Ji
MilesDraco
Da Ji
Level 144
God Stats
2W - 5L
1,309 SR
Queue Stats
220W - 205L
1,576 Elo+
Party 2
Anubis
Anubis
Onihc
Anubis
Level 146
God Stats
3W - 2L
1,574 SR
Queue Stats
220W - 205L
1,606 Elo+
Party 2
Tiamat
Tiamat
Skady19
Tiamat
Level 159
God Stats
16W - 16L
1,347 SR
Queue Stats
256W - 234L
1,586 Elo+
Party 2
Cerberus
Cerberus
Texanz
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MerryDrSpy
Ah Muzen Cab
20
6 / 11 / 5
16,241
508
26,303
34,486
12,267
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
NireBulwick
Sylvanus
19
2 / 12 / 4
13,376
418
11,386
38,366
54,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
ScrumptiousBuns
Cu Chulainn
20
5 / 11 / 6
16,587
518
27,131
35,231
35,431
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
SerpentMythos
The Morrigan
20
4 / 11 / 1
16,773
524
11,938
18,917
7,809
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
9 / 10 / 3
16,580
518
15,747
31,855
12,841

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bethanny
Izanami
20
16 / 8 / 11
20,001
625
33,250
27,937
13,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
20
10 / 5 / 19
18,891
590
15,236
23,872
23,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Onihc
Anubis
20
18 / 4 / 15
20,124
629
36,971
26,853
18,508
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Skady19
Tiamat
20
2 / 7 / 12
16,144
505
12,111
21,437
24,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Texanz
Cerberus
20
9 / 2 / 32
18,747
586
22,840
34,343
48,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
144
26
Kills
55
55
Deaths
26
19
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bethanny
Izanami
16
8
11
2.69
L
Ah Muzen Cab
MerryDrSpy
Ah Muzen Cab
6
11
5
0.77
W
Da Ji
10
5
19
3.9
L
Sylvanus
NireBulwick
Sylvanus
2
12
4
0.33
W
Anubis
Onihc
Anubis
18
4
15
6.38
L
Cu Chulainn
ScrumptiousBuns
Cu Chulainn
5
11
6
0.73
L
The Morrigan
SerpentMythos
The Morrigan
4
11
1
0.41
W
Tiamat
Skady19
Tiamat
2
7
12
1.14
W
Cerberus
Texanz
Cerberus
9
2
32
12.5
L
Thor
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,505
Damage
120,408
158,855
Taken
134,442
122,458
Mitigated
128,099
42,172
Healing
47,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bethanny
Izanami
33,250
17,721
0
7,518
27,937
13,570
3,555
4,443
23,444
0
177,595
L
Ah Muzen Cab
MerryDrSpy
Ah Muzen Cab
26,303
12,519
0
14,219
34,486
12,267
1,216
14,322
20,008
0
170,972
W
Da Ji
15,236
5,056
0
2,818
23,872
23,137
3,840
4,358
18,859
0
118,865
L
Sylvanus
NireBulwick
Sylvanus
11,386
2,187
2,196
8,683
38,366
54,110
0
18,113
19,941
35,690
0
W
Anubis
Onihc
Anubis
36,971
1,345
0
15,117
26,853
18,508
3,293
7,262
19,140
168,849
0
L
Cu Chulainn
ScrumptiousBuns
Cu Chulainn
27,131
3,235
0
6,263
35,231
35,431
0
19,044
15,569
1,247
116,546
L
The Morrigan
SerpentMythos
The Morrigan
11,938
559
0
3,996
18,917
7,809
2,832
6,414
11,749
123,559
4,637
W
Tiamat
Skady19
Tiamat
12,111
1,144
0
6,520
21,437
24,203
1,669
2,867
18,201
85,284
0
W
Cerberus
Texanz
Cerberus
22,840
1,793
0
15,885
34,343
48,681
617
6,247
27,300
63,743
0
L
Thor
15,747
8,938
0
6,815
31,855
12,841
0
12,180
19,323
0
95,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,557
Gold Earned
93,907
836
Minions Killed
901
0
Camps Cleared
0
2,538,832
Distance Traveled
2,803,249
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,001
625
254
8
0
522,760
2
L
Ah Muzen Cab
16,241
508
228
7
0
527,545
3
W
Da Ji
18,891
590
148
5
0
631,297
1
L
Sylvanus
13,376
418
37
1
0
484,987
6
W
Anubis
20,124
629
228
7
0
521,350
9
L
Cu Chulainn
16,587
518
188
6
0
536,611
11
L
The Morrigan
16,773
524
234
7
0
472,555
7
W
Tiamat
16,144
505
173
5
0
553,057
5
W
Cerberus
18,747
586
98
3
0
574,785
8
L
Thor
16,580
518
149
5
0
517,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role