Player Matchup

Tiamat
Tiamat
German_Snyper33
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,452 Elo+
Solo
Medusa
Medusa
LisVoorhees
Medusa
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 21L
1,487 Elo+
Solo
Tyr
Tyr
NutrientRook749
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,279 Elo+
Solo
Nemesis
Nemesis
VORTEXxgaming41
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
xavier_isais
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,443 Elo+

VS

Team Averages
Level 19
1,540 SR
1,278 Elo+
Fenrir
Fenrir
Mursada
Fenrir
Level 27
God Stats
7W - 9L
1,406 SR
Queue Stats
149W - 176L
1,283 Elo+
Party 1
Artemis
Artemis
Steinhauerr
Artemis
Level 10
God Stats
2W - 0L
1,555 SR
Queue Stats
19W - 36L
1,296 Elo+
Solo
Cupid
Cupid
TheRealestMcC
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,315 Elo+
Party 1
Kuzenbo
Kuzenbo
Xovez
Kuzenbo
Level 26
God Stats
3W - 1L
1,741 SR
Queue Stats
225W - 261L
1,268 Elo+
Party 1
Chaac
Chaac
nouchi25tyu
Chaac
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 21L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
10,571
503
13,480
19,684
9,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
10 / 5 / 3
10,952
522
19,950
20,936
10,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 9 / 4
9,148
436
7,122
22,446
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 4 / 1
5,858
279
954
2,517
766
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
10
1 / 11 / 0
7,117
339
2,968
14,224
4,708

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mursada
Fenrir
15
7 / 5 / 2
10,700
510
7,188
17,167
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Steinhauerr
Artemis
14
7 / 6 / 3
9,975
475
11,385
10,761
3,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 13
10,864
517
17,210
12,316
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Xovez
Kuzenbo
14
6 / 2 / 10
10,848
517
12,045
16,803
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 3 / 2
12,256
584
14,870
21,581
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
19
Kills
36
37
Deaths
20
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Medusa
10
5
3
2.3
W
Fenrir
Mursada
Fenrir
7
5
2
1.6
L
3
9
4
0.56
W
Artemis
Steinhauerr
Artemis
7
6
3
1.42
W
6
4
13
3.13
L
0
4
1
0.13
W
Kuzenbo
Xovez
Kuzenbo
6
2
10
5.5
W
10
3
2
3.67
L
Olorun
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,474
Damage
62,698
79,807
Taken
78,628
40,310
Mitigated
55,147
14,026
Healing
24,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,480
1,389
99
3,876
19,684
9,771
382
2,017
17,562
58,663
0
L
Medusa
19,950
12,085
135
6,259
20,936
10,902
420
1,640
19,021
147
59,432
W
Fenrir
Mursada
Fenrir
7,188
1,449
310
5,636
17,167
6,447
4,282
3,975
13,192
0
53,759
L
7,122
2,452
0
2,527
22,446
14,163
140
6,125
16,224
0
22,086
W
Artemis
Steinhauerr
Artemis
11,385
5,691
231
338
10,761
3,599
2,484
2,303
8,458
0
42,045
W
17,210
10,715
2,075
3,210
12,316
4,386
3,671
1,740
10,576
0
38,123
L
954
369
0
48
2,517
766
0
559
1,933
135
2,987
W
Kuzenbo
Xovez
Kuzenbo
12,045
5,381
439
2,157
16,803
19,415
962
4,095
12,708
34,895
0
W
14,870
3,885
0
10,070
21,581
21,300
2,017
4,524
17,057
0
66,416
L
Olorun
2,968
1,203
0
1,082
14,224
4,708
0
1,704
12,270
16,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
54,643
223
Minions Killed
339
0
Camps Cleared
0
1,397,091
Distance Traveled
1,928,733
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,571
503
67
3
0
339,089
0
L
Medusa
10,952
522
92
4
0
296,227
0
W
Fenrir
10,700
510
85
4
0
383,412
1
L
Tyr
9,148
436
33
2
0
432,273
0
W
Artemis
9,975
475
62
3
0
308,020
0
W
Cupid
10,864
517
43
2
0
376,294
1
L
Nemesis
5,858
279
4
0
0
99,157
2
W
Kuzenbo
10,848
517
43
2
0
447,000
0
W
Chaac
12,256
584
106
5
0
414,007
0
L
Olorun
7,117
339
27
1
0
230,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role