Player Matchup

Cernunnos
Cernunnos
AFKinbush
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,666 Elo+
Party 3
Cerberus
Cerberus
IPr3D
Cerberus
Level 29
God Stats
4W - 4L
1,202 SR
Queue Stats
15W - 14L
1,459 Elo+
Party 2
Tiamat
Tiamat
KinkyMussolini
Tiamat
Level 40
God Stats
7W - 6L
1,701 SR
Queue Stats
281W - 229L
1,608 Elo+
Party 3
Zeus
Zeus
THaaZeuS
Zeus
Level 40
God Stats
3W - 3L
1,290 SR
Queue Stats
5W - 9L
1,190 Elo+
Party 2
Amaterasu
Amaterasu
ThatRubberDuck
Amaterasu
Level 42
God Stats
34W - 30L
1,667 SR
Queue Stats
392W - 329L
1,681 Elo+
Solo
Team Averages
Level 36
1,472 SR
1,521 Elo+

VS

Team Averages
Level 64
1,577 SR
1,549 Elo+
Mercury
Mercury
Dakrath
Mercury
Level 25
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Bakasura
Bakasura
DatBossLuis
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,533 Elo+
Party 1
Ares
Ares
Orb73
Ares
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 56L
1,617 Elo+
Party 1
Tiamat
Tiamat
Rubio014
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
tmx1000
Neith
Level 26
God Stats
13W - 14L
1,685 SR
Queue Stats
18W - 21L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AFKinbush
Cernunnos
18
10 / 5 / 18
12,455
1,246
17,984
12,913
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
IPr3D
Cerberus
18
2 / 4 / 29
10,991
1,099
9,835
13,015
14,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 0 / 24
11,746
1,175
16,197
8,770
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
15 / 1 / 14
13,516
1,352
25,050
4,885
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ThatRubberDuck
Amaterasu
19
7 / 0 / 27
13,142
1,314
21,448
12,983
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

236

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dakrath
Mercury
16
3 / 6 / 3
10,160
1,016
9,787
15,546
6,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
DatBossLuis
Bakasura
16
3 / 8 / 6
10,849
1,085
8,436
23,382
10,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Orb73
Ares
16
2 / 11 / 6
10,088
1,009
7,520
25,850
26,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rubio014
Tiamat
17
1 / 8 / 8
10,424
1,042
14,844
17,122
11,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
tmx1000
Neith
16
1 / 7 / 5
9,740
974
7,004
13,965
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
38
40
Kills
10
10
Deaths
40
112
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AFKinbush
Cernunnos
10
5
18
3.8
L
Mercury
Dakrath
Mercury
3
6
3
0.75
L
Bakasura
DatBossLuis
Bakasura
3
8
6
0.75
W
Cerberus
IPr3D
Cerberus
2
4
29
4.13
W
6
0
24
18
L
Ares
Orb73
Ares
2
11
6
0.45
L
Tiamat
Rubio014
Tiamat
1
8
8
0.63
W
Zeus
15
1
14
22
W
Amaterasu
ThatRubberDuck
Amaterasu
7
0
27
20.5
L
Neith
tmx1000
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,514
Damage
47,591
52,566
Taken
95,865
38,555
Mitigated
61,185
17,438
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AFKinbush
Cernunnos
17,984
10,869
0
2,335
12,913
5,663
0
4,617
8,011
0
37,255
L
Mercury
Dakrath
Mercury
9,787
2,975
0
0
15,546
6,074
0
8,565
6,805
0
26,887
L
Bakasura
DatBossLuis
Bakasura
8,436
5,855
0
1,905
23,382
10,727
0
10,283
12,853
0
17,693
W
Cerberus
IPr3D
Cerberus
9,835
269
821
2,339
13,015
14,698
0
6,208
5,975
23,198
0
W
16,197
808
0
2,834
8,770
6,628
0
3,651
4,731
36,619
0
L
Ares
Orb73
Ares
7,520
642
0
0
25,850
26,642
0
15,687
9,974
21,118
0
L
Tiamat
Rubio014
Tiamat
14,844
1,984
0
3,011
17,122
11,940
0
8,418
8,503
33,147
0
W
Zeus
25,050
444
0
30
4,885
1,992
0
1,279
3,390
52,236
0
W
Amaterasu
ThatRubberDuck
Amaterasu
21,448
12,321
0
9,079
12,983
9,574
0
5,650
6,478
0
32,865
L
Neith
tmx1000
Neith
7,004
1,955
0
827
13,965
5,802
0
7,147
6,648
0
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,850
Gold Earned
51,261
203
Minions Killed
195
9
Camps Cleared
6
960,633
Distance Traveled
1,011,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,455
1,246
38
4
5
152,531
0
L
Mercury
10,160
1,016
46
5
1
225,787
0
L
Bakasura
10,849
1,085
47
5
3
226,481
0
W
Cerberus
10,991
1,099
39
4
1
181,504
0
W
Tiamat
11,746
1,175
38
4
1
208,083
0
L
Ares
10,088
1,009
13
1
0
196,244
0
L
Tiamat
10,424
1,042
53
5
2
183,379
0
W
Zeus
13,516
1,352
70
7
2
184,851
0
W
Amaterasu
13,142
1,314
18
2
0
233,664
3
L
Neith
9,740
974
36
4
0
179,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role