Player Matchup

Ravana
Ravana
AmateurHistorian
Ravana
Level 67
God Stats
9W - 9L
1,637 SR
Queue Stats
52W - 47L
1,495 Elo+
Party 2
Da Ji
Da Ji
kalclark99
Da Ji
Level 97
God Stats
13W - 5L
1,737 SR
Queue Stats
524W - 493L
1,561 Elo+
Party 2
Set
Set
pandapolio
Set
Level 107
God Stats
14W - 6L
1,715 SR
Queue Stats
304W - 270L
1,478 Elo+
Party 2
Fenrir
Fenrir
sly313
Fenrir
Level 106
God Stats
4W - 0L
1,847 SR
Queue Stats
202W - 180L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSkizzoRx
Tsukuyomi
Level 86
God Stats
4W - 1L
1,867 SR
Queue Stats
63W - 60L
1,485 Elo+
Solo
Team Averages
Level 93
1,761 SR
1,503 Elo+

VS

Team Averages
Level 102
1,613 SR
1,553 Elo+
Bellona
Bellona
Awizard101player
Bellona
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 185L
1,590 Elo+
Party 3
Xing Tian
Xing Tian
Blishcon
Xing Tian
Level 17
God Stats
10W - 7L
1,704 SR
Queue Stats
51W - 54L
1,586 Elo+
Party 3
Tiamat
Tiamat
Giofra
Tiamat
Level 127
God Stats
21W - 16L
1,729 SR
Queue Stats
268W - 276L
1,533 Elo+
Party 1
Mercury
Mercury
T-Bleu99
Mercury
Level 106
God Stats
15W - 13L
1,488 SR
Queue Stats
162W - 157L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
mauito1809
Cernunnos
Level 124
God Stats
5W - 8L
1,646 SR
Queue Stats
231W - 265L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,649
481
3,961
12,526
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
17
7 / 4 / 6
9,895
550
14,180
13,813
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 9
9,909
551
11,430
11,230
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
sly313
Fenrir
14
6 / 0 / 7
9,038
502
5,928
11,170
7,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
xSkizzoRx
Tsukuyomi
17
5 / 1 / 6
10,387
577
12,227
10,847
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,767
543
13,057
17,321
12,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Blishcon
Xing Tian
11
1 / 5 / 1
7,562
420
4,484
13,613
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Giofra
Tiamat
14
1 / 3 / 4
8,936
496
8,722
11,593
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
T-Bleu99
Mercury
16
4 / 5 / 0
9,679
538
4,222
14,320
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
mauito1809
Cernunnos
13
0 / 6 / 2
7,841
436
5,358
10,859
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
9
9
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
3
4
0
0.75
L
Xing Tian
Blishcon
Xing Tian
1
5
1
0.3
L
Tiamat
Giofra
Tiamat
1
3
4
1
L
Mercury
T-Bleu99
Mercury
4
5
0
0.8
W
Da Ji
7
4
6
2.5
L
Cernunnos
mauito1809
Cernunnos
0
6
2
0.17
W
4
1
9
8.5
W
Fenrir
sly313
Fenrir
6
0
7
9.5
W
Tsukuyomi
xSkizzoRx
Tsukuyomi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,726
Damage
35,843
59,586
Taken
67,706
31,076
Mitigated
45,810
12,278
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,961
668
0
3,709
12,526
7,935
0
370
12,156
0
49,473
L
13,057
5,687
0
6,337
17,321
12,618
866
0
16,990
0
75,451
L
Xing Tian
Blishcon
Xing Tian
4,484
842
0
1,190
13,613
13,525
0
0
13,613
20,424
0
L
Tiamat
Giofra
Tiamat
8,722
907
0
2,111
11,593
7,375
0
0
11,593
54,540
0
L
Mercury
T-Bleu99
Mercury
4,222
2,451
0
950
14,320
6,756
0
0
14,295
0
69,695
W
Da Ji
14,180
3,449
0
4,185
13,813
5,882
0
3,407
10,406
0
63,792
L
Cernunnos
mauito1809
Cernunnos
5,358
2,016
0
2,412
10,859
5,536
0
0
10,859
0
54,375
W
11,430
6,306
0
1,966
11,230
4,976
0
3,801
7,429
0
86,393
W
Fenrir
sly313
Fenrir
5,928
1,240
0
1,559
11,170
7,870
114
2,586
8,584
0
23,935
W
Tsukuyomi
xSkizzoRx
Tsukuyomi
12,227
3,504
0
859
10,847
4,413
828
3,042
7,805
0
77,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
43,785
497
Minions Killed
480
0
Camps Cleared
0
1,835,655
Distance Traveled
1,729,901
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,649
481
82
5
0
340,948
4
L
Bellona
9,767
543
133
7
0
336,010
0
L
Xing Tian
7,562
420
28
2
0
339,731
8
L
Tiamat
8,936
496
106
6
0
349,993
5
L
Mercury
9,679
538
116
6
0
411,558
3
W
Da Ji
9,895
550
94
5
0
358,056
7
L
Cernunnos
7,841
436
97
5
0
292,609
1
W
Set
9,909
551
144
8
0
363,172
1
W
Fenrir
9,038
502
38
2
0
380,187
3
W
Tsukuyomi
10,387
577
139
8
0
393,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role