Player Matchup

Kali
Kali
Jacash34
Kali
Level 24
God Stats
4W - 11L
1,245 SR
Queue Stats
201W - 198L
1,386 Elo+
Party 2
Neith
Neith
Latiasguy
Neith
Level 8
God Stats
19W - 21L
1,318 SR
Queue Stats
22W - 23L
1,205 Elo+
Solo
Heimdallr
Heimdallr
Luminax23
Heimdallr
Level 17
God Stats
2W - 5L
1,207 SR
Queue Stats
117W - 158L
1,172 Elo+
Solo
Vulcan
Vulcan
xKirbyMirx
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,231 Elo+
Party 2
Fenrir
Fenrir
とよしま
Fenrir
Level 16
God Stats
7W - 4L
1,445 SR
Queue Stats
8W - 11L
1,241 Elo+
Solo
Team Averages
Level 19
1,343 SR
1,247 Elo+

VS

Team Averages
Level 15
1,489 SR
1,268 Elo+
Jormungandr
Jormungandr
Law of the Gun
Jormungandr
Level 9
God Stats
5W - 8L
1,362 SR
Queue Stats
77W - 68L
1,379 Elo+
Party 1
Thoth
Thoth
TheWizMOE
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,227 Elo+
Solo
Hou Yi
Hou Yi
blackjack0606
Hou Yi
Level 26
God Stats
161W - 193L
1,392 SR
Queue Stats
169W - 209L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
deathgaming190
Sun Wukong
Level 14
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 11L
1,173 Elo+
Solo
King Arthur
King Arthur
xWinTooMuchx
King Arthur
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 68L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 5 / 21
13,886
1,157
17,521
25,866
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Latiasguy
Neith
20
6 / 3 / 31
14,171
1,181
31,572
15,320
6,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
Luminax23
Heimdallr
20
14 / 6 / 28
15,255
1,271
36,253
19,968
8,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
xKirbyMirx
Vulcan
20
15 / 3 / 27
14,416
1,201
26,726
15,693
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
18
4 / 4 / 16
11,511
959
4,010
12,265
4,236
Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Law of the Gun
Jormungandr
20
7 / 7 / 10
14,649
1,221
23,963
27,836
35,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
TheWizMOE
Thoth
18
2 / 17 / 11
12,055
1,005
10,312
25,618
9,821
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 4
10,662
889
7,793
15,163
9,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
deathgaming190
Sun Wukong
17
2 / 14 / 8
11,243
937
14,596
23,315
12,580
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xWinTooMuchx
King Arthur
19
10 / 6 / 9
14,617
1,218
27,483
35,061
44,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
63
51
Kills
21
21
Deaths
51
123
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kali
12
5
21
4.5
W
Neith
Latiasguy
Neith
6
3
31
7.17
L
Jormungandr
Law of the Gun
Jormungandr
7
7
10
1.71
W
Heimdallr
Luminax23
Heimdallr
14
6
28
4.67
L
Thoth
TheWizMOE
Thoth
2
17
11
0.44
L
0
7
4
0.29
L
Sun Wukong
deathgaming190
Sun Wukong
2
14
8
0.43
W
Vulcan
xKirbyMirx
Vulcan
15
3
27
9.5
L
King Arthur
xWinTooMuchx
King Arthur
10
6
9
2.42
W
Fenrir
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,082
Damage
84,147
89,112
Taken
126,993
36,766
Mitigated
112,379
25,336
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,521
13,920
0
11,865
25,866
11,384
0
7,650
17,641
0
22,669
W
Neith
Latiasguy
Neith
31,572
17,311
0
3,476
15,320
6,358
0
6,436
8,759
0
73,108
L
Jormungandr
Law of the Gun
Jormungandr
23,963
5,938
0
708
27,836
35,391
0
4,221
23,615
61,134
0
W
Heimdallr
Luminax23
Heimdallr
36,253
21,441
0
5,111
19,968
8,436
0
8,424
11,117
0
57,737
L
Thoth
TheWizMOE
Thoth
10,312
3,352
120
1,156
25,618
9,821
0
5,081
20,537
36,355
0
L
7,793
3,086
0
899
15,163
9,598
0
4,874
10,289
0
33,547
L
Sun Wukong
deathgaming190
Sun Wukong
14,596
2,020
0
1,639
23,315
12,580
0
6,793
16,522
0
30,029
W
Vulcan
xKirbyMirx
Vulcan
26,726
14,488
2,102
2,665
15,693
6,352
0
6,307
9,086
47,235
0
L
King Arthur
xWinTooMuchx
King Arthur
27,483
5,596
0
5,394
35,061
44,989
0
5,757
29,304
181
40,265
W
Fenrir
4,010
587
0
117
12,265
4,236
0
4,914
7,051
0
5,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,239
Gold Earned
63,226
213
Minions Killed
246
2
Camps Cleared
0
998,121
Distance Traveled
995,510
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,886
1,157
14
1
1
189,120
0
W
Neith
14,171
1,181
95
8
0
165,256
1
L
Jormungandr
14,649
1,221
93
8
0
204,995
0
W
Heimdallr
15,255
1,271
54
5
1
194,720
3
L
Thoth
12,055
1,005
62
5
0
183,061
0
L
Hou Yi
10,662
889
53
4
0
120,443
2
L
Sun Wukong
11,243
937
22
2
0
222,680
2
W
Vulcan
14,416
1,201
47
4
0
242,043
0
L
King Arthur
14,617
1,218
16
1
0
264,331
0
W
Fenrir
11,511
959
3
0
0
206,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role