Player Matchup

Izanami
Izanami
CatastrophicRuby
Izanami
Level 28
God Stats
5W - 2L
1,764 SR
Queue Stats
33W - 26L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
LordDiabetus15
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
livin4thefun
Ao Kuang
Level 33
God Stats
14W - 3L
1,634 SR
Queue Stats
49W - 37L
1,532 Elo+
Party 1
Geb
Geb
lllOnelll
Geb
Level 109
God Stats
8W - 4L
1,720 SR
Queue Stats
132W - 117L
1,537 Elo+
Party 2
Ra
Ra
xGetRichx
Ra
Level 73
God Stats
62W - 61L
1,567 SR
Queue Stats
90W - 95L
1,464 Elo+
Party 2
Team Averages
Level 61
1,637 SR
1,526 Elo+

VS

Team Averages
Level 36
1,520 SR
1,342 Elo+
Tiamat
Tiamat
ElderScythe117
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,186 Elo+
Party 3
Ra
Ra
Kurapika2Dz
Ra
Level 13
God Stats
3W - 9L
1,358 SR
Queue Stats
3W - 9L
1,364 Elo+
Party 3
Amaterasu
Amaterasu
SnatchyGoblin69
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,491 Elo+
Solo
Danzaburou
Danzaburou
XGunTotinMgeeX
Danzaburou
Level 29
God Stats
4W - 4L
1,751 SR
Queue Stats
4W - 12L
1,376 Elo+
Party 3
Nemesis
Nemesis
hanktheduece13
Nemesis
Level 68
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 17L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 24
10,272
1,027
16,572
13,145
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LordDiabetus15
Sun Wukong
17
9 / 1 / 13
10,690
1,069
10,932
4,389
2,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
livin4thefun
Ao Kuang
18
16 / 1 / 17
13,074
1,307
23,050
12,607
5,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 23
11,095
1,110
10,263
19,265
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 19
10,820
1,082
14,482
5,525
2,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

293

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,813
881
9,007
15,130
8,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 2
8,897
890
7,840
7,668
2,850
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
SnatchyGoblin69
Amaterasu
15
1 / 6 / 3
9,191
919
8,795
15,992
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
XGunTotinMgeeX
Danzaburou
15
1 / 11 / 2
9,557
956
11,238
20,615
7,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 10 / 2
9,037
904
12,697
21,407
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
15
35
Kills
4
4
Deaths
35
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
L
0
6
2
0.17
L
1
2
2
1
W
Sun Wukong
LordDiabetus15
Sun Wukong
9
1
13
15.5
L
Amaterasu
SnatchyGoblin69
Amaterasu
1
6
3
0.42
L
Danzaburou
XGunTotinMgeeX
Danzaburou
1
11
2
0.18
L
1
10
2
0.2
W
Ao Kuang
livin4thefun
Ao Kuang
16
1
17
24.5
W
1
0
23
12.5
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,299
Damage
49,577
54,931
Taken
80,812
36,682
Mitigated
39,596
21,725
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,572
11,407
0
2,991
13,145
5,511
0
5,445
7,600
0
30,313
L
9,007
1,156
505
3,013
15,130
8,600
0
7,880
7,250
34,484
0
L
7,840
545
1,023
529
7,668
2,850
0
6,001
1,667
14,040
0
W
Sun Wukong
LordDiabetus15
Sun Wukong
10,932
2,306
0
279
4,389
2,238
0
1,250
3,089
0
28,623
L
Amaterasu
SnatchyGoblin69
Amaterasu
8,795
3,680
0
1,467
15,992
12,658
0
8,943
7,049
0
22,918
L
Danzaburou
XGunTotinMgeeX
Danzaburou
11,238
4,925
246
2,183
20,615
7,760
0
11,943
8,672
0
35,385
L
12,697
6,046
811
5,473
21,407
7,728
0
13,028
8,379
0
22,544
W
Ao Kuang
livin4thefun
Ao Kuang
23,050
9,714
0
5,481
12,607
5,365
0
2,753
9,829
33,125
0
W
10,263
1,173
0
3,965
19,265
21,292
0
5,708
13,251
17,435
0
W
14,482
1,079
6,258
2,751
5,525
2,276
0
1,691
3,834
36,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,951
Gold Earned
45,495
178
Minions Killed
140
7
Camps Cleared
6
931,295
Distance Traveled
873,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,272
1,027
48
5
2
165,322
0
L
Tiamat
8,813
881
37
4
3
182,481
1
L
Ra
8,897
890
19
2
1
199,965
0
W
Sun Wukong
10,690
1,069
60
6
1
197,440
0
L
Amaterasu
9,191
919
15
2
0
171,345
0
L
Danzaburou
9,557
956
44
4
1
139,639
0
L
Nemesis
9,037
904
25
3
1
179,677
0
W
Ao Kuang
13,074
1,307
16
2
2
201,405
0
W
Geb
11,095
1,110
10
1
0
190,449
0
W
Ra
10,820
1,082
44
4
2
176,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role