Player Matchup

Artemis
Artemis
GuapoTooSaucyy
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 120L
1,635 Elo+
Party 1
Janus
Janus
SoloNmid
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,845 Elo+
Party 1
Ne Zha
Ne Zha
Walzur
Ne Zha
Level 24
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 0L
1,845 Elo+
Party 1
Team Averages
Level 38
1,565 SR
1,775 Elo+

VS

Team Averages
Level 116
1,782 SR
1,705 Elo+
Nu Wa
Nu Wa
HarleyQuin42O
Nu Wa
Level 28
God Stats
2W - 1L
1,878 SR
Queue Stats
9W - 4L
1,882 Elo+
Party 2
Skadi
Skadi
MAD DEATH G0D
Skadi
Level 160
God Stats
88W - 40L
1,724 SR
Queue Stats
1,532W - 1,058L
1,629 Elo+
Party 2
Tiamat
Tiamat
UFO42O
Tiamat
Level 159
God Stats
136W - 82L
1,743 SR
Queue Stats
1,547W - 1,057L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
11,617
726
8,254
10,360
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
SoloNmid
Janus
14
1 / 0 / 11
10,370
648
13,038
7,069
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Walzur
Ne Zha
14
3 / 0 / 9
11,414
713
13,158
13,558
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,668
542
4,512
11,283
3,885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 0
9,724
608
6,243
13,404
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
UFO42O
Tiamat
12
0 / 3 / 1
8,748
547
5,669
13,270
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
0
3
1
0.17
L
2
6
0
0.33
W
Janus
SoloNmid
Janus
1
0
11
6.5
L
Tiamat
UFO42O
Tiamat
0
3
1
0.17
W
Ne Zha
Walzur
Ne Zha
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
16,424
30,987
Taken
37,957
17,477
Mitigated
25,193
12,880
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,254
2,772
0
4,807
10,360
3,795
594
3,071
7,139
0
60,201
L
4,512
2,507
534
3,201
11,283
3,885
0
2,776
8,507
33,198
0
L
6,243
2,341
0
2,673
13,404
4,524
0
6,710
6,694
0
32,501
W
Janus
SoloNmid
Janus
13,038
1,535
0
2,201
7,069
2,271
1,028
2,116
4,828
73,813
0
L
Tiamat
UFO42O
Tiamat
5,669
688
0
3,322
13,270
16,784
6
3,609
9,661
29,046
0
W
Ne Zha
Walzur
Ne Zha
13,158
4,001
0
5,872
13,558
11,411
1,323
4,752
8,406
0
47,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
27,140
262
Minions Killed
152
0
Camps Cleared
0
859,331
Distance Traveled
775,113
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,617
726
85
5
0
257,302
0
L
Nu Wa
8,668
542
48
3
0
237,804
0
L
Skadi
9,724
608
56
4
0
256,975
2
W
Janus
10,370
648
122
8
0
293,930
4
L
Tiamat
8,748
547
48
3
0
280,334
3
W
Ne Zha
11,414
713
55
3
0
308,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role