Player Matchup

Scylla
Scylla
Aalejaandraa19
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AlfredoHaroB
Sun Wukong
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,259 Elo+
Party 2
Kukulkan
Kukulkan
Leuunam
Kukulkan
Level 18
God Stats
1W - 1L
1,536 SR
Queue Stats
6W - 8L
1,477 Elo+
Party 2
Tiamat
Tiamat
gonzalez122330
Tiamat
Level 159
God Stats
3W - 3L
1,744 SR
Queue Stats
129W - 115L
1,581 Elo+
Party 2
Aphrodite
Aphrodite
mons320
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,527 Elo+
Party 2
Team Averages
Level 83
1,556 SR
1,469 Elo+

VS

Team Averages
Level 48
1,485 SR
1,408 Elo+
Fenrir
Fenrir
AltaceTemptation
Fenrir
Level 26
God Stats
4W - 12L
1,287 SR
Queue Stats
49W - 73L
1,255 Elo+
Party 1
Sobek
Sobek
ChiefFatSHARK
Sobek
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 105L
1,562 Elo+
Party 3
Guan Yu
Guan Yu
DivineRejection
Guan Yu
Level 66
God Stats
2W - 4L
1,246 SR
Queue Stats
295W - 387L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
MagnumMiracles
Cernunnos
Level 64
God Stats
6W - 5L
1,892 SR
Queue Stats
209W - 292L
1,369 Elo+
Party 1
Tiamat
Tiamat
PocketDestiny
Tiamat
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 77L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,211
511
11,275
11,807
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
AlfredoHaroB
Sun Wukong
17
13 / 1 / 13
11,219
561
14,194
19,059
18,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Leuunam
Kukulkan
16
8 / 2 / 11
11,135
557
21,077
8,631
3,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 3
10,326
516
6,262
12,624
9,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
mons320
Aphrodite
16
7 / 1 / 17
11,524
576
13,124
13,570
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,574
479
4,179
16,847
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
7,750
388
7,805
21,408
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 8 / 2
7,362
368
2,454
19,908
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
MagnumMiracles
Cernunnos
11
0 / 10 / 2
7,172
359
6,724
15,737
4,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 10 / 2
8,674
434
7,338
17,202
8,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
37
Kills
6
8
Deaths
37
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Sun Wukong
AlfredoHaroB
Sun Wukong
13
1
13
19.5
L
3
4
0
0.75
L
0
5
2
0.2
L
0
8
2
0.13
W
Kukulkan
Leuunam
Kukulkan
8
2
11
6.75
L
Cernunnos
MagnumMiracles
Cernunnos
0
10
2
0.1
L
3
10
2
0.4
W
6
3
3
2.5
W
Aphrodite
mons320
Aphrodite
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,932
Damage
28,500
65,691
Taken
91,102
43,877
Mitigated
53,041
32,587
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,275
1,698
0
2,921
11,807
4,253
2,894
4,506
7,034
56,902
0
W
Sun Wukong
AlfredoHaroB
Sun Wukong
14,194
4,001
0
2,379
19,059
18,027
2,072
3,778
15,059
0
54,896
L
4,179
764
0
7,613
16,847
7,158
0
3,753
12,954
0
64,663
L
7,805
278
0
4,176
21,408
17,710
0
12,718
8,284
30,846
0
L
2,454
373
441
5,304
19,908
14,366
0
15,460
4,311
0
28,930
W
Kukulkan
Leuunam
Kukulkan
21,077
2,802
0
1,149
8,631
3,352
5,024
1,411
7,022
73,833
0
L
Cernunnos
MagnumMiracles
Cernunnos
6,724
2,861
0
3,406
15,737
4,895
0
9,101
6,388
0
31,295
L
7,338
1,075
0
3,046
17,202
8,912
0
10,134
6,732
28,020
0
W
6,262
1,304
0
5,914
12,624
9,215
188
1,801
10,661
54,957
0
W
Aphrodite
mons320
Aphrodite
13,124
2,056
10,749
9,475
13,570
9,030
1,623
2,947
10,387
51,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
40,532
468
Minions Killed
305
0
Camps Cleared
0
1,848,554
Distance Traveled
1,628,597
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,211
511
104
5
0
390,393
0
W
Sun Wukong
11,219
561
77
4
0
391,962
1
L
Fenrir
9,574
479
113
6
0
334,779
0
L
Sobek
7,750
388
38
2
0
408,025
4
L
Guan Yu
7,362
368
53
3
0
316,730
3
W
Kukulkan
11,135
557
116
6
0
326,873
0
L
Cernunnos
7,172
359
57
3
0
257,862
1
L
Tiamat
8,674
434
44
2
0
311,201
0
W
Tiamat
10,326
516
96
5
0
354,181
2
W
Aphrodite
11,524
576
75
4
0
385,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role