Player Matchup

Artemis
Artemis
DOMISSIVE
Artemis
Level 13
God Stats
15W - 9L
1,724 SR
Queue Stats
48W - 28L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
GrowlingFist
Amaterasu
Level 28
God Stats
6W - 5L
1,586 SR
Queue Stats
103W - 104L
1,592 Elo+
Party 1
Nemesis
Nemesis
PettiBear
Nemesis
Level 18
God Stats
13W - 6L
1,735 SR
Queue Stats
519W - 505L
1,472 Elo+
Party 1
Tiamat
Tiamat
Xerí
Tiamat
Level 85
God Stats
14W - 14L
1,468 SR
Queue Stats
201W - 177L
1,501 Elo+
Party 1
Ymir
Ymir
theRUNN3R
Ymir
Level 17
God Stats
10W - 6L
1,556 SR
Queue Stats
166W - 151L
1,488 Elo+
Party 1
Team Averages
Level 32
1,614 SR
1,524 Elo+

VS

Team Averages
Level 13
1,606 SR
1,462 Elo+
Discordia
Discordia
ArvaNephilim
Discordia
Level 7
God Stats
4W - 1L
1,668 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 2
Neith
Neith
Bheamai
Neith
Level 4
God Stats
1W - 2L
1,504 SR
Queue Stats
6W - 12L
1,273 Elo+
Party 2
Susano
Susano
PocketHippo
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,433 Elo+
Party 2
Tiamat
Tiamat
Poogway
Tiamat
Level 29
God Stats
3W - 2L
1,778 SR
Queue Stats
120W - 99L
1,712 Elo+
Solo
Guan Yu
Guan Yu
RickyDjinnguns
Guan Yu
Level 11
God Stats
7W - 4L
1,580 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOMISSIVE
Artemis
18
3 / 1 / 17
11,230
1,021
16,521
6,805
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
GrowlingFist
Amaterasu
19
9 / 4 / 20
12,277
1,116
15,576
18,160
16,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
PettiBear
Nemesis
17
3 / 0 / 13
10,437
949
6,289
7,801
5,505
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Xerí
Tiamat
20
12 / 0 / 18
14,065
1,279
27,076
8,494
12,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
6 / 4 / 19
11,567
1,052
12,291
17,758
18,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

234

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArvaNephilim
Discordia
16
2 / 4 / 4
10,293
936
7,877
11,779
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Bheamai
Neith
16
0 / 8 / 5
9,404
855
9,734
16,390
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
16
3 / 10 / 3
10,156
923
8,940
19,982
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Poogway
Tiamat
17
1 / 3 / 8
10,389
944
16,529
11,183
9,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 3
10,312
937
9,042
23,933
25,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
33
Kills
9
9
Deaths
33
87
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArvaNephilim
Discordia
2
4
4
1
L
Neith
Bheamai
Neith
0
8
5
0.31
W
Artemis
DOMISSIVE
Artemis
3
1
17
11.5
W
Amaterasu
GrowlingFist
Amaterasu
9
4
20
4.75
W
Nemesis
PettiBear
Nemesis
3
0
13
9.5
L
Susano
3
10
3
0.45
L
Tiamat
Poogway
Tiamat
1
3
8
1.67
L
3
8
3
0.56
W
Tiamat
Xerí
Tiamat
12
0
18
21
W
Ymir
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,753
Damage
52,122
59,018
Taken
83,267
55,223
Mitigated
52,647
12,694
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArvaNephilim
Discordia
7,877
796
0
33
11,779
4,382
0
6,672
5,032
40,043
0
L
Neith
Bheamai
Neith
9,734
5,345
0
2,177
16,390
5,991
0
8,245
7,992
0
27,268
W
Artemis
DOMISSIVE
Artemis
16,521
9,228
0
3,145
6,805
2,636
0
2,123
4,527
0
46,184
W
Amaterasu
GrowlingFist
Amaterasu
15,576
6,513
0
4,810
18,160
16,030
0
7,826
9,834
587
21,589
W
Nemesis
PettiBear
Nemesis
6,289
2,189
0
1,043
7,801
5,505
0
2,199
5,313
0
13,213
L
Susano
8,940
1,676
0
674
19,982
8,002
0
7,382
12,425
0
21,615
L
Tiamat
Poogway
Tiamat
16,529
2,063
0
2,594
11,183
9,073
0
6,606
4,489
36,227
0
L
9,042
1,069
2,009
3,310
23,933
25,199
0
10,292
13,446
0
20,741
W
Tiamat
Xerí
Tiamat
27,076
1,955
0
3,696
8,494
12,317
0
3,296
5,026
50,935
0
W
Ymir
12,291
1,445
0
0
17,758
18,735
0
7,803
9,343
29,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,576
Gold Earned
50,554
211
Minions Killed
203
9
Camps Cleared
5
1,101,347
Distance Traveled
937,280
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,293
936
72
7
0
173,665
0
L
Neith
9,404
855
26
2
0
146,803
0
W
Artemis
11,230
1,021
76
7
0
187,968
0
W
Amaterasu
12,277
1,116
17
2
0
226,044
0
W
Nemesis
10,437
949
15
1
2
256,994
3
L
Susano
10,156
923
30
3
2
198,517
0
L
Tiamat
10,389
944
47
4
2
200,307
0
L
Guan Yu
10,312
937
28
3
1
217,988
0
W
Tiamat
14,065
1,279
63
6
7
238,046
0
W
Ymir
11,567
1,052
40
4
0
192,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role