Player Matchup

Tsukuyomi
Tsukuyomi
DriedDeer48613
Tsukuyomi
Level 99
God Stats
7W - 5L
1,553 SR
Queue Stats
103W - 109L
1,249 Elo+
Solo
Danzaburou
Danzaburou
Epicmoxy
Danzaburou
Level 102
God Stats
3W - 1L
1,734 SR
Queue Stats
14W - 16L
1,447 Elo+
Party 2
Tiamat
Tiamat
Iiindigo_
Tiamat
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,727 Elo+
Party 2
Guan Yu
Guan Yu
cewabul1
Guan Yu
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
otakon152
Nu Wa
Level 107
God Stats
61W - 52L
1,648 SR
Queue Stats
213W - 211L
1,511 Elo+
Solo
Team Averages
Level 106
1,587 SR
1,485 Elo+

VS

Team Averages
Level 98
1,595 SR
1,422 Elo+
Cernunnos
Cernunnos
Calypzo-_-
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,451 Elo+
Party 3
Kukulkan
Kukulkan
Flyingpaint1
Kukulkan
Level 96
God Stats
4W - 1L
1,780 SR
Queue Stats
6W - 12L
1,315 Elo+
Party 1
Nemesis
Nemesis
McManVille
Nemesis
Level 103
God Stats
13W - 6L
1,719 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 1
Yemoja
Yemoja
Pumbas-
Yemoja
Level 108
God Stats
2W - 7L
1,478 SR
Queue Stats
76W - 100L
1,446 Elo+
Party 3
Tiamat
Tiamat
chris_kos
Tiamat
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 234L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DriedDeer48613
Tsukuyomi
20
7 / 6 / 12
15,189
844
20,457
21,793
7,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Epicmoxy
Danzaburou
20
9 / 0 / 12
16,477
915
24,788
17,253
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Iiindigo_
Tiamat
18
2 / 6 / 6
12,450
692
12,892
21,275
21,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
cewabul1
Guan Yu
19
8 / 6 / 11
15,077
838
11,184
29,265
33,716
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
otakon152
Nu Wa
19
0 / 5 / 14
12,171
676
18,839
12,388
4,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Calypzo-_-
Cernunnos
19
6 / 7 / 7
12,870
715
18,930
22,450
11,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Flyingpaint1
Kukulkan
20
5 / 3 / 8
13,896
772
20,752
18,199
8,341
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
McManVille
Nemesis
19
9 / 9 / 7
13,937
774
24,690
23,500
11,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Pumbas-
Yemoja
19
3 / 1 / 11
12,371
687
11,236
16,929
21,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
chris_kos
Tiamat
17
0 / 7 / 11
10,646
591
9,435
16,684
10,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
26
Kills
23
23
Deaths
27
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Calypzo-_-
Cernunnos
6
7
7
1.36
W
Tsukuyomi
DriedDeer48613
Tsukuyomi
7
6
12
2.17
W
Danzaburou
Epicmoxy
Danzaburou
9
0
12
15
L
Kukulkan
Flyingpaint1
Kukulkan
5
3
8
3
W
Tiamat
Iiindigo_
Tiamat
2
6
6
0.83
L
Nemesis
McManVille
Nemesis
9
9
7
1.39
L
Yemoja
Pumbas-
Yemoja
3
1
11
8.5
W
Guan Yu
cewabul1
Guan Yu
8
6
11
2.25
L
Tiamat
chris_kos
Tiamat
0
7
11
0.79
W
Nu Wa
otakon152
Nu Wa
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,160
Damage
85,043
101,974
Taken
97,762
74,375
Mitigated
63,267
37,307
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Calypzo-_-
Cernunnos
18,930
11,014
0
6,503
22,450
11,141
668
7,722
14,588
0
60,674
W
Tsukuyomi
DriedDeer48613
Tsukuyomi
20,457
4,769
0
4,902
21,793
7,956
460
6,514
15,169
0
46,647
W
Danzaburou
Epicmoxy
Danzaburou
24,788
8,583
0
5,562
17,253
6,818
2,654
8,095
9,078
0
70,133
L
Kukulkan
Flyingpaint1
Kukulkan
20,752
1,554
0
0
18,199
8,341
0
7,160
10,857
76,430
0
W
Tiamat
Iiindigo_
Tiamat
12,892
801
0
2,785
21,275
21,698
1
7,759
13,320
34,490
0
L
Nemesis
McManVille
Nemesis
24,690
13,804
0
4,121
23,500
11,271
0
6,035
17,311
0
40,295
L
Yemoja
Pumbas-
Yemoja
11,236
1,832
3,166
2,995
16,929
21,764
69
5,639
10,875
40,376
0
W
Guan Yu
cewabul1
Guan Yu
11,184
839
8,372
14,911
29,265
33,716
504
13,315
15,584
512
21,937
L
Tiamat
chris_kos
Tiamat
9,435
986
0
1,528
16,684
10,750
0
5,966
10,566
29,082
0
W
Nu Wa
otakon152
Nu Wa
18,839
5,624
0
775
12,388
4,187
2,766
5,370
6,946
51,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,364
Gold Earned
63,720
349
Minions Killed
373
6
Camps Cleared
8
1,633,005
Distance Traveled
1,566,509
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,870
715
86
5
5
278,517
2
W
Tsukuyomi
15,189
844
42
2
3
322,368
4
W
Danzaburou
16,477
915
153
9
1
352,290
1
L
Kukulkan
13,896
772
141
8
1
360,919
0
W
Tiamat
12,450
692
53
3
1
304,176
0
L
Nemesis
13,937
774
44
2
1
325,665
0
L
Yemoja
12,371
687
53
3
0
324,513
2
W
Guan Yu
15,077
838
24
1
0
335,812
0
L
Tiamat
10,646
591
49
3
1
276,895
2
W
Nu Wa
12,171
676
77
4
1
318,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role