Player Matchup

Athena
Athena
DragonFireBoy
Athena
Level 148
God Stats
6W - 4L
1,328 SR
Queue Stats
312W - 225L
1,662 Elo+
Party 1
Bellona
Bellona
JBøne
Bellona
Level 125
God Stats
5W - 2L
1,852 SR
Queue Stats
304W - 216L
1,674 Elo+
Party 1
Sobek
Sobek
Monkehhh
Sobek
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 113L
1,625 Elo+
Party 1
Janus
Janus
NsanECole
Janus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 142L
1,630 Elo+
Party 1
Apollo
Apollo
ThisIsForRanked
Apollo
Level 42
God Stats
1W - 1L
1,812 SR
Queue Stats
28W - 12L
1,891 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,696 Elo+

VS

Team Averages
Level 72
1,670 SR
1,732 Elo+
Tiamat
Tiamat
BigBodyGang
Tiamat
Level 84
God Stats
6W - 7L
1,500 SR
Queue Stats
311W - 265L
1,748 Elo+
Party 3
He Bo
He Bo
MádaraUchihá
He Bo
Level 15
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 8L
1,745 Elo+
Party 2
Bellona
Bellona
SpeedyX21
Bellona
Level 117
God Stats
4W - 3L
1,871 SR
Queue Stats
46W - 29L
1,682 Elo+
Party 2
Ares
Ares
WAZOOOOO
Ares
Level 48
God Stats
2W - 1L
1,787 SR
Queue Stats
178W - 113L
1,805 Elo+
Party 3
Hachiman
Hachiman
YESSIRSKII
Hachiman
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 217L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,867
522
4,844
12,899
9,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JBøne
Bellona
14
3 / 2 / 4
8,419
495
5,425
11,307
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Monkehhh
Sobek
13
5 / 1 / 4
8,601
506
5,038
11,643
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
NsanECole
Janus
16
4 / 1 / 8
9,826
578
11,430
10,291
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 3
10,429
613
13,049
9,920
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 1
8,236
484
6,124
11,255
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 2
9,169
539
7,937
10,185
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SpeedyX21
Bellona
16
2 / 1 / 0
9,952
585
8,213
10,113
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
12
0 / 4 / 2
7,783
458
5,381
13,950
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
YESSIRSKII
Hachiman
16
1 / 4 / 1
9,363
551
6,833
10,284
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
6
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
1
0.21
W
1
1
5
3.5
W
Bellona
JBøne
Bellona
3
2
4
2.5
W
Sobek
Monkehhh
Sobek
5
1
4
7
L
2
3
2
1
W
Janus
NsanECole
Janus
4
1
8
8
L
Bellona
SpeedyX21
Bellona
2
1
0
2
W
6
1
3
7.5
L
Ares
0
4
2
0.25
L
Hachiman
YESSIRSKII
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
34,488
56,060
Taken
55,787
34,531
Mitigated
33,746
18,100
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,124
139
0
1,658
11,255
6,489
12
6,323
4,608
43,972
0
W
4,844
1,725
0
4,943
12,899
9,020
185
4,279
8,488
47,890
0
W
Bellona
JBøne
Bellona
5,425
2,576
0
1,992
11,307
6,877
472
3,301
7,974
0
61,403
W
Sobek
Monkehhh
Sobek
5,038
542
0
3,321
11,643
11,219
36
4,451
7,104
17,035
0
L
7,937
770
0
3,810
10,185
3,218
0
1,789
8,388
73,660
0
W
Janus
NsanECole
Janus
11,430
1,167
0
2,626
10,291
3,682
172
5,285
4,626
68,405
0
L
Bellona
SpeedyX21
Bellona
8,213
3,967
0
2,420
10,113
10,239
0
4,688
5,242
0
63,585
W
13,049
10,930
0
5,218
9,920
3,733
1,827
1,492
8,426
0
89,646
L
Ares
5,381
279
0
2,724
13,950
9,943
0
6,631
7,179
20,357
0
L
Hachiman
YESSIRSKII
Hachiman
6,833
4,363
0
4,140
10,284
3,857
954
1,222
9,058
0
74,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
44,503
525
Minions Killed
542
0
Camps Cleared
0
1,756,731
Distance Traveled
1,581,252
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,236
484
98
6
0
302,801
4
W
Athena
8,867
522
108
6
0
341,375
2
W
Bellona
8,419
495
98
6
0
377,511
8
W
Sobek
8,601
506
16
1
0
366,159
3
L
He Bo
9,169
539
119
7
0
329,011
1
W
Janus
9,826
578
145
9
0
347,464
2
L
Bellona
9,952
585
161
9
0
357,232
0
W
Apollo
10,429
613
158
9
0
324,222
5
L
Ares
7,783
458
12
1
0
305,974
7
L
Hachiman
9,363
551
152
9
0
286,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role