Player Matchup

Discordia
Discordia
AnonymousAxolotl
Discordia
Level 18
God Stats
1W - 3L
1,410 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
HuntyKakes
Sun Wukong
Level 21
God Stats
8W - 11L
1,426 SR
Queue Stats
58W - 48L
1,543 Elo+
Solo
Hachiman
Hachiman
Mr_richas
Hachiman
Level 17
God Stats
0W - 3L
1,498 SR
Queue Stats
10W - 8L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Rang0o0
Cthulhu
Level 17
God Stats
4W - 2L
1,694 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 1
Thor
Thor
S1M0NE088
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 10L
1,543 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,530 Elo+

VS

Team Averages
Level 20
1,560 SR
1,493 Elo+
Tyr
Tyr
Esoterek
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,418 Elo+
Party 3
Yemoja
Yemoja
Meatspunk
Yemoja
Level 5
God Stats
10W - 4L
1,636 SR
Queue Stats
29W - 30L
1,558 Elo+
Party 3
Medusa
Medusa
Mojangerie
Medusa
Level 18
God Stats
8W - 4L
1,413 SR
Queue Stats
45W - 40L
1,450 Elo+
Party 2
Bakasura
Bakasura
OgWhiteBread
Bakasura
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 37L
1,496 Elo+
Party 2
Discordia
Discordia
PraiseTheSun69
Discordia
Level 27
God Stats
2W - 1L
1,752 SR
Queue Stats
233W - 208L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
9 / 7 / 6
11,153
465
13,084
14,880
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HuntyKakes
Sun Wukong
18
7 / 4 / 4
12,005
500
14,311
27,935
24,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Mr_richas
Hachiman
15
2 / 5 / 3
10,315
430
3,319
14,802
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rang0o0
Cthulhu
15
1 / 7 / 12
9,668
403
15,190
21,977
16,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
5 / 5 / 11
11,092
462
11,931
18,220
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
9,971
415
6,736
16,619
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Meatspunk
Yemoja
18
6 / 2 / 11
12,665
528
14,468
14,150
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mojangerie
Medusa
19
8 / 4 / 3
13,019
542
18,520
19,337
10,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OgWhiteBread
Bakasura
20
8 / 4 / 5
13,517
563
13,653
25,912
12,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PraiseTheSun69
Discordia
18
5 / 8 / 6
12,235
510
14,789
15,031
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
24
Kills
27
28
Deaths
24
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
9
7
6
1.71
W
0
6
9
0.75
L
Sun Wukong
HuntyKakes
Sun Wukong
7
4
4
2.25
W
Yemoja
Meatspunk
Yemoja
6
2
11
5.75
W
Medusa
Mojangerie
Medusa
8
4
3
2.38
L
Hachiman
Mr_richas
Hachiman
2
5
3
0.7
W
Bakasura
OgWhiteBread
Bakasura
8
4
5
2.63
W
Discordia
PraiseTheSun69
Discordia
5
8
6
1
L
Cthulhu
Rang0o0
Cthulhu
1
7
12
1
L
Thor
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,835
Damage
68,166
97,814
Taken
91,049
58,610
Mitigated
54,414
25,472
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
13,084
1,029
368
2,998
14,880
5,273
819
7,864
6,002
55,763
0
W
6,736
1,502
0
1,708
16,619
13,451
391
5,025
11,386
0
40,384
L
Sun Wukong
HuntyKakes
Sun Wukong
14,311
3,544
0
9,576
27,935
24,048
1,078
3,941
22,484
0
81,540
W
Yemoja
Meatspunk
Yemoja
14,468
1,890
3,016
1,562
14,150
12,293
679
6,340
7,659
52,850
0
W
Medusa
Mojangerie
Medusa
18,520
9,931
0
7,223
19,337
10,430
6,952
5,361
13,870
0
97,882
L
Hachiman
Mr_richas
Hachiman
3,319
2,041
0
3,662
14,802
4,299
418
7,273
7,443
0
37,266
W
Bakasura
OgWhiteBread
Bakasura
13,653
9,286
0
14,213
25,912
12,450
744
3,925
21,883
0
99,776
W
Discordia
PraiseTheSun69
Discordia
14,789
967
132
2,823
15,031
5,790
2,504
7,441
7,052
64,431
0
L
Cthulhu
Rang0o0
Cthulhu
15,190
2,218
1,231
3,593
21,977
16,844
124
8,814
12,319
47,742
0
L
Thor
11,931
3,401
0
4,044
18,220
8,146
0
4,143
12,487
0
73,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
61,407
462
Minions Killed
549
0
Camps Cleared
0
2,180,417
Distance Traveled
2,358,707
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,153
465
98
4
0
389,039
2
W
Tyr
9,971
415
68
3
0
490,425
4
L
Sun Wukong
12,005
500
131
5
0
408,502
1
W
Yemoja
12,665
528
51
2
0
493,384
4
W
Medusa
13,019
542
147
6
0
418,367
2
L
Hachiman
10,315
430
86
4
0
444,794
0
W
Bakasura
13,517
563
169
7
0
510,126
3
W
Discordia
12,235
510
114
5
0
446,405
0
L
Cthulhu
9,668
403
51
2
0
477,521
11
L
Thor
11,092
462
96
4
0
460,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role