Player Matchup

Bacchus
Bacchus
BloodZombie Q
Bacchus
Level 75
God Stats
9W - 8L
1,690 SR
Queue Stats
173W - 184L
1,572 Elo+
Party 1
Tiamat
Tiamat
Croydonite20
Tiamat
Level 89
God Stats
3W - 4L
1,658 SR
Queue Stats
148W - 133L
1,581 Elo+
Party 2
Anhur
Anhur
KillerTotti615
Anhur
Level 49
God Stats
44W - 45L
1,493 SR
Queue Stats
271W - 280L
1,557 Elo+
Party 1
Neith
Neith
XThatWhiteGuyXX
Neith
Level 45
God Stats
10W - 6L
1,398 SR
Queue Stats
112W - 116L
1,563 Elo+
Party 2
The Morrigan
The Morrigan
oOMomojiOo
The Morrigan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,548 SR
1,555 Elo+

VS

Team Averages
Level 60
1,624 SR
1,569 Elo+
Danzaburou
Danzaburou
AirborneJaguar3
Danzaburou
Level 86
God Stats
17W - 13L
1,739 SR
Queue Stats
57W - 69L
1,590 Elo+
Party 3
Izanami
Izanami
CompliKaided
Izanami
Level 46
God Stats
154W - 93L
1,602 SR
Queue Stats
445W - 284L
1,494 Elo+
Solo
Mulan
Mulan
Supafly115976
Mulan
Level 97
God Stats
1W - 1L
1,829 SR
Queue Stats
39W - 37L
1,605 Elo+
Party 3
Cthulhu
Cthulhu
Syd26
Cthulhu
Level 56
God Stats
4W - 3L
1,650 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 3
Vulcan
Vulcan
stanman7117
Vulcan
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
25W - 19L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
6 / 1 / 12
9,952
1,244
10,717
7,323
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
15
2 / 1 / 11
8,700
1,088
7,132
6,756
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 11
9,715
1,214
8,535
9,727
3,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 8
10,170
1,271
11,879
8,414
3,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
oOMomojiOo
The Morrigan
16
4 / 3 / 11
9,687
1,211
9,672
6,127
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

294

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirborneJaguar3
Danzaburou
14
2 / 3 / 4
8,799
1,100
6,850
11,623
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
CompliKaided
Izanami
14
1 / 3 / 6
8,435
1,054
7,781
10,674
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 7 / 6
8,998
1,125
8,933
14,779
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Syd26
Cthulhu
11
0 / 2 / 0
6,986
873
2,747
4,653
2,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
15
3 / 7 / 5
9,080
1,135
8,349
9,752
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
22
Kills
9
9
Deaths
22
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AirborneJaguar3
Danzaburou
2
3
4
1.33
W
Bacchus
6
1
12
12
L
Izanami
CompliKaided
Izanami
1
3
6
1.33
W
Tiamat
2
1
11
7.5
W
4
3
11
3.17
L
3
7
6
0.86
L
Cthulhu
Syd26
Cthulhu
0
2
0
0
W
6
1
8
10
W
The Morrigan
oOMomojiOo
The Morrigan
4
3
11
3.17
L
Vulcan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,935
Damage
34,660
38,347
Taken
51,481
23,664
Mitigated
27,035
8,320
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AirborneJaguar3
Danzaburou
6,850
3,234
0
1,798
11,623
4,252
0
5,982
5,559
0
20,776
W
Bacchus
10,717
950
207
207
7,323
9,520
0
2,121
5,126
17,408
0
L
Izanami
CompliKaided
Izanami
7,781
5,285
0
2,241
10,674
3,765
0
6,254
4,314
0
33,185
W
Tiamat
7,132
519
486
2,235
6,756
5,013
0
1,917
4,819
21,583
0
W
8,535
4,645
56
2,128
9,727
3,543
0
2,484
7,118
0
23,843
L
8,933
1,171
0
1,172
14,779
12,816
0
6,306
8,311
0
22,917
L
Cthulhu
Syd26
Cthulhu
2,747
52
0
245
4,653
2,492
0
157
4,496
5,857
0
W
11,879
5,267
227
2,573
8,414
3,101
0
2,935
5,329
0
32,843
W
The Morrigan
oOMomojiOo
The Morrigan
9,672
1,146
0
201
6,127
2,487
0
1,639
4,438
16,345
3,271
L
Vulcan
8,349
2,624
0
0
9,752
3,710
0
5,610
4,000
20,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
42,298
173
Minions Killed
158
9
Camps Cleared
3
763,775
Distance Traveled
667,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,799
1,100
31
4
1
148,604
0
W
Bacchus
9,952
1,244
12
2
0
162,337
0
L
Izanami
8,435
1,054
63
8
1
145,094
0
W
Tiamat
8,700
1,088
31
4
1
145,210
1
W
Anhur
9,715
1,214
40
5
7
143,169
0
L
Mulan
8,998
1,125
21
3
0
160,517
0
L
Cthulhu
6,986
873
7
1
0
51,854
0
W
Neith
10,170
1,271
52
7
0
169,610
0
W
The Morrigan
9,687
1,211
38
5
1
143,449
0
L
Vulcan
9,080
1,135
36
5
1
161,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role