Player Matchup

Izanami
Izanami
Ill1citly
Izanami
Level 116
God Stats
2W - 4L
1,593 SR
Queue Stats
107W - 99L
1,704 Elo+
Party 2
Bellona
Bellona
jnick12__
Bellona
Level 27
God Stats
59W - 37L
1,653 SR
Queue Stats
59W - 37L
1,736 Elo+
Party 2
Tiamat
Tiamat
mantar3500
Tiamat
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 115L
1,685 Elo+
Party 2
Team Averages
Level 83
1,582 SR
1,708 Elo+

VS

Team Averages
Level 81
1,598 SR
1,595 Elo+
Baron Samedi
Baron Samedi
Da BoMb x QSB
Baron Samedi
Level 28
God Stats
3W - 0L
1,793 SR
Queue Stats
26W - 29L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
Papi Diddles
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 99L
1,543 Elo+
Party 1
Nemesis
Nemesis
Sad Polygons
Nemesis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 140L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ill1citly
Izanami
17
15 / 3 / 1
14,430
722
26,155
20,026
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jnick12__
Bellona
13
0 / 6 / 9
11,231
562
7,116
17,727
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
mantar3500
Tiamat
13
1 / 7 / 10
11,449
572
12,068
16,233
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da BoMb x QSB
Baron Samedi
17
8 / 6 / 5
13,577
679
20,398
17,390
8,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Papi Diddles
Guan Yu
16
3 / 6 / 11
12,812
641
17,240
25,910
25,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Sad Polygons
Nemesis
17
5 / 4 / 8
13,716
686
10,117
19,050
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
16
16
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Da BoMb x QSB
Baron Samedi
8
6
5
1.75
L
Izanami
Ill1citly
Izanami
15
3
1
5.17
W
Guan Yu
Papi Diddles
Guan Yu
3
6
11
1.42
W
Nemesis
Sad Polygons
Nemesis
5
4
8
2.25
L
Bellona
jnick12__
Bellona
0
6
9
0.75
L
Tiamat
mantar3500
Tiamat
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,339
Damage
47,755
53,986
Taken
62,350
25,545
Mitigated
45,168
17,992
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Da BoMb x QSB
Baron Samedi
20,398
95
3,680
6,103
17,390
8,157
972
2,868
14,008
56,499
0
L
Izanami
Ill1citly
Izanami
26,155
19,610
0
9,242
20,026
6,402
3,381
7,074
12,066
0
73,863
W
Guan Yu
Papi Diddles
Guan Yu
17,240
2,007
3,245
8,160
25,910
25,842
339
5,396
19,452
0
60,166
W
Nemesis
Sad Polygons
Nemesis
10,117
4,331
0
5,046
19,050
11,169
1,939
3,070
15,657
0
65,943
L
Bellona
jnick12__
Bellona
7,116
1,996
438
2,800
17,727
11,432
318
7,003
9,775
0
26,078
L
Tiamat
mantar3500
Tiamat
12,068
1,227
450
5,062
16,233
7,711
62
5,432
10,309
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
40,105
154
Minions Killed
207
0
Camps Cleared
0
924,628
Distance Traveled
1,114,965
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,577
679
60
3
0
345,783
2
L
Izanami
14,430
722
88
4
0
290,060
5
W
Guan Yu
12,812
641
81
4
0
392,723
2
W
Nemesis
13,716
686
66
3
0
376,459
0
L
Bellona
11,231
562
35
2
0
326,908
3
L
Tiamat
11,449
572
31
2
0
307,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role