Player Matchup

Cerberus
Cerberus
Jarebearsama
Cerberus
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 200L
1,518 Elo+
Solo
Serqet
Serqet
TysonGranger
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,696 Elo+
Solo
Mulan
Mulan
Yahoutzin
Mulan
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
302W - 272L
1,665 Elo+
Solo
Xbalanque
Xbalanque
ringshotgaming
Xbalanque
Level 26
God Stats
7W - 7L
1,513 SR
Queue Stats
188W - 167L
1,796 Elo+
Solo
Tiamat
Tiamat
silvawilson
Tiamat
Level 29
God Stats
21W - 20L
1,219 SR
Queue Stats
189W - 154L
1,663 Elo+
Solo
Team Averages
Level 26
1,446 SR
1,668 Elo+

VS

Team Averages
Level 23
1,627 SR
1,736 Elo+
Medusa
Medusa
Arkus2653
Medusa
Level 22
God Stats
3W - 1L
1,873 SR
Queue Stats
16W - 17L
1,626 Elo+
Solo
Cabrakan
Cabrakan
CynideTrojan
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 114L
1,666 Elo+
Solo
Chang'e
Chang'e
MIAAAUUUU
Chang'e
Level 27
God Stats
8W - 4L
1,602 SR
Queue Stats
81W - 32L
1,759 Elo+
Party 1
Sun Wukong
Sun Wukong
ShiverZone
Sun Wukong
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
11W - 4L
1,819 Elo+
Party 1
Tyr
Tyr
WoonyBunny
Tyr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 15L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jarebearsama
Cerberus
16
1 / 10 / 17
11,049
480
9,175
26,476
26,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
20
8 / 1 / 8
13,657
594
15,704
16,594
11,983
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Yahoutzin
Mulan
20
6 / 3 / 9
13,348
580
19,087
25,782
23,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
ringshotgaming
Xbalanque
19
9 / 5 / 6
12,865
559
17,575
19,840
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
19
2 / 2 / 10
12,455
542
14,117
12,867
12,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arkus2653
Medusa
17
7 / 7 / 6
11,148
485
17,522
18,501
8,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
CynideTrojan
Cabrakan
16
5 / 6 / 9
11,208
487
11,408
24,240
24,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
MIAAAUUUU
Chang'e
18
0 / 5 / 5
10,754
468
14,068
20,210
19,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ShiverZone
Sun Wukong
18
3 / 5 / 7
11,244
489
14,736
20,946
12,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 3 / 5
11,035
480
5,903
13,850
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
26
Kills
21
21
Deaths
26
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arkus2653
Medusa
7
7
6
1.43
L
Cabrakan
CynideTrojan
Cabrakan
5
6
9
1.58
W
Cerberus
Jarebearsama
Cerberus
1
10
17
0.95
L
Chang'e
MIAAAUUUU
Chang'e
0
5
5
0.5
L
Sun Wukong
ShiverZone
Sun Wukong
3
5
7
1.3
W
Serqet
8
1
8
12
L
6
3
5
2.83
W
Mulan
Yahoutzin
Mulan
6
3
9
3.5
W
Xbalanque
ringshotgaming
Xbalanque
9
5
6
2.4
W
Tiamat
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,658
Damage
63,637
101,559
Taken
97,747
83,589
Mitigated
72,899
36,508
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arkus2653
Medusa
17,522
6,623
0
3,682
18,501
8,810
727
5,399
12,693
0
60,992
L
Cabrakan
CynideTrojan
Cabrakan
11,408
1,266
0
2,091
24,240
24,357
0
5,710
17,012
43,459
0
W
Cerberus
Jarebearsama
Cerberus
9,175
571
0
6,437
26,476
26,973
114
5,026
21,450
29,982
0
L
Chang'e
MIAAAUUUU
Chang'e
14,068
1,429
1,543
9,339
20,210
19,172
294
1,619
18,012
78,725
0
L
Sun Wukong
ShiverZone
Sun Wukong
14,736
1,576
0
4,924
20,946
12,201
458
6,962
13,244
0
79,463
W
Serqet
15,704
3,517
0
6,348
16,594
11,983
239
3,402
13,192
1,328
94,868
L
5,903
410
0
5,475
13,850
8,359
0
3,330
9,706
0
68,356
W
Mulan
Yahoutzin
Mulan
19,087
4,306
0
12,301
25,782
23,638
790
10,442
15,340
0
99,203
W
Xbalanque
ringshotgaming
Xbalanque
17,575
9,001
0
6,596
19,840
8,967
6,754
4,280
15,560
0
110,269
W
Tiamat
14,117
1,646
0
4,826
12,867
12,028
84
2,326
10,541
91,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,374
Gold Earned
55,389
712
Minions Killed
581
0
Camps Cleared
0
2,107,642
Distance Traveled
1,964,752
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,148
485
95
4
0
380,871
7
L
Cabrakan
11,208
487
51
2
0
355,530
3
W
Cerberus
11,049
480
58
3
0
367,075
11
L
Chang'e
10,754
468
155
7
0
418,684
4
L
Sun Wukong
11,244
489
161
7
0
434,034
5
W
Serqet
13,657
594
160
7
0
527,436
3
L
Tyr
11,035
480
119
5
0
375,633
3
W
Mulan
13,348
580
165
7
0
409,783
2
W
Xbalanque
12,865
559
149
6
0
355,784
2
W
Tiamat
12,455
542
180
8
0
447,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role