Player Matchup

Ra
Ra
BRYEan7269
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,682 Elo+
Solo
Chaac
Chaac
Brotha_Sierra
Chaac
Level 155
God Stats
6W - 7L
1,428 SR
Queue Stats
237W - 276L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
Fafnirmonkey
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,415 Elo+
Solo
Ymir
Ymir
LitPandaX
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,711 Elo+
Solo
Chang'e
Chang'e
gameoverrmanuk
Chang'e
Level 8
God Stats
6W - 8L
1,518 SR
Queue Stats
77W - 94L
1,317 Elo+
Party 1
Team Averages
Level 40
1,489 SR
1,510 Elo+

VS

Team Averages
Level 20
1,552 SR
1,531 Elo+
Sol
Sol
Acegenesis973
Sol
Level 24
God Stats
15W - 11L
1,628 SR
Queue Stats
71W - 92L
1,495 Elo+
Solo
Nemesis
Nemesis
Alex456uwu
Nemesis
Level 8
God Stats
4W - 3L
1,628 SR
Queue Stats
58W - 64L
1,535 Elo+
Solo
Tiamat
Tiamat
Bloodbeast666
Tiamat
Level 29
God Stats
3W - 6L
1,506 SR
Queue Stats
100W - 92L
1,673 Elo+
Solo
Heimdallr
Heimdallr
LandoxCalrissian
Heimdallr
Level 20
God Stats
35W - 40L
1,500 SR
Queue Stats
718W - 744L
1,458 Elo+
Solo
Fenrir
Fenrir
RaYkO_03
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 7
7,828
489
4,755
7,881
3,554
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 7
9,797
612
12,329
14,184
10,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Fafnirmonkey
Heimdallr
16
10 / 1 / 9
10,424
652
12,089
9,227
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
9 / 0 / 11
10,215
638
12,009
16,411
14,576
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 3 / 1
8,678
542
2,809
10,365
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
7,982
499
8,375
11,438
3,012
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Alex456uwu
Nemesis
12
4 / 5 / 3
7,573
473
5,643
14,273
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 1
9,131
571
7,319
5,832
9,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
12
1 / 9 / 2
7,405
463
5,434
14,381
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
RaYkO_03
Fenrir
11
1 / 7 / 1
6,987
437
3,750
12,917
4,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
30
Kills
13
13
Deaths
30
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Nemesis
Alex456uwu
Nemesis
4
5
3
1.1
W
2
7
7
0.79
L
4
1
1
4.5
W
8
2
7
5.75
W
Heimdallr
Fafnirmonkey
Heimdallr
10
1
9
14.5
L
Heimdallr
1
9
2
0.22
W
Ymir
9
0
11
14.5
L
Fenrir
RaYkO_03
Fenrir
1
7
1
0.21
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,991
Damage
30,521
58,068
Taken
58,841
36,388
Mitigated
27,210
23,945
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,375
1,612
0
2,122
11,438
3,012
0
3,682
7,756
36,297
0
L
Nemesis
Alex456uwu
Nemesis
5,643
889
0
2,686
14,273
4,790
0
4,101
10,172
0
32,973
W
4,755
1,017
257
1,129
7,881
3,554
763
3,517
4,364
20,906
0
L
7,319
579
0
1,736
5,832
9,565
84
2,173
3,659
53,698
0
W
12,329
1,264
0
3,863
14,184
10,910
5,273
3,255
10,929
0
52,825
W
Heimdallr
Fafnirmonkey
Heimdallr
12,089
6,794
0
5,450
9,227
4,064
2,346
739
8,488
0
57,279
L
Heimdallr
5,434
2,584
0
2,018
14,381
5,135
276
5,344
9,037
0
31,593
W
Ymir
12,009
2,745
0
8,177
16,411
14,576
795
1,576
14,835
47,490
0
L
Fenrir
RaYkO_03
Fenrir
3,750
1,996
166
2,025
12,917
4,708
0
4,273
8,644
0
21,488
W
2,809
82
1,278
3,791
10,365
3,284
768
6,607
3,758
39,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
39,078
377
Minions Killed
318
0
Camps Cleared
0
1,485,124
Distance Traveled
1,397,318
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,982
499
63
4
0
241,237
4
L
Nemesis
7,573
473
60
4
0
304,942
0
W
Ra
7,828
489
33
2
0
298,521
2
L
Tiamat
9,131
571
112
7
0
257,651
0
W
Chaac
9,797
612
88
6
0
275,532
0
W
Heimdallr
10,424
652
97
6
0
292,255
2
L
Heimdallr
7,405
463
40
3
0
298,010
4
W
Ymir
10,215
638
56
4
0
333,606
2
L
Fenrir
6,987
437
43
3
0
295,478
2
W
Chang'e
8,678
542
103
6
0
285,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role