Player Matchup

Thor
Thor
DarkAce92R6
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LoneLunaris
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sudsier3770
Janus
Level 24
God Stats
4W - 3L
1,484 SR
Queue Stats
13W - 13L
1,385 Elo+
Solo
Yemoja
Yemoja
graydyl2002
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Pele
Pele
sqwidrific
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,497 SR
1,477 Elo+

VS

Team Averages
Level 14
1,404 SR
1,269 Elo+
Anhur
Anhur
Horror Map
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,125 Elo+
Solo
Fenrir
Fenrir
RNP Reckless
Fenrir
Level 5
God Stats
4W - 7L
1,116 SR
Queue Stats
14W - 15L
961 Elo+
Solo
Tyr
Tyr
SkinnyGokuXD
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 256L
1,409 Elo+
Solo
Guan Yu
Guan Yu
basaew23
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
madara3990
Baron Samedi
Level 5
God Stats
13W - 12L
1,403 SR
Queue Stats
25W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 11 / 2
6,746
355
3,853
11,881
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
LoneLunaris
Bellona
11
7 / 6 / 1
7,940
418
11,106
13,924
7,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 1
6,779
357
7,312
9,268
2,576
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
2 / 6 / 0
7,614
401
3,703
13,377
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 0 / 0
5,226
275
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 2 / 2
9,965
524
5,600
9,790
3,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
11 / 2 / 5
10,101
532
9,734
14,685
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 2 / 8
8,645
455
6,918
11,844
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
basaew23
Guan Yu
11
0 / 8 / 3
7,347
387
599
8,669
3,047
Baron Samedi
madara3990
Baron Samedi
15
8 / 1 / 10
9,577
504
12,296
10,640
5,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
11
Kills
27
28
Deaths
15
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Anhur
5
2
2
3
L
Bellona
LoneLunaris
Bellona
7
6
1
1.25
W
Fenrir
11
2
5
6.75
W
3
2
8
3.5
L
0
5
1
0.1
W
Guan Yu
basaew23
Guan Yu
0
8
3
0.19
L
Yemoja
2
6
0
0.33
W
Baron Samedi
madara3990
Baron Samedi
8
1
10
13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
35,147
48,450
Taken
55,628
19,861
Mitigated
28,665
6,299
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
1,838
0
860
11,881
3,084
132
1,941
9,890
0
15,754
W
Anhur
5,600
3,034
0
5,677
9,790
3,467
2,438
575
9,215
0
69,077
L
Bellona
LoneLunaris
Bellona
11,106
4,300
0
364
13,924
7,315
0
1,628
12,221
0
22,662
W
Fenrir
9,734
2,650
625
5,202
14,685
6,137
432
2,748
11,937
0
53,225
W
6,918
2,335
0
4,214
11,844
10,519
206
3,560
8,284
0
29,619
L
7,312
669
0
1,033
9,268
2,576
628
4,261
4,982
38,877
0
W
Guan Yu
basaew23
Guan Yu
599
335
135
542
8,669
3,047
154
0
8,669
0
9,878
L
Yemoja
3,703
1,653
2,360
1,682
13,377
6,886
723
4,466
8,761
18,970
0
W
Baron Samedi
madara3990
Baron Samedi
12,296
1,154
1,273
6,125
10,640
5,495
1,658
4,132
6,508
43,858
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
45,635
126
Minions Killed
322
0
Camps Cleared
0
1,192,256
Distance Traveled
1,628,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,746
355
30
2
0
274,464
1
W
Anhur
9,965
524
132
7
0
301,674
0
L
Bellona
7,940
418
12
1
0
325,877
0
W
Fenrir
10,101
532
76
4
0
385,608
2
W
Tyr
8,645
455
52
3
0
358,529
0
L
Janus
6,779
357
50
3
0
268,085
0
W
Guan Yu
7,347
387
15
1
0
273,308
0
L
Yemoja
7,614
401
34
2
0
317,744
0
W
Baron Samedi
9,577
504
47
2
0
308,921
2
L
Pele
5,226
275
0
0
0
6,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role