Player Matchup

Danzaburou
Danzaburou
Jonnie Christ
Danzaburou
Level 141
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Morgurr
Tiamat
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jakinthebox3913
Cthulhu
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 152
1,491 SR
1,500 Elo+

VS

Team Averages
Level 122
1,567 SR
1,738 Elo+
Susano
Susano
BoogieJonesJr
Susano
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
389W - 293L
1,757 Elo+
Party 1
Ne Zha
Ne Zha
PinkDragon
Ne Zha
Level 89
God Stats
10W - 8L
1,523 SR
Queue Stats
187W - 150L
1,670 Elo+
Solo
Hun Batz
Hun Batz
TheNBlayde
Hun Batz
Level 148
God Stats
2W - 0L
1,679 SR
Queue Stats
354W - 218L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jonnie Christ
Danzaburou
16
3 / 7 / 4
12,639
632
9,831
18,048
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Morgurr
Tiamat
15
2 / 6 / 6
12,296
615
14,539
16,929
16,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 2
12,703
635
12,394
20,586
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
13,463
673
12,089
17,420
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
PinkDragon
Ne Zha
17
8 / 2 / 9
13,867
693
18,265
16,766
7,933
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
TheNBlayde
Hun Batz
18
4 / 2 / 12
13,741
687
15,153
18,289
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Danzaburou
Jonnie Christ
Danzaburou
3
7
4
0.71
L
Tiamat
Morgurr
Tiamat
2
6
6
0.83
W
Ne Zha
PinkDragon
Ne Zha
8
2
9
6.25
W
Hun Batz
TheNBlayde
Hun Batz
4
2
12
5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
45,507
55,563
Taken
52,475
48,238
Mitigated
33,934
9,063
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,089
2,531
0
3,960
17,420
10,141
745
8,998
8,422
0
39,946
L
Danzaburou
Jonnie Christ
Danzaburou
9,831
4,208
0
4,483
18,048
6,924
794
311
17,362
0
51,889
L
Tiamat
Morgurr
Tiamat
14,539
1,168
175
2,861
16,929
16,993
276
92
16,595
60,095
0
W
Ne Zha
PinkDragon
Ne Zha
18,265
3,956
0
6,065
16,766
7,933
1,904
7,253
9,513
0
92,752
W
Hun Batz
TheNBlayde
Hun Batz
15,153
4,813
0
4,044
18,289
15,860
1,235
11,154
7,135
0
89,062
L
12,394
870
231
1,313
20,586
24,321
143
6
20,020
48,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
41,071
214
Minions Killed
243
0
Camps Cleared
0
996,473
Distance Traveled
1,175,131
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,463
673
45
2
0
377,726
2
L
Danzaburou
12,639
632
81
4
0
303,012
5
L
Tiamat
12,296
615
72
4
0
326,763
7
W
Ne Zha
13,867
693
89
4
0
403,649
5
W
Hun Batz
13,741
687
109
5
0
393,756
2
L
Cthulhu
12,703
635
61
3
0
366,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role