Player Matchup

Skadi
Skadi
Edxus
Skadi
Level 119
God Stats
116W - 72L
1,730 SR
Queue Stats
122W - 85L
1,759 Elo+
Party 1
Zeus
Zeus
MonkeyKal EL
Zeus
Level 76
God Stats
92W - 52L
1,755 SR
Queue Stats
120W - 77L
1,759 Elo+
Party 1
Chaac
Chaac
orlandoxus
Chaac
Level 29
God Stats
118W - 74L
1,751 SR
Queue Stats
126W - 82L
1,715 Elo+
Party 1
Team Averages
Level 75
1,745 SR
1,745 Elo+

VS

Team Averages
Level 21
1,847 SR
1,594 Elo+
Hercules
Hercules
AtrociousRelic
Hercules
Level 29
God Stats
28W - 12L
1,928 SR
Queue Stats
509W - 333L
1,691 Elo+
Party 2
Anubis
Anubis
SomeWildPotato
Anubis
Level 27
God Stats
48W - 16L
2,071 SR
Queue Stats
407W - 275L
1,776 Elo+
Party 2
Heimdallr
Heimdallr
gBerPeeP
Heimdallr
Level 7
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Edxus
Skadi
17
8 / 6 / 5
14,184
675
14,652
17,837
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 7 / 8
13,551
645
19,249
13,635
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
2 / 2 / 12
12,882
613
11,143
22,683
25,241
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
4 / 2 / 10
13,947
664
14,909
23,031
24,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 6 / 3
15,090
719
22,139
16,722
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
gBerPeeP
Heimdallr
15
1 / 8 / 7
12,480
594
6,050
16,435
7,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
16
Kills
15
15
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
10
4.5
L
Skadi
Edxus
Skadi
8
6
5
1.75
L
6
7
8
1.43
W
10
6
3
1.92
W
Heimdallr
gBerPeeP
Heimdallr
1
8
7
0.56
L
Chaac
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
43,098
54,155
Taken
56,188
33,766
Mitigated
38,902
17,648
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,909
3,316
0
9,246
23,031
24,327
330
4,579
17,786
0
70,253
L
Skadi
Edxus
Skadi
14,652
7,671
1,301
3,427
17,837
4,747
1,015
7,628
9,887
0
61,155
L
19,249
809
1,538
2,109
13,635
3,778
0
5,095
8,222
69,324
0
W
22,139
514
0
5,212
16,722
7,558
432
5,087
11,028
74,707
0
W
Heimdallr
gBerPeeP
Heimdallr
6,050
2,389
0
1,045
16,435
7,017
1,239
8,461
7,156
0
36,759
L
Chaac
11,143
1,090
0
9,273
22,683
25,241
265
8,730
13,561
0
47,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
41,517
194
Minions Killed
234
0
Camps Cleared
0
1,168,618
Distance Traveled
1,037,322
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,947
664
98
5
0
388,395
2
L
Skadi
14,184
675
79
4
0
352,838
1
L
Zeus
13,551
645
59
3
0
349,827
3
W
Anubis
15,090
719
93
4
0
348,541
3
W
Heimdallr
12,480
594
43
2
0
300,386
0
L
Chaac
12,882
613
56
3
0
465,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role