Player Matchup

Cthulhu
Cthulhu
Barrena5
Cthulhu
Level 109
God Stats
7W - 7L
1,580 SR
Queue Stats
70W - 71L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
Beat el Perro
Guan Yu
Level 27
God Stats
5W - 7L
1,509 SR
Queue Stats
37W - 32L
1,442 Elo+
Party 2
Tiamat
Tiamat
ChakMt
Tiamat
Level 100
God Stats
15W - 10L
1,374 SR
Queue Stats
76W - 78L
1,409 Elo+
Party 2
Izanami
Izanami
GaboTG
Izanami
Level 108
God Stats
11W - 12L
1,497 SR
Queue Stats
107W - 120L
1,410 Elo+
Party 2
Pele
Pele
OtherConfusion
Pele
Level 116
God Stats
12W - 7L
1,508 SR
Queue Stats
93W - 80L
1,540 Elo+
Party 2
Team Averages
Level 92
1,494 SR
1,449 Elo+

VS

Team Averages
Level 93
1,623 SR
1,565 Elo+
Aphrodite
Aphrodite
ForestalAura47
Aphrodite
Level 38
God Stats
42W - 16L
1,789 SR
Queue Stats
53W - 20L
1,705 Elo+
Party 1
Thanatos
Thanatos
The Grey Zodiak
Thanatos
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 69L
1,613 Elo+
Party 1
Izanami
Izanami
Yebuh
Izanami
Level 88
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 9L
1,345 Elo+
Solo
Tiamat
Tiamat
outlawmoney7093
Tiamat
Level 99
God Stats
4W - 2L
1,767 SR
Queue Stats
79W - 61L
1,541 Elo+
Party 1
Bellona
Bellona
xPyrro
Bellona
Level 113
God Stats
2W - 1L
1,302 SR
Queue Stats
91W - 57L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barrena5
Cthulhu
13
0 / 3 / 1
6,615
662
5,364
5,748
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
11
0 / 2 / 0
6,364
636
1,928
7,234
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
ChakMt
Tiamat
12
0 / 3 / 1
6,248
625
2,803
4,011
1,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GaboTG
Izanami
12
0 / 4 / 0
6,361
636
3,371
7,798
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 3 / 0
6,896
690
6,194
6,274
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ForestalAura47
Aphrodite
14
3 / 0 / 6
7,820
782
4,462
4,966
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
5 / 1 / 3
8,438
844
7,839
5,439
2,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Yebuh
Izanami
16
3 / 0 / 4
8,525
853
3,257
6,033
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 6
8,190
819
5,055
4,183
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xPyrro
Bellona
14
0 / 0 / 11
7,325
733
7,139
10,528
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barrena5
Cthulhu
0
3
1
0.17
L
Guan Yu
0
2
0
0
L
Tiamat
ChakMt
Tiamat
0
3
1
0.17
W
Aphrodite
ForestalAura47
Aphrodite
3
0
6
6
L
Izanami
GaboTG
Izanami
0
4
0
0
L
1
3
0
0.33
W
Thanatos
5
1
3
6.5
W
Izanami
Yebuh
Izanami
3
0
4
5
W
4
0
6
7
W
Bellona
xPyrro
Bellona
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
27,752
31,065
Taken
31,149
15,222
Mitigated
18,492
4,421
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barrena5
Cthulhu
5,364
119
0
0
5,748
2,899
0
2,990
2,651
23,978
0
L
Guan Yu
1,928
43
740
1,782
7,234
6,098
0
2,667
4,387
0
5,655
L
Tiamat
ChakMt
Tiamat
2,803
131
0
370
4,011
1,331
0
307
3,654
18,796
0
W
Aphrodite
ForestalAura47
Aphrodite
4,462
306
5,830
4,128
4,966
2,273
52
2,096
2,614
20,531
0
L
Izanami
GaboTG
Izanami
3,371
2,110
0
1,108
7,798
2,374
879
1,502
6,218
0
22,967
L
6,194
924
0
421
6,274
2,520
1
1,574
4,638
0
25,811
W
Thanatos
7,839
1,893
0
4,389
5,439
2,807
0
804
4,543
0
28,923
W
Izanami
Yebuh
Izanami
3,257
1,809
0
2,597
6,033
2,326
863
1,620
4,365
0
40,048
W
5,055
344
0
1,288
4,183
4,854
0
1,064
3,036
18,428
0
W
Bellona
xPyrro
Bellona
7,139
1,971
0
2,098
10,528
6,232
65
2,756
7,594
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
40,298
220
Minions Killed
305
2
Camps Cleared
14
985,747
Distance Traveled
981,254
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,615
662
61
6
1
205,707
1
L
Guan Yu
6,364
636
13
1
0
223,817
0
L
Tiamat
6,248
625
42
4
1
178,173
1
W
Aphrodite
7,820
782
56
6
1
167,645
0
L
Izanami
6,361
636
63
6
0
161,324
5
L
Pele
6,896
690
41
4
0
216,726
3
W
Thanatos
8,438
844
56
6
4
194,815
3
W
Izanami
8,525
853
100
10
2
188,946
1
W
Tiamat
8,190
819
45
5
6
199,385
0
W
Bellona
7,325
733
48
5
1
230,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role