Player Matchup

Cernunnos
Cernunnos
DrowsyPotato_
Cernunnos
Level 142
God Stats
3W - 6L
1,416 SR
Queue Stats
232W - 223L
1,547 Elo+
Party 1
Tiamat
Tiamat
Guanzorumu
Tiamat
Level 144
God Stats
5W - 1L
1,825 SR
Queue Stats
87W - 85L
1,640 Elo+
Party 3
Janus
Janus
InfiniteCam
Janus
Level 139
God Stats
7W - 9L
1,673 SR
Queue Stats
328W - 326L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
LifeofWanya
Sylvanus
Level 91
God Stats
12W - 16L
1,682 SR
Queue Stats
273W - 249L
1,539 Elo+
Party 3
Mercury
Mercury
fruitpar
Mercury
Level 66
God Stats
3W - 2L
1,547 SR
Queue Stats
28W - 41L
1,495 Elo+
Solo
Team Averages
Level 116
1,628 SR
1,559 Elo+

VS

Team Averages
Level 123
1,377 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Dinkster_Senpai
Hun Batz
Level 128
God Stats
2W - 7L
1,414 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 2
Artio
Artio
Dionysius000
Artio
Level 128
God Stats
10W - 11L
1,650 SR
Queue Stats
335W - 328L
1,491 Elo+
Solo
Tiamat
Tiamat
StopPrizma
Tiamat
Level 139
God Stats
0W - 9L
1,189 SR
Queue Stats
38W - 47L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
TheJohan420
Heimdallr
Level 64
God Stats
0W - 1L
1,134 SR
Queue Stats
15W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrowsyPotato_
Cernunnos
20
15 / 1 / 7
16,770
671
30,640
16,635
7,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Guanzorumu
Tiamat
19
6 / 4 / 7
13,651
546
13,350
17,199
20,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 2 / 3
13,937
557
11,331
12,521
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LifeofWanya
Sylvanus
17
3 / 1 / 13
12,766
511
8,129
13,872
16,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
fruitpar
Mercury
19
4 / 2 / 9
13,311
532
7,978
15,912
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 4 / 2
10,534
421
14,303
22,794
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
15
2 / 7 / 1
9,700
388
9,076
18,613
6,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
8,163
327
4,223
15,980
11,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
StopPrizma
Tiamat
12
2 / 8 / 3
8,822
353
6,975
17,442
10,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TheJohan420
Heimdallr
16
1 / 14 / 1
10,466
419
7,842
22,837
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
37
Kills
10
10
Deaths
37
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
2
1.5
L
Hun Batz
2
7
1
0.36
L
0
4
0
0
W
Cernunnos
DrowsyPotato_
Cernunnos
15
1
7
18.5
W
Tiamat
Guanzorumu
Tiamat
6
4
7
2.38
W
9
2
3
5.25
W
Sylvanus
LifeofWanya
Sylvanus
3
1
13
9.5
L
Tiamat
StopPrizma
Tiamat
2
8
3
0.44
L
Heimdallr
TheJohan420
Heimdallr
1
14
1
0.11
W
Mercury
fruitpar
Mercury
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,428
Damage
42,419
76,139
Taken
97,666
57,553
Mitigated
55,075
29,906
Healing
19,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,303
465
194
4,825
22,794
17,371
0
10,735
11,961
51,212
0
L
Hun Batz
9,076
2,279
426
1,631
18,613
6,597
0
8,575
9,740
0
60,354
L
4,223
151
210
4,597
15,980
11,378
0
5,633
10,267
36,883
0
W
Cernunnos
DrowsyPotato_
Cernunnos
30,640
20,042
0
9,764
16,635
7,527
6,077
2,250
14,385
0
152,092
W
Tiamat
Guanzorumu
Tiamat
13,350
1,177
0
7,100
17,199
20,442
3,598
9,889
6,793
73,522
0
W
11,331
504
508
2,229
12,521
4,815
1,309
3,192
9,254
75,602
0
W
Sylvanus
LifeofWanya
Sylvanus
8,129
2,806
1,895
6,475
13,872
16,727
2,517
6,387
7,331
42,157
7,854
L
Tiamat
StopPrizma
Tiamat
6,975
379
695
4,041
17,442
10,542
0
5,255
12,161
28,839
0
L
Heimdallr
TheJohan420
Heimdallr
7,842
3,129
0
2,678
22,837
9,187
0
1,635
21,158
0
55,008
W
Mercury
fruitpar
Mercury
7,978
1,995
0
1,935
15,912
8,042
3,004
4,806
11,006
0
100,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,435
Gold Earned
47,685
694
Minions Killed
417
0
Camps Cleared
0
2,350,218
Distance Traveled
2,036,728
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,534
421
87
3
0
429,750
1
L
Hun Batz
9,700
388
107
4
0
442,016
1
L
Artio
8,163
327
69
3
0
403,996
3
W
Cernunnos
16,770
671
201
8
0
453,916
4
W
Tiamat
13,651
546
136
5
0
436,134
1
W
Janus
13,937
557
132
5
0
482,804
3
W
Sylvanus
12,766
511
87
3
0
416,526
0
L
Tiamat
8,822
353
44
2
0
398,053
0
L
Heimdallr
10,466
419
110
4
0
362,913
3
W
Mercury
13,311
532
138
6
0
560,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role