Player Matchup

Odin
Odin
AcedKakashi
Odin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 126L
1,468 Elo+
Party 2
Bakasura
Bakasura
Ash12501
Bakasura
Level 122
God Stats
0W - 3L
1,285 SR
Queue Stats
22W - 20L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
ChillzSon
The Morrigan
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 84L
1,419 Elo+
Party 2
Tiamat
Tiamat
LEAFS-NATIONS
Tiamat
Level 147
God Stats
2W - 3L
1,711 SR
Queue Stats
347W - 362L
1,508 Elo+
Solo
Ah Puch
Ah Puch
SaggyxOldxMan87
Ah Puch
Level 126
God Stats
3W - 2L
1,447 SR
Queue Stats
87W - 94L
1,481 Elo+
Party 2
Team Averages
Level 106
1,445 SR
1,468 Elo+

VS

Team Averages
Level 119
1,365 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
Billdo702
Kumbhakarna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 203L
1,437 Elo+
Solo
Cupid
Cupid
LibraPhantomhive
Cupid
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
293W - 299L
1,387 Elo+
Party 1
Sol
Sol
MixdNinjaz
Sol
Level 148
God Stats
12W - 4L
1,276 SR
Queue Stats
427W - 430L
1,391 Elo+
Party 1
Olorun
Olorun
PretinhoSP
Olorun
Level 89
God Stats
2W - 5L
1,268 SR
Queue Stats
244W - 243L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
RonBurrgunddyyy
Zhong Kui
Level 103
God Stats
4W - 4L
1,282 SR
Queue Stats
313W - 335L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
10,856
603
10,002
17,814
23,158
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
Ash12501
Bakasura
16
3 / 2 / 7
10,393
577
7,558
13,239
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ChillzSon
The Morrigan
19
5 / 5 / 7
11,286
627
12,639
14,114
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 7
9,750
542
10,473
13,879
7,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 8
10,960
609
24,091
15,247
8,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Billdo702
Kumbhakarna
17
1 / 3 / 13
10,628
590
6,187
23,373
25,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 10
11,517
640
15,655
11,112
9,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 1 / 9
13,660
759
23,831
14,986
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
PretinhoSP
Olorun
20
4 / 1 / 8
11,591
644
7,154
13,349
7,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
RonBurrgunddyyy
Zhong Kui
18
2 / 6 / 11
11,053
614
17,931
21,811
27,978
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
13
Kills
20
20
Deaths
13
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Bakasura
Ash12501
Bakasura
3
2
7
3.25
W
Kumbhakarna
Billdo702
Kumbhakarna
1
3
13
2.5
L
The Morrigan
ChillzSon
The Morrigan
5
5
7
1.7
L
1
5
7
0.9
W
2
2
10
3.5
W
11
1
9
15.5
W
Olorun
PretinhoSP
Olorun
4
1
8
8
W
Zhong Kui
RonBurrgunddyyy
Zhong Kui
2
6
11
1.25
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,763
Damage
70,758
74,293
Taken
84,631
51,037
Mitigated
78,096
34,313
Healing
39,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
2,724
3,537
2,667
17,814
23,158
0
12,524
5,290
0
17,408
L
Bakasura
Ash12501
Bakasura
7,558
4,851
3,706
5,465
13,239
5,694
0
9,862
3,377
0
6,761
W
Kumbhakarna
Billdo702
Kumbhakarna
6,187
128
3,556
3,887
23,373
25,227
551
12,182
10,389
15,551
0
L
The Morrigan
ChillzSon
The Morrigan
12,639
2,979
1,873
2,103
14,114
6,219
0
11,099
3,015
30,423
738
L
10,473
1,187
4,936
3,388
13,879
7,633
0
10,869
3,010
24,865
0
W
15,655
4,337
6,091
3,565
11,112
9,403
1,225
6,628
4,354
0
43,444
W
23,831
1,073
1,925
4,422
14,986
7,620
486
7,435
6,831
59,156
0
W
Olorun
PretinhoSP
Olorun
7,154
1,422
7,074
4,860
13,349
7,868
904
7,597
5,208
25,248
0
W
Zhong Kui
RonBurrgunddyyy
Zhong Kui
17,931
1,257
1,397
3,175
21,811
27,978
713
11,911
8,885
40,429
0
L
24,091
1,458
2,315
4,323
15,247
8,333
0
10,749
4,498
53,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
58,449
175
Minions Killed
237
0
Camps Cleared
0
1,557,213
Distance Traveled
1,579,979
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,856
603
14
1
0
336,705
1
L
Bakasura
10,393
577
19
1
0
359,665
1
W
Kumbhakarna
10,628
590
9
1
0
366,546
4
L
The Morrigan
11,286
627
57
3
0
298,755
0
L
Tiamat
9,750
542
26
1
0
272,853
0
W
Cupid
11,517
640
58
3
0
284,926
3
W
Sol
13,660
759
76
4
0
316,211
0
W
Olorun
11,591
644
42
2
0
301,752
0
W
Zhong Kui
11,053
614
52
3
0
310,544
0
L
Ah Puch
10,960
609
59
3
0
289,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role