Player Matchup

Chaac
Chaac
Celopandagamer
Chaac
Level 47
God Stats
8W - 21L
1,307 SR
Queue Stats
587W - 704L
1,368 Elo+
Party 1
Tiamat
Tiamat
LaughingDuckling
Tiamat
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
330W - 353L
1,429 Elo+
Party 3
Bellona
Bellona
LuckyLoli13
Bellona
Level 28
God Stats
3W - 2L
1,768 SR
Queue Stats
41W - 41L
1,544 Elo+
Party 3
Yemoja
Yemoja
NPCMook
Yemoja
Level 148
God Stats
1W - 6L
1,231 SR
Queue Stats
290W - 314L
1,487 Elo+
Party 3
Izanami
Izanami
Zurdo08
Izanami
Level 29
God Stats
7W - 13L
1,375 SR
Queue Stats
428W - 501L
1,342 Elo+
Party 1
Team Averages
Level 76
1,436 SR
1,434 Elo+

VS

Team Averages
Level 53
1,491 SR
1,493 Elo+
Athena
Athena
Aadorna
Athena
Level 43
God Stats
33W - 42L
1,407 SR
Queue Stats
239W - 220L
1,472 Elo+
Solo
Ullr
Ullr
BasicallySloth
Ullr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 107L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
TripleAa3
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,453 Elo+
Party 2
Bellona
Bellona
Tymedawg
Bellona
Level 47
God Stats
31W - 24L
1,549 SR
Queue Stats
161W - 160L
1,456 Elo+
Party 2
Tiamat
Tiamat
TysonLittle03
Tiamat
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 107L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,033
423
8,419
14,444
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 3
8,354
440
6,769
11,990
7,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LuckyLoli13
Bellona
16
10 / 5 / 1
10,069
530
14,319
22,547
16,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
NPCMook
Yemoja
14
2 / 3 / 3
9,339
492
4,240
14,622
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Zurdo08
Izanami
14
0 / 2 / 8
8,403
442
5,786
11,207
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aadorna
Athena
13
0 / 2 / 8
8,155
429
7,254
12,073
7,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 3 / 1
11,677
615
10,725
11,110
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TripleAa3
Jing Wei
15
1 / 4 / 2
9,254
487
6,615
13,081
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Tymedawg
Bellona
17
7 / 3 / 4
11,668
614
17,421
14,534
13,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 3
9,902
521
10,360
12,275
8,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
19
19
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
Aadorna
Athena
0
2
8
2
W
7
3
1
2.5
L
1
5
2
0.4
L
1
4
3
0.63
L
Bellona
LuckyLoli13
Bellona
10
5
1
2.1
L
Yemoja
NPCMook
Yemoja
2
3
3
1.17
W
Jing Wei
TripleAa3
Jing Wei
1
4
2
0.5
W
Bellona
Tymedawg
Bellona
7
3
4
3
W
4
4
3
1.38
L
Izanami
Zurdo08
Izanami
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
52,375
74,810
Taken
63,073
53,491
Mitigated
39,144
28,911
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aadorna
Athena
7,254
2,427
511
3,114
12,073
7,941
0
2,536
9,366
26,574
0
W
10,725
4,539
0
1,162
11,110
3,921
5,110
1,434
9,582
0
94,997
L
8,419
798
0
4,126
14,444
11,124
310
2,911
11,533
0
39,201
L
6,769
609
0
2,891
11,990
7,756
0
4,717
7,273
50,659
0
L
Bellona
LuckyLoli13
Bellona
14,319
5,472
0
8,275
22,547
16,121
132
4,010
18,537
0
66,701
L
Yemoja
NPCMook
Yemoja
4,240
994
4,851
3,760
14,622
14,918
391
3,641
10,981
26,143
0
W
Jing Wei
TripleAa3
Jing Wei
6,615
4,583
0
4,478
13,081
4,527
0
1,921
10,984
0
59,582
W
Bellona
Tymedawg
Bellona
17,421
6,982
0
4,030
14,534
13,875
1,427
1,537
12,629
0
70,883
W
10,360
1,120
0
4,413
12,275
8,880
130
3,011
9,023
51,711
0
L
Izanami
Zurdo08
Izanami
5,786
3,126
0
5,008
11,207
3,572
2,710
2,335
8,872
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
50,656
391
Minions Killed
533
0
Camps Cleared
0
1,769,783
Distance Traveled
1,795,990
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,155
429
33
2
0
402,995
1
W
Ullr
11,677
615
158
8
0
311,915
0
L
Chaac
8,033
423
77
4
0
328,536
5
L
Tiamat
8,354
440
93
5
0
330,607
6
L
Bellona
10,069
530
104
5
0
407,409
3
L
Yemoja
9,339
492
41
2
0
329,628
0
W
Jing Wei
9,254
487
107
6
0
362,749
1
W
Bellona
11,668
614
124
7
0
353,221
2
W
Tiamat
9,902
521
111
6
0
365,110
4
L
Izanami
8,403
442
76
4
0
373,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role