Player Matchup

Anhur
Anhur
DeathScythe616
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Endy245
Zhong Kui
Level 24
God Stats
2W - 3L
1,647 SR
Queue Stats
68W - 69L
1,571 Elo+
Solo
Ymir
Ymir
eviljer
Ymir
Level 95
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,518 Elo+

VS

Team Averages
Level 41
1,559 SR
1,577 Elo+
Danzaburou
Danzaburou
Anonotropos
Danzaburou
Level 28
God Stats
6W - 6L
1,605 SR
Queue Stats
26W - 16L
1,688 Elo+
Solo
Bellona
Bellona
Trinner5204
Bellona
Level 29
God Stats
10W - 11L
1,571 SR
Queue Stats
58W - 56L
1,442 Elo+
Party 2
Tiamat
Tiamat
poptropica123111
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,730
552
3,839
12,010
4,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Endy245
Zhong Kui
13
4 / 6 / 2
9,350
668
12,405
20,368
12,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
eviljer
Ymir
11
2 / 4 / 3
8,590
614
4,210
14,328
12,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anonotropos
Danzaburou
16
10 / 1 / 7
12,075
863
20,522
9,247
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Trinner5204
Bellona
15
5 / 2 / 9
10,752
768
6,663
15,302
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 13
9,851
704
10,463
8,724
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anonotropos
Danzaburou
10
1
7
13.5
L
0
7
4
0.29
L
Zhong Kui
Endy245
Zhong Kui
4
6
2
0.83
W
Bellona
Trinner5204
Bellona
5
2
9
4.75
L
Ymir
eviljer
Ymir
2
4
3
0.88
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
37,648
46,706
Taken
33,273
29,388
Mitigated
16,714
6,888
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anonotropos
Danzaburou
20,522
13,665
0
2,859
9,247
3,477
1,196
4,407
4,840
0
54,825
L
3,839
2,850
0
0
12,010
4,779
0
1,499
10,371
0
16,333
L
Zhong Kui
Endy245
Zhong Kui
12,405
1,418
0
5,948
20,368
12,373
83
4,840
15,171
45,558
0
W
Bellona
Trinner5204
Bellona
6,663
1,747
0
7,342
15,302
8,715
1,266
7,163
7,227
0
56,951
L
Ymir
eviljer
Ymir
4,210
263
0
940
14,328
12,236
0
3,327
10,651
22,099
0
W
10,463
1,410
0
4,380
8,724
4,522
695
5,674
3,050
38,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
32,678
120
Minions Killed
200
0
Camps Cleared
0
664,904
Distance Traveled
814,682
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,075
863
59
4
0
274,240
3
L
Anhur
7,730
552
26
2
0
208,670
1
L
Zhong Kui
9,350
668
65
5
0
209,531
0
W
Bellona
10,752
768
86
6
0
295,951
0
L
Ymir
8,590
614
29
2
0
246,703
1
W
Tiamat
9,851
704
55
4
0
244,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role