Player Matchup

Nemesis
Nemesis
Dizzappear
Nemesis
Level 36
God Stats
2W - 3L
1,356 SR
Queue Stats
37W - 17L
1,729 Elo+
Solo
Raijin
Raijin
GorillaGripBussy
Raijin
Level 20
God Stats
12W - 4L
1,900 SR
Queue Stats
227W - 65L
1,754 Elo+
Party 1
Heimdallr
Heimdallr
ImFinnaNut
Heimdallr
Level 147
God Stats
12W - 13L
1,370 SR
Queue Stats
626W - 406L
1,624 Elo+
Party 1
Tiamat
Tiamat
ZombieBillyMays
Tiamat
Level 158
God Stats
5W - 8L
1,470 SR
Queue Stats
472W - 301L
1,704 Elo+
Party 1
Kuzenbo
Kuzenbo
nvrgunnagiveuUP
Kuzenbo
Level 109
God Stats
8W - 9L
1,651 SR
Queue Stats
104W - 63L
1,723 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,707 Elo+

VS

Team Averages
Level 120
1,731 SR
1,706 Elo+
Tiamat
Tiamat
A sad goat4845
Tiamat
Level 155
God Stats
20W - 25L
1,899 SR
Queue Stats
352W - 287L
1,687 Elo+
Party 2
Pele
Pele
Smexeh
Pele
Level 158
God Stats
3W - 5L
1,769 SR
Queue Stats
453W - 414L
1,614 Elo+
Solo
Aphrodite
Aphrodite
Whyxnotxgray
Aphrodite
Level 122
God Stats
31W - 17L
1,817 SR
Queue Stats
460W - 400L
1,656 Elo+
Party 2
Mulan
Mulan
adrxixnn
Mulan
Level 160
God Stats
22W - 19L
1,671 SR
Queue Stats
400W - 334L
1,690 Elo+
Party 2
Ullr
Ullr
wtfnothingworks
Ullr
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 24L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dizzappear
Nemesis
17
3 / 0 / 4
9,897
582
7,049
8,544
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 1 / 1
9,381
552
3,556
4,330
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ImFinnaNut
Heimdallr
18
9 / 1 / 2
10,503
618
14,638
11,758
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 2
9,151
538
9,688
14,638
17,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 2 / 8
8,972
528
4,682
9,392
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,683
511
4,408
9,027
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Smexeh
Pele
14
1 / 5 / 3
8,330
490
5,641
12,048
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Whyxnotxgray
Aphrodite
13
1 / 4 / 3
7,681
452
3,461
9,176
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
adrxixnn
Mulan
14
2 / 6 / 0
8,763
515
11,706
17,649
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 4 / 3
7,573
445
5,038
11,157
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
6
6
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Nemesis
Dizzappear
Nemesis
3
0
4
5
W
2
1
1
2.5
W
Heimdallr
ImFinnaNut
Heimdallr
9
1
2
10
L
Pele
Smexeh
Pele
1
5
3
0.5
L
Aphrodite
Whyxnotxgray
Aphrodite
1
4
3
0.63
W
5
2
2
3
L
Mulan
adrxixnn
Mulan
2
6
0
0.33
W
3
2
8
3.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
30,254
48,662
Taken
59,057
35,414
Mitigated
31,946
26,443
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
592
0
1,518
9,027
6,336
40
3,583
5,444
53,431
0
W
Nemesis
Dizzappear
Nemesis
7,049
3,060
0
6,081
8,544
3,774
136
1,176
7,303
0
75,394
W
3,556
107
0
1,574
4,330
1,555
0
1,267
2,899
67,867
0
W
Heimdallr
ImFinnaNut
Heimdallr
14,638
7,832
0
7,687
11,758
4,295
1,966
3,214
8,408
0
86,092
L
Pele
Smexeh
Pele
5,641
1,279
0
935
12,048
4,928
70
2,186
9,862
0
61,529
L
Aphrodite
Whyxnotxgray
Aphrodite
3,461
854
3,115
4,133
9,176
4,360
0
2,647
6,529
36,523
0
W
9,688
1,185
0
8,283
14,638
17,456
147
372
13,593
52,639
0
L
Mulan
adrxixnn
Mulan
11,706
1,799
0
6,175
17,649
12,644
520
9,130
8,519
0
55,967
W
4,682
1,668
0
2,818
9,392
8,334
396
1,478
7,892
22,251
0
L
5,038
1,822
0
250
11,157
3,678
0
380
10,777
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
41,030
566
Minions Killed
524
0
Camps Cleared
0
1,664,900
Distance Traveled
1,681,914
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,683
511
148
9
0
329,267
0
W
Nemesis
9,897
582
135
8
0
418,624
1
W
Raijin
9,381
552
149
9
0
322,462
9
W
Heimdallr
10,503
618
148
9
0
294,039
5
L
Pele
8,330
490
104
6
0
368,865
7
L
Aphrodite
7,681
452
81
5
0
374,762
1
W
Tiamat
9,151
538
106
6
0
289,933
1
L
Mulan
8,763
515
98
6
0
279,533
1
W
Kuzenbo
8,972
528
28
2
0
339,842
2
L
Ullr
7,573
445
93
5
0
329,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role