Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cosmic_imBauty
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,316 Elo+
Party 1
Bellona
Bellona
L2_sentatepete
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Hera
Hera
Snezee-
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 121L
1,417 Elo+
Party 1
Cupid
Cupid
bautyhol
Cupid
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 284L
1,422 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,427 Elo+

VS

Team Averages
Level 106
1,640 SR
1,490 Elo+
Yemoja
Yemoja
Fatuch19
Yemoja
Level 60
God Stats
10W - 7L
1,726 SR
Queue Stats
324W - 274L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
FelipePZ
Danzaburou
Level 127
God Stats
0W - 4L
1,290 SR
Queue Stats
40W - 54L
1,424 Elo+
Party 2
Thanatos
Thanatos
KionamShadow
Thanatos
Level 137
God Stats
9W - 8L
1,978 SR
Queue Stats
109W - 129L
1,517 Elo+
Solo
Agni
Agni
Roshamuul
Agni
Level 105
God Stats
19W - 30L
1,706 SR
Queue Stats
525W - 518L
1,500 Elo+
Solo
Tiamat
Tiamat
patyyborin
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 0
7,265
427
8,385
7,528
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 3
8,427
496
5,131
9,376
6,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 3 / 2
8,015
471
8,948
12,023
8,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Snezee-
Hera
17
7 / 0 / 2
10,052
591
11,715
5,935
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
bautyhol
Cupid
12
0 / 2 / 0
6,918
407
3,736
9,669
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fatuch19
Yemoja
12
1 / 1 / 4
6,778
399
4,332
11,791
6,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FelipePZ
Danzaburou
12
1 / 2 / 3
7,726
454
8,915
12,177
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
KionamShadow
Thanatos
13
5 / 5 / 0
8,298
488
8,057
16,607
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
16
0 / 0 / 0
9,395
553
4,484
4,294
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
patyyborin
Tiamat
12
0 / 5 / 3
7,333
431
3,672
10,557
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
7
7
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
0
1
W
2
0
3
3.5
L
Yemoja
Fatuch19
Yemoja
1
1
4
3
L
Danzaburou
FelipePZ
Danzaburou
1
2
3
1.25
L
Thanatos
KionamShadow
Thanatos
5
5
0
1
W
2
3
2
1
L
Agni
0
0
0
0
W
Hera
Snezee-
Hera
7
0
2
8
W
Cupid
bautyhol
Cupid
0
2
0
0
L
Tiamat
patyyborin
Tiamat
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
29,460
44,531
Taken
55,426
23,942
Mitigated
26,840
11,685
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,385
864
0
3,012
7,528
4,264
612
1,130
6,396
36,440
0
W
5,131
3,192
0
3,023
9,376
6,308
0
4,269
5,021
0
42,955
L
Yemoja
Fatuch19
Yemoja
4,332
1,091
1,334
2,332
11,791
6,866
60
5,208
6,039
21,752
0
L
Danzaburou
FelipePZ
Danzaburou
8,915
3,216
795
7,076
12,177
4,165
369
4,823
6,936
0
48,517
L
Thanatos
KionamShadow
Thanatos
8,057
2,452
0
11,006
16,607
6,494
0
3,559
12,872
0
55,030
W
8,948
5,998
0
568
12,023
8,177
405
1,628
10,287
0
60,081
L
Agni
4,484
87
0
2,892
4,294
1,881
0
274
4,002
62,822
0
W
Hera
Snezee-
Hera
11,715
2,950
0
1,535
5,935
2,146
833
2,011
3,642
67,858
0
W
Cupid
bautyhol
Cupid
3,736
1,756
212
3,335
9,669
3,047
0
2,928
6,697
0
33,312
L
Tiamat
patyyborin
Tiamat
3,672
355
818
3,039
10,557
7,434
108
4,924
5,477
36,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
39,530
473
Minions Killed
449
0
Camps Cleared
0
1,624,754
Distance Traveled
1,382,158
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,265
427
70
4
0
294,534
3
W
Vamana
8,427
496
106
6
0
369,707
1
L
Yemoja
6,778
399
34
2
0
286,096
4
L
Danzaburou
7,726
454
96
6
0
279,434
2
L
Thanatos
8,298
488
89
5
0
282,116
6
W
Bellona
8,015
471
99
6
0
336,226
4
L
Agni
9,395
553
154
9
0
270,453
8
W
Hera
10,052
591
133
8
0
317,320
3
W
Cupid
6,918
407
65
4
0
306,967
1
L
Tiamat
7,333
431
76
4
0
264,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role