Player Matchup

Artemis
Artemis
GrimAngelKuro
Artemis
Level 54
God Stats
6W - 3L
1,810 SR
Queue Stats
30W - 29L
1,602 Elo+
Party 1
Tiamat
Tiamat
JaeTheThey
Tiamat
Level 160
God Stats
5W - 9L
1,475 SR
Queue Stats
441W - 425L
1,549 Elo+
Party 1
King Arthur
King Arthur
JustJudas
King Arthur
Level 43
God Stats
10W - 7L
1,367 SR
Queue Stats
223W - 200L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
RancidIce
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
popstahrii
Nu Wa
Level 46
God Stats
11W - 9L
1,279 SR
Queue Stats
46W - 37L
1,627 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,576 Elo+

VS

Team Averages
Level 83
1,559 SR
1,675 Elo+
Neith
Neith
KasuraAnu
Neith
Level 20
God Stats
2W - 2L
1,429 SR
Queue Stats
3W - 6L
1,863 Elo+
Party 2
Sun Wukong
Sun Wukong
Prisefightr2113
Sun Wukong
Level 79
God Stats
1W - 3L
1,414 SR
Queue Stats
70W - 64L
1,599 Elo+
Party 2
Zeus
Zeus
TheInsaneSoldier
Zeus
Level 112
God Stats
8W - 8L
1,614 SR
Queue Stats
24W - 26L
1,734 Elo+
Party 3
Tiamat
Tiamat
YamilYael
Tiamat
Level 155
God Stats
62W - 31L
1,654 SR
Queue Stats
455W - 510L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
zerite
Baron Samedi
Level 47
God Stats
3W - 1L
1,683 SR
Queue Stats
18W - 18L
1,785 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
8 / 7 / 16
15,352
808
17,329
20,166
9,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
JaeTheThey
Tiamat
20
11 / 1 / 18
17,300
911
42,177
19,310
22,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JustJudas
King Arthur
20
6 / 7 / 15
14,353
755
16,971
33,500
32,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
RancidIce
Jormungandr
20
3 / 4 / 21
13,625
717
13,939
28,437
35,796
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
20
6 / 1 / 14
14,404
758
16,642
9,282
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KasuraAnu
Neith
18
1 / 6 / 11
11,879
625
12,568
14,182
5,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Prisefightr2113
Sun Wukong
19
5 / 8 / 7
12,966
682
18,623
31,805
30,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 6
15,522
817
32,438
24,429
12,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
YamilYael
Tiamat
20
2 / 7 / 9
13,397
705
18,510
24,430
18,088
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
zerite
Baron Samedi
19
2 / 8 / 8
13,218
696
8,649
25,043
31,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
61
34
Kills
20
20
Deaths
34
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
7
16
2.29
W
Tiamat
JaeTheThey
Tiamat
11
1
18
20
W
King Arthur
JustJudas
King Arthur
6
7
15
1.93
L
Neith
KasuraAnu
Neith
1
6
11
1.08
L
Sun Wukong
Prisefightr2113
Sun Wukong
5
8
7
1.06
W
Jormungandr
RancidIce
Jormungandr
3
4
21
3.38
L
10
5
6
2.6
L
Tiamat
YamilYael
Tiamat
2
7
9
0.93
W
Nu Wa
6
1
14
13
L
Baron Samedi
zerite
Baron Samedi
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,058
Damage
90,788
110,695
Taken
119,889
103,885
Mitigated
97,599
27,501
Healing
31,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
17,329
8,019
0
5,293
20,166
9,202
1,639
14,658
5,383
0
48,652
W
Tiamat
JaeTheThey
Tiamat
42,177
2,264
192
8,685
19,310
22,509
2,597
10,255
8,940
90,802
0
W
King Arthur
JustJudas
King Arthur
16,971
2,355
0
5,728
33,500
32,165
182
16,621
16,514
0
32,558
L
Neith
KasuraAnu
Neith
12,568
5,802
0
2,621
14,182
5,702
184
9,580
4,256
0
42,357
L
Sun Wukong
Prisefightr2113
Sun Wukong
18,623
3,552
0
6,857
31,805
30,121
1
17,899
12,836
4,043
49,794
W
Jormungandr
RancidIce
Jormungandr
13,939
2,273
2,046
4,337
28,437
35,796
983
16,082
12,155
44,888
0
L
32,438
3,146
0
8,011
24,429
12,170
1,311
12,778
11,266
93,833
0
L
Tiamat
YamilYael
Tiamat
18,510
1,280
0
7,878
24,430
18,088
1,711
16,484
7,294
75,118
0
W
Nu Wa
16,642
4,970
0
1,220
9,282
4,213
2,464
4,562
4,695
43,974
0
L
Baron Samedi
zerite
Baron Samedi
8,649
579
1,884
4,056
25,043
31,518
402
13,625
10,660
30,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,034
Gold Earned
66,982
428
Minions Killed
491
4
Camps Cleared
10
1,734,648
Distance Traveled
1,569,061
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,352
808
74
4
3
309,552
1
W
Tiamat
17,300
911
127
7
1
394,519
5
W
King Arthur
14,353
755
52
3
0
327,265
0
L
Neith
11,879
625
83
4
1
299,135
0
L
Sun Wukong
12,966
682
72
4
0
326,759
1
W
Jormungandr
13,625
717
94
5
0
354,144
0
L
Zeus
15,522
817
165
9
7
310,334
1
L
Tiamat
13,397
705
133
7
2
322,340
3
W
Nu Wa
14,404
758
81
4
0
349,168
0
L
Baron Samedi
13,218
696
38
2
0
310,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role