Player Matchup

Ganesha
Ganesha
ChizU8899
Ganesha
Level 24
God Stats
16W - 22L
1,451 SR
Queue Stats
95W - 95L
1,264 Elo+
Party 4
Tiamat
Tiamat
RazorRyJoe
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,252 Elo+
Party 4
Chernobog
Chernobog
Shanerrr
Chernobog
Level 23
God Stats
21W - 22L
1,461 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
ThePopZilla
Kukulkan
Level 29
God Stats
24W - 31L
1,469 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 2
Fenrir
Fenrir
trevmonshta
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 28
1,476 SR
1,372 Elo+

VS

Team Averages
Level 38
1,462 SR
1,377 Elo+
Tyr
Tyr
ButtFillinDilan
Tyr
Level 7
God Stats
5W - 4L
1,267 SR
Queue Stats
29W - 21L
1,389 Elo+
Party 3
Ao Kuang
Ao Kuang
KNMrFlungPuPanda
Ao Kuang
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
337W - 314L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
M3wt
Nu Wa
Level 26
God Stats
13W - 9L
1,540 SR
Queue Stats
27W - 33L
1,328 Elo+
Party 1
Yemoja
Yemoja
ThisIsTopher
Yemoja
Level 24
God Stats
4W - 1L
1,486 SR
Queue Stats
5W - 5L
1,274 Elo+
Solo
Cernunnos
Cernunnos
adamlikesurmom
Cernunnos
Level 18
God Stats
11W - 11L
1,514 SR
Queue Stats
35W - 56L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChizU8899
Ganesha
14
0 / 4 / 2
8,798
419
6,571
12,955
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
RazorRyJoe
Tiamat
11
0 / 9 / 1
7,563
360
2,748
12,675
4,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Shanerrr
Chernobog
14
2 / 7 / 6
8,958
427
6,183
17,937
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ThePopZilla
Kukulkan
14
1 / 4 / 4
8,744
416
10,231
12,912
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
7 / 7 / 2
9,793
466
7,243
18,546
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
11,546
550
10,908
16,319
13,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
14 / 0 / 4
12,754
607
14,146
16,755
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
M3wt
Nu Wa
16
3 / 2 / 6
11,033
525
15,926
13,897
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
0 / 0 / 6
10,563
503
4,866
5,904
4,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
adamlikesurmom
Cernunnos
17
9 / 7 / 2
11,674
556
15,727
20,391
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
31
31
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Ganesha
ChizU8899
Ganesha
0
4
2
0.25
W
14
0
4
16
W
Nu Wa
M3wt
Nu Wa
3
2
6
3
L
Tiamat
RazorRyJoe
Tiamat
0
9
1
0.06
L
Chernobog
Shanerrr
Chernobog
2
7
6
0.71
L
Kukulkan
ThePopZilla
Kukulkan
1
4
4
0.75
W
Yemoja
0
0
6
3
W
Cernunnos
adamlikesurmom
Cernunnos
9
7
2
1.43
L
Fenrir
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
61,573
75,025
Taken
73,266
34,060
Mitigated
38,317
18,272
Healing
38,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,908
856
908
6,194
16,319
13,530
1,488
4,778
11,541
0
45,173
L
Ganesha
ChizU8899
Ganesha
6,571
30
0
1,546
12,955
11,699
865
5,756
7,199
36,045
0
W
14,146
3,250
0
11,195
16,755
7,175
2,803
3,841
12,914
107,611
0
W
Nu Wa
M3wt
Nu Wa
15,926
3,768
0
4,986
13,897
4,890
2,406
5,931
7,966
81,687
0
L
Tiamat
RazorRyJoe
Tiamat
2,748
857
0
2,228
12,675
4,975
74
4,485
8,190
24,114
0
L
Chernobog
Shanerrr
Chernobog
6,183
4,520
0
5,733
17,937
5,749
0
8,678
9,259
0
41,517
L
Kukulkan
ThePopZilla
Kukulkan
10,231
1,312
0
3,823
12,912
4,662
58
7,363
5,549
61,278
0
W
Yemoja
4,866
668
4,415
2,692
5,904
4,678
451
2,733
3,171
34,742
0
W
Cernunnos
adamlikesurmom
Cernunnos
15,727
9,503
0
8,299
20,391
8,044
449
4,658
15,733
0
81,373
L
Fenrir
7,243
3,245
404
4,538
18,546
6,975
0
8,656
9,890
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
57,570
346
Minions Killed
507
0
Camps Cleared
0
1,720,777
Distance Traveled
1,887,434
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,546
550
77
4
0
400,391
1
L
Ganesha
8,798
419
45
2
0
395,899
2
W
Ao Kuang
12,754
607
151
7
0
409,479
1
W
Nu Wa
11,033
525
131
6
0
354,934
0
L
Tiamat
7,563
360
58
3
0
300,055
0
L
Chernobog
8,958
427
80
4
0
345,456
1
L
Kukulkan
8,744
416
114
5
0
322,247
1
W
Yemoja
10,563
503
56
3
0
379,158
5
W
Cernunnos
11,674
556
92
4
0
343,472
5
L
Fenrir
9,793
466
49
2
0
357,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role