Player Matchup

Thanatos
Thanatos
Blackband
Thanatos
Level 25
God Stats
9W - 9L
1,854 SR
Queue Stats
157W - 159L
1,590 Elo+
Solo
Achilles
Achilles
CGA BigFish
Achilles
Level 29
God Stats
2W - 1L
1,903 SR
Queue Stats
33W - 31L
1,636 Elo+
Solo
Skadi
Skadi
El J Herbo
Skadi
Level 17
God Stats
28W - 14L
1,689 SR
Queue Stats
33W - 19L
1,678 Elo+
Solo
Scylla
Scylla
FlankingWaffles
Scylla
Level 15
God Stats
2W - 2L
1,431 SR
Queue Stats
4W - 2L
1,733 Elo+
Solo
Ganesha
Ganesha
HotFudgeCarWashh
Ganesha
Level 8
God Stats
4W - 1L
1,837 SR
Queue Stats
68W - 61L
1,902 Elo+
Solo
Team Averages
Level 19
1,743 SR
1,708 Elo+

VS

Team Averages
Level 21
1,590 SR
1,677 Elo+
Ymir
Ymir
Cloud Smokes
Ymir
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,720 Elo+
Solo
Tiamat
Tiamat
Cwissspy213
Tiamat
Level 25
God Stats
3W - 1L
1,590 SR
Queue Stats
82W - 77L
1,635 Elo+
Solo
Osiris
Osiris
PastaLeTough
Osiris
Level 18
God Stats
8W - 1L
1,860 SR
Queue Stats
95W - 70L
1,740 Elo+
Solo
Thor
Thor
TheKingOfTheives
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,654 Elo+
Solo
Cupid
Cupid
UncleNate828
Cupid
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 73L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blackband
Thanatos
8
0 / 2 / 1
4,855
486
2,321
5,375
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
CGA BigFish
Achilles
10
1 / 1 / 2
5,528
553
4,547
7,364
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
10
3 / 1 / 2
6,072
607
4,422
5,369
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
4,606
461
1,254
3,826
824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,263
426
663
4,821
1,469
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,794
579
2,801
5,328
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
1 / 2 / 2
6,032
603
2,847
5,011
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
12
3 / 0 / 0
6,492
649
5,524
7,212
4,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 3
5,509
551
2,204
6,962
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
5,809
581
1,847
1,212
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
10
10
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blackband
Thanatos
0
2
1
0.25
L
Achilles
CGA BigFish
Achilles
1
1
2
2
W
3
1
2
4
W
Tiamat
1
2
2
1
L
Skadi
3
1
2
4
L
1
4
1
0.38
L
0
2
0
0
W
Osiris
3
0
0
3
W
2
2
3
1.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
15,223
26,755
Taken
25,725
11,897
Mitigated
13,501
9,773
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blackband
Thanatos
2,321
649
0
4,299
5,375
1,620
0
1,374
3,919
0
20,560
L
Achilles
CGA BigFish
Achilles
4,547
1,560
0
2,283
7,364
6,490
0
417
6,947
0
24,739
W
2,801
486
0
1,348
5,328
3,145
0
805
4,473
18,936
0
W
Tiamat
2,847
237
0
2,172
5,011
3,543
0
455
4,531
26,969
0
L
Skadi
4,422
2,058
0
2,688
5,369
1,494
336
1,888
3,365
0
35,248
L
1,254
375
0
324
3,826
824
0
555
3,271
14,424
0
L
663
16
0
179
4,821
1,469
125
1,792
3,021
7,403
0
W
Osiris
5,524
2,109
0
2,815
7,212
4,579
0
272
6,548
4,830
32,624
W
2,204
829
0
2,704
6,962
1,974
0
385
6,577
0
21,179
W
1,847
1,232
24
880
1,212
260
206
0
1,212
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
29,636
208
Minions Killed
278
0
Camps Cleared
0
910,099
Distance Traveled
970,026
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,855
486
50
5
0
176,411
1
L
Achilles
5,528
553
46
5
0
180,740
4
W
Ymir
5,794
579
18
2
0
189,581
2
W
Tiamat
6,032
603
66
7
0
194,200
5
L
Skadi
6,072
607
78
8
0
178,608
4
L
Scylla
4,606
461
28
3
0
185,696
0
L
Ganesha
4,263
426
6
1
0
188,644
1
W
Osiris
6,492
649
86
9
0
204,797
1
W
Thor
5,509
551
45
5
0
206,258
0
W
Cupid
5,809
581
63
6
0
175,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role