Player Matchup

Cthulhu
Cthulhu
Ceal_The_Cat
Cthulhu
Level 43
God Stats
10W - 7L
1,341 SR
Queue Stats
16W - 22L
1,239 Elo+
Party 1
Tiamat
Tiamat
EpochLegend
Tiamat
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 251L
1,500 Elo+
Party 1
Fenrir
Fenrir
Snowfox1400
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,239 Elo+
Party 1
Team Averages
Level 62
1,447 SR
1,326 Elo+

VS

Team Averages
Level 45
1,457 SR
1,308 Elo+
Amaterasu
Amaterasu
Ghostywiz
Amaterasu
Level 7
God Stats
1W - 7L
1,159 SR
Queue Stats
2W - 12L
1,127 Elo+
Party 2
Danzaburou
Danzaburou
The1stRedPrince
Danzaburou
Level 42
God Stats
6W - 8L
1,415 SR
Queue Stats
9W - 15L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
XxBiPoLaRxX
Baron Samedi
Level 86
God Stats
1W - 1L
1,798 SR
Queue Stats
42W - 45L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ceal_The_Cat
Cthulhu
18
10 / 6 / 14
15,756
716
22,956
27,633
34,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
18
2 / 5 / 22
14,745
670
14,739
22,669
15,796
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
20
17 / 9 / 6
17,129
779
22,728
26,419
18,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ghostywiz
Amaterasu
15
2 / 12 / 11
13,141
597
9,171
29,431
17,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
The1stRedPrince
Danzaburou
18
12 / 10 / 4
16,507
750
26,785
23,844
9,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
XxBiPoLaRxX
Baron Samedi
18
6 / 8 / 10
15,074
685
22,106
20,119
9,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
29
Kills
20
20
Deaths
30
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ceal_The_Cat
Cthulhu
10
6
14
2.83
W
Tiamat
2
5
22
2.6
L
Amaterasu
Ghostywiz
Amaterasu
2
12
11
0.63
W
Fenrir
17
9
6
2.22
L
Danzaburou
The1stRedPrince
Danzaburou
12
10
4
1.4
L
Baron Samedi
XxBiPoLaRxX
Baron Samedi
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,423
Damage
58,062
76,721
Taken
73,394
68,287
Mitigated
37,194
17,053
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ceal_The_Cat
Cthulhu
22,956
1,495
321
3,899
27,633
34,006
1,093
8,106
19,034
61,625
0
W
Tiamat
14,739
1,687
0
8,045
22,669
15,796
814
8,234
14,070
58,907
0
L
Amaterasu
Ghostywiz
Amaterasu
9,171
1,514
426
5,570
29,431
17,791
452
13,462
15,969
0
26,842
W
Fenrir
22,728
9,137
0
4,788
26,419
18,485
2,577
5,888
20,125
0
69,592
L
Danzaburou
The1stRedPrince
Danzaburou
26,785
11,367
231
2,026
23,844
9,599
2,017
10,974
12,870
0
87,742
L
Baron Samedi
XxBiPoLaRxX
Baron Samedi
22,106
3,722
1,741
4,629
20,119
9,804
702
13,310
6,809
55,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
44,722
194
Minions Killed
166
0
Camps Cleared
0
1,113,361
Distance Traveled
974,436
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,756
716
48
2
0
387,432
0
W
Tiamat
14,745
670
70
3
0
337,757
0
L
Amaterasu
13,141
597
22
1
0
380,817
5
W
Fenrir
17,129
779
76
3
0
388,172
1
L
Danzaburou
16,507
750
98
4
0
292,090
1
L
Baron Samedi
15,074
685
46
2
0
301,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role