Player Matchup

Scylla
Scylla
Gold II
FrancoLeonel10
Scylla
Gold II
Level 160
God Stats
2W - 1L
1,523 SR
Queue Stats
35W - 39L
1,512 MMR
Party 1
Skadi
Skadi
Gold II
HunterLifeless
Skadi
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
NuwaSolo
Nu Wa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
αndy
Erlang Shen
Gold II
Level 154
God Stats
16W - 10L
1,704 SR
Queue Stats
173W - 172L
1,544 MMR
Party 1
Ymir
Ymir
Bronze III
ЅhøРaíи
Ymir
Bronze III
Level 149
God Stats
3W - 4L
1,715 SR
Queue Stats
106W - 100L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,589 SR
1,512 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,500 SR
1,499 MMR
Zeus
Zeus
Gold V
BRONXBR
Zeus
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Chucho04
Ares
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
InspireHead
Danzaburou
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
JayP12
Ravana
Silver I
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 118L
1,494 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ÐarkzGƒx
Guan Yu
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
10,498
618
10,640
9,351
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 1
10,775
634
9,132
9,529
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
NuwaSolo
Nu Wa
17
3 / 2 / 7
10,374
610
6,833
7,965
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
αndy
Erlang Shen
19
16 / 1 / 3
11,906
700
15,329
14,288
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 11
9,194
541
5,742
11,272
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneThe MorriganTsukuyomiApolloNemesis

VS

Bans
RaAthenaCu ChulainnBellonaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BRONXBR
Zeus
11
2 / 9 / 2
7,215
424
3,335
11,538
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
0 / 6 / 5
6,540
385
2,906
12,474
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
InspireHead
Danzaburou
14
3 / 4 / 0
8,303
488
6,115
11,680
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
JayP12
Ravana
13
5 / 6 / 1
8,314
489
6,365
11,753
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
ÐarkzGƒx
Guan Yu
14
3 / 4 / 4
8,366
492
7,451
15,552
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
29
Kills
13
13
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
BRONXBR
Zeus
2
9
2
0.33
L
Ares
0
6
5
0.42
W
4
5
12
2
W
5
2
1
2.75
L
Danzaburou
InspireHead
Danzaburou
3
4
0
0.75
L
Ravana
JayP12
Ravana
5
6
1
0.92
W
Nu Wa
NuwaSolo
Nu Wa
3
2
7
3.25
L
Guan Yu
ÐarkzGƒx
Guan Yu
3
4
4
1.25
W
Erlang Shen
αndy
Erlang Shen
16
1
3
17.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
26,172
52,405
Taken
62,997
22,914
Mitigated
29,234
14,239
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BRONXBR
Zeus
3,335
1,309
0
864
11,538
2,773
0
3,678
7,572
29,067
0
L
Ares
2,906
34
0
1,350
12,474
7,659
0
7,617
4,631
15,522
0
W
10,640
1,926
0
2,112
9,351
3,386
2,859
3,885
5,466
61,282
0
W
9,132
3,460
0
2,480
9,529
3,254
6,186
340
9,189
0
75,558
L
Danzaburou
InspireHead
Danzaburou
6,115
2,035
0
2,908
11,680
4,039
0
2,607
8,869
0
53,377
L
Ravana
JayP12
Ravana
6,365
1,621
0
1,039
11,753
4,145
0
3,612
7,889
0
48,199
W
Nu Wa
NuwaSolo
Nu Wa
6,833
838
0
2,134
7,965
2,154
1,288
0
7,965
59,770
0
L
Guan Yu
ÐarkzGƒx
Guan Yu
7,451
1,355
321
4,562
15,552
10,618
0
4,367
10,821
0
42,133
W
Erlang Shen
αndy
Erlang Shen
15,329
7,793
0
6,388
14,288
8,174
1,714
517
13,771
0
77,353
W
5,742
887
0
1,125
11,272
5,946
144
1,499
9,773
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,747
Gold Earned
38,738
540
Minions Killed
372
0
Camps Cleared
0
1,627,110
Distance Traveled
1,424,857
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,215
424
58
3
0
245,218
4
L
Ares
6,540
385
28
2
0
273,698
0
W
Scylla
10,498
618
118
7
0
296,727
2
W
Skadi
10,775
634
158
9
0
298,019
1
L
Danzaburou
8,303
488
106
6
0
276,386
6
L
Ravana
8,314
489
90
5
0
306,301
4
W
Nu Wa
10,374
610
108
6
0
311,694
7
L
Guan Yu
8,366
492
90
5
0
323,254
2
W
Erlang Shen
11,906
700
116
7
0
400,362
2
W
Ymir
9,194
541
40
2
0
320,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role