Player Matchup

Tiamat
Tiamat
AmericanSkurge
Tiamat
Level 28
God Stats
7W - 7L
1,218 SR
Queue Stats
214W - 202L
1,583 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DukeKaboom04
Cu Chulainn
Level 68
God Stats
11W - 4L
1,701 SR
Queue Stats
214W - 178L
1,604 Elo+
Party 1
Nemesis
Nemesis
Gameovercode
Nemesis
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 59L
1,626 Elo+
Party 2
Osiris
Osiris
WLiGhTnInGz
Osiris
Level 29
God Stats
17W - 10L
1,717 SR
Queue Stats
241W - 201L
1,723 Elo+
Party 1
Sol
Sol
matatama
Sol
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 229L
1,660 Elo+
Party 1
Team Averages
Level 60
1,527 SR
1,639 Elo+

VS

Team Averages
Level 86
1,464 SR
1,516 Elo+
Tiamat
Tiamat
Betterthanu69
Tiamat
Level 131
God Stats
0W - 2L
1,236 SR
Queue Stats
111W - 103L
1,489 Elo+
Party 3
Eset
Eset
Dedreyen
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Jebidiahh
Ymir
Level 125
God Stats
58W - 44L
1,417 SR
Queue Stats
115W - 97L
1,554 Elo+
Party 3
Ravana
Ravana
Oogamoogamoo
Ravana
Level 123
God Stats
3W - 7L
1,577 SR
Queue Stats
135W - 120L
1,585 Elo+
Party 3
Apollo
Apollo
Seba7iC
Apollo
Level 37
God Stats
31W - 37L
1,589 SR
Queue Stats
243W - 319L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,410
583
2,890
4,425
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
DukeKaboom04
Cu Chulainn
10
2 / 2 / 4
5,813
528
3,724
7,729
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Gameovercode
Nemesis
11
4 / 1 / 4
6,459
587
2,985
5,682
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Osiris
12
2 / 0 / 5
6,645
604
5,210
9,667
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 1
6,168
561
4,649
3,893
1,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,513
501
4,567
5,258
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
9
1 / 3 / 1
5,284
480
4,250
5,079
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
2 / 2 / 0
5,637
512
2,451
5,484
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
10
1 / 3 / 2
6,001
546
2,075
5,915
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Seba7iC
Apollo
8
0 / 3 / 0
4,785
435
2,815
6,897
1,750
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
4
2
0.25
L
Eset
1
3
1
0.5
W
Cu Chulainn
DukeKaboom04
Cu Chulainn
2
2
4
2
W
Nemesis
Gameovercode
Nemesis
4
1
4
6
L
Ymir
2
2
0
1
L
Ravana
1
3
2
0.67
L
Apollo
Seba7iC
Apollo
0
3
0
0
W
Osiris
2
0
5
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
16,158
31,396
Taken
28,633
14,111
Mitigated
10,624
14,839
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,890
355
0
1,258
4,425
2,455
0
2,134
2,054
21,251
0
L
4,567
441
0
776
5,258
2,851
0
1,465
3,557
28,413
0
L
Eset
4,250
647
328
702
5,079
1,608
0
304
4,767
19,558
0
W
Cu Chulainn
DukeKaboom04
Cu Chulainn
3,724
715
0
2,169
7,729
3,445
0
2,305
5,408
0
27,126
W
Nemesis
Gameovercode
Nemesis
2,985
809
0
2,252
5,682
1,848
268
1,199
4,393
0
24,790
L
Ymir
2,451
732
0
1,435
5,484
2,346
0
1,666
3,818
13,381
0
L
Ravana
2,075
649
0
1,794
5,915
2,069
0
469
5,364
0
34,648
L
Apollo
Seba7iC
Apollo
2,815
1,306
0
1,482
6,897
1,750
0
3,275
3,588
0
24,767
W
Osiris
5,210
1,078
0
6,463
9,667
4,990
660
4,520
4,991
0
34,877
W
4,649
1,556
0
2,697
3,893
1,373
1,086
611
3,282
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
27,220
280
Minions Killed
229
0
Camps Cleared
0
1,098,061
Distance Traveled
1,087,626
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,410
583
49
4
0
197,369
1
L
Tiamat
5,513
501
58
5
0
209,024
2
L
Eset
5,284
480
35
3
0
212,646
2
W
Cu Chulainn
5,813
528
50
5
0
223,613
0
W
Nemesis
6,459
587
56
5
0
262,335
6
L
Ymir
5,637
512
18
2
0
223,906
2
L
Ravana
6,001
546
67
6
0
237,286
1
L
Apollo
4,785
435
51
5
0
204,764
2
W
Osiris
6,645
604
69
6
0
200,644
1
W
Sol
6,168
561
56
5
0
214,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role