Player Matchup

Sol
Sol
AAKNK
Sol
Level 24
God Stats
105W - 113L
1,483 SR
Queue Stats
113W - 122L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Deathbane334
Danzaburou
Level 16
God Stats
4W - 8L
1,445 SR
Queue Stats
9W - 20L
1,376 Elo+
Solo
Ymir
Ymir
kplayon
Ymir
Level 27
God Stats
11W - 4L
1,805 SR
Queue Stats
88W - 90L
1,420 Elo+
Solo
Awilix
Awilix
madara3990
Awilix
Level 5
God Stats
4W - 2L
1,750 SR
Queue Stats
25W - 29L
1,386 Elo+
Solo
Tiamat
Tiamat
morelovenow
Tiamat
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 38L
1,500 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,419 Elo+

VS

Team Averages
Level 20
1,537 SR
1,474 Elo+
Arachne
Arachne
BRYEan7269
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Scylla
Scylla
I_W_KEY3
Scylla
Level 27
God Stats
6W - 2L
1,443 SR
Queue Stats
160W - 182L
1,488 Elo+
Party 1
Izanami
Izanami
MemphisBoogie
Izanami
Level 25
God Stats
16W - 17L
1,613 SR
Queue Stats
155W - 134L
1,480 Elo+
Party 1
Loki
Loki
Noahbbutler
Loki
Level 21
God Stats
9W - 9L
1,779 SR
Queue Stats
48W - 54L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SZA
Cthulhu
Level 24
God Stats
4W - 4L
1,348 SR
Queue Stats
11W - 15L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
12
2 / 6 / 2
7,579
399
12,137
13,100
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Deathbane334
Danzaburou
13
3 / 4 / 0
8,530
449
3,456
11,319
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
kplayon
Ymir
12
1 / 4 / 2
7,911
416
8,124
15,598
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
madara3990
Awilix
14
3 / 7 / 1
8,578
451
5,143
14,275
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
0 / 12 / 1
7,241
381
6,796
14,251
7,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRYEan7269
Arachne
14
4 / 5 / 9
8,857
466
7,546
13,559
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
I_W_KEY3
Scylla
17
13 / 2 / 5
11,021
580
17,931
11,716
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
15
5 / 2 / 2
9,104
479
8,962
10,877
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 5
10,655
561
7,276
11,039
4,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SZA
Cthulhu
14
3 / 0 / 5
9,452
497
8,295
12,229
8,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
32
33
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
AAKNK
Sol
2
6
2
0.5
W
Arachne
BRYEan7269
Arachne
4
5
9
1.7
L
Danzaburou
Deathbane334
Danzaburou
3
4
0
0.75
W
Scylla
I_W_KEY3
Scylla
13
2
5
7.75
W
Izanami
5
2
2
3
W
7
1
5
9.5
W
Cthulhu
SZA
Cthulhu
3
0
5
5.5
L
Ymir
kplayon
Ymir
1
4
2
0.5
L
Awilix
madara3990
Awilix
3
7
1
0.5
L
Tiamat
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
50,010
68,543
Taken
59,420
33,382
Mitigated
25,636
10,706
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AAKNK
Sol
12,137
3,888
282
3,867
13,100
6,112
734
4,946
8,154
32,583
2,943
W
Arachne
BRYEan7269
Arachne
7,546
5,882
0
3,786
13,559
4,926
483
4,092
9,467
0
37,743
L
Danzaburou
Deathbane334
Danzaburou
3,456
363
0
1,702
11,319
4,303
1,544
3,454
7,865
0
35,710
W
Scylla
I_W_KEY3
Scylla
17,931
2,221
0
5,809
11,716
3,915
2,102
5,852
5,864
60,221
0
W
Izanami
8,962
6,122
0
3,437
10,877
3,866
2,014
6,850
4,027
0
46,929
W
7,276
1,160
0
1,793
11,039
4,321
346
1,308
9,731
0
76,851
W
Cthulhu
SZA
Cthulhu
8,295
404
139
0
12,229
8,608
99
8,352
3,877
36,009
0
L
Ymir
kplayon
Ymir
8,124
1,660
0
975
15,598
10,995
340
5,390
10,208
40,864
0
L
Awilix
madara3990
Awilix
5,143
1,258
0
2,632
14,275
4,770
0
3,608
10,667
0
33,633
L
Tiamat
6,796
1,620
0
1,248
14,251
7,202
42
8,828
5,423
37,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
49,089
309
Minions Killed
433
0
Camps Cleared
0
1,596,220
Distance Traveled
1,839,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,579
399
63
3
0
289,841
2
W
Arachne
8,857
466
62
3
0
374,579
4
L
Danzaburou
8,530
449
77
4
0
344,026
0
W
Scylla
11,021
580
107
6
0
348,801
0
W
Izanami
9,104
479
88
5
0
333,282
1
W
Loki
10,655
561
122
6
0
397,140
0
W
Cthulhu
9,452
497
54
3
0
385,905
1
L
Ymir
7,911
416
51
3
0
317,729
0
L
Awilix
8,578
451
56
3
0
357,127
1
L
Tiamat
7,241
381
62
3
0
287,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role