Player Matchup

Anhur
Anhur
Justari
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ni8237
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,435 Elo+
Solo
Nox
Nox
Peeant
Nox
Level 141
God Stats
11W - 9L
1,505 SR
Queue Stats
387W - 406L
1,439 Elo+
Party 1
Fenrir
Fenrir
TheWaterofFire
Fenrir
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 24L
1,538 Elo+
Party 2
Ymir
Ymir
refrescante_1979
Ymir
Level 158
God Stats
2W - 2L
1,772 SR
Queue Stats
289W - 270L
1,530 Elo+
Party 2
Team Averages
Level 127
1,598 SR
1,488 Elo+

VS

Team Averages
Level 96
1,543 SR
1,444 Elo+
Kukulkan
Kukulkan
Conflagrationv3
Kukulkan
Level 104
God Stats
5W - 1L
1,715 SR
Queue Stats
202W - 197L
1,438 Elo+
Solo
Thor
Thor
Damien_Crypt
Thor
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
503W - 532L
1,442 Elo+
Party 3
Anubis
Anubis
DanPlatinum
Anubis
Level 67
God Stats
3W - 2L
1,716 SR
Queue Stats
124W - 115L
1,491 Elo+
Solo
Bacchus
Bacchus
i_am_KeBe
Bacchus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 264L
1,401 Elo+
Solo
Ares
Ares
penguinn8
Ares
Level 113
God Stats
7W - 1L
1,285 SR
Queue Stats
394W - 409L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Justari
Anhur
15
3 / 4 / 11
8,526
775
8,874
11,057
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Ni8237
Sun Wukong
14
1 / 4 / 8
7,695
700
3,249
8,818
6,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Peeant
Nox
17
5 / 3 / 9
9,017
820
12,361
8,417
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 8
8,517
774
6,825
13,407
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 9
8,839
804
5,398
16,555
11,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 3 / 9
9,896
900
18,572
6,438
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 12
9,330
848
5,665
11,213
5,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
19
5 / 2 / 16
11,072
1,007
13,331
8,712
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
i_am_KeBe
Bacchus
12
1 / 4 / 11
8,133
739
4,123
13,699
10,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
17
7 / 2 / 12
10,956
996
9,576
15,261
18,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
15
Kills
24
24
Deaths
15
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
3
9
3.5
W
5
4
12
2.75
W
Anubis
5
2
16
6.5
L
Anhur
Justari
Anhur
3
4
11
2.13
L
Sun Wukong
Ni8237
Sun Wukong
1
4
8
1.25
L
Nox
Peeant
Nox
5
3
9
3.17
L
4
6
8
1.33
W
Bacchus
i_am_KeBe
Bacchus
1
4
11
1.63
W
Ares
7
2
12
6.5
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
51,267
58,254
Taken
55,323
40,567
Mitigated
42,359
16,201
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,572
1,639
2,370
431
6,438
2,767
1,588
1,486
4,877
37,824
0
W
5,665
1,773
1,183
902
11,213
5,279
54
3,860
7,328
0
9,337
W
Anubis
13,331
561
279
1,557
8,712
5,486
1,158
2,204
6,483
44,851
0
L
Anhur
Justari
Anhur
8,874
5,537
888
2,688
11,057
4,558
914
9,249
1,808
0
17,396
L
Sun Wukong
Ni8237
Sun Wukong
3,249
207
2,044
1,317
8,818
6,445
567
6,280
2,538
0
9,085
L
Nox
Peeant
Nox
12,361
786
308
711
8,417
3,543
240
6,277
2,140
29,143
0
L
6,825
1,186
2,208
2,338
13,407
14,670
222
9,548
3,859
0
7,885
W
Bacchus
i_am_KeBe
Bacchus
4,123
186
619
2,154
13,699
10,741
99
5,448
8,136
7,008
0
W
Ares
9,576
178
1,571
1,833
15,261
18,086
923
4,761
10,350
12,344
0
L
5,398
222
1,559
2,140
16,555
11,351
198
14,248
2,307
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
49,387
92
Minions Killed
118
0
Camps Cleared
0
899,793
Distance Traveled
942,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,896
900
44
4
0
203,422
0
W
Thor
9,330
848
5
0
0
183,340
0
W
Anubis
11,072
1,007
62
6
0
186,552
1
L
Anhur
8,526
775
18
2
0
168,950
1
L
Sun Wukong
7,695
700
6
1
0
198,743
0
L
Nox
9,017
820
39
4
0
176,864
0
L
Fenrir
8,517
774
5
0
0
193,103
1
W
Bacchus
8,133
739
5
0
0
180,635
0
W
Ares
10,956
996
2
0
0
188,854
0
L
Ymir
8,839
804
24
2
0
162,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role