Player Matchup

Hel
Hel
ATechAddiction
Hel
Level 115
God Stats
10W - 5L
1,732 SR
Queue Stats
710W - 591L
1,546 Elo+
Party 1
Camazotz
Camazotz
All In4567
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,440 Elo+
Party 1
Bellona
Bellona
CHUCKxxNORRISzz
Bellona
Level 160
God Stats
48W - 16L
1,826 SR
Queue Stats
3,268W - 2,159L
1,603 Elo+
Party 1
Janus
Janus
T0XIC BIOHAZARD
Janus
Level 139
God Stats
19W - 20L
1,353 SR
Queue Stats
530W - 541L
1,488 Elo+
Party 1
Ullr
Ullr
grimrreaper1998
Ullr
Level 148
God Stats
3W - 1L
1,311 SR
Queue Stats
143W - 134L
1,448 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,505 Elo+

VS

Team Averages
Level 126
1,552 SR
1,484 Elo+
Chiron
Chiron
GrimmBot1341
Chiron
Level 89
God Stats
1W - 1L
1,725 SR
Queue Stats
60W - 39L
1,500 Elo+
Solo
Yemoja
Yemoja
LoN_StAbWoUnDz
Yemoja
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 218L
1,533 Elo+
Solo
Heimdallr
Heimdallr
RemoteDarrt
Heimdallr
Level 119
God Stats
6W - 3L
1,519 SR
Queue Stats
160W - 156L
1,516 Elo+
Solo
Cernunnos
Cernunnos
bercequer alan
Cernunnos
Level 148
God Stats
1W - 1L
1,733 SR
Queue Stats
32W - 40L
1,469 Elo+
Solo
Zeus
Zeus
gabe246
Zeus
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 56L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,597
738
4,027
13,295
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
All In4567
Camazotz
18
7 / 1 / 12
10,618
817
8,922
14,101
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 3 / 14
9,638
741
11,888
16,264
16,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
8 / 2 / 9
11,007
847
28,276
15,343
6,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 11
9,640
742
8,882
16,078
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 3 / 5
8,889
684
15,410
12,817
5,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 4 / 5
8,618
663
2,941
14,604
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RemoteDarrt
Heimdallr
15
1 / 5 / 6
8,365
643
13,447
14,160
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
bercequer alan
Cernunnos
15
2 / 6 / 4
8,652
666
12,782
15,172
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
gabe246
Zeus
14
4 / 5 / 3
8,677
667
17,179
11,739
4,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
22
Kills
9
10
Deaths
23
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Camazotz
All In4567
Camazotz
7
1
12
13
W
4
3
14
3.67
L
Chiron
2
3
5
1.5
L
0
4
5
0.63
L
Heimdallr
RemoteDarrt
Heimdallr
1
5
6
0.8
W
8
2
9
6.25
L
Cernunnos
bercequer alan
Cernunnos
2
6
4
0.67
L
Zeus
gabe246
Zeus
4
5
3
1.1
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,995
Damage
61,759
75,081
Taken
68,492
41,626
Mitigated
35,945
43,520
Healing
29,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,027
114
16,897
8,617
13,295
6,689
868
4,301
8,994
9,973
0
W
Camazotz
All In4567
Camazotz
8,922
1,485
1,260
5,224
14,101
5,797
516
3,451
10,650
0
16,848
W
11,888
1,454
1,392
1,841
16,264
16,639
735
4,482
11,782
813
17,295
L
Chiron
15,410
2,332
3,843
4,177
12,817
5,753
192
5,110
7,707
0
35,147
L
2,941
170
10,496
4,086
14,604
12,989
0
9,688
4,916
7,136
0
L
Heimdallr
RemoteDarrt
Heimdallr
13,447
4,092
766
1,529
14,160
6,558
1,002
4,678
9,482
0
28,152
W
28,276
1,984
2,029
1,424
15,343
6,226
940
3,703
11,640
53,806
0
L
Cernunnos
bercequer alan
Cernunnos
12,782
5,735
1,191
1,904
15,172
6,127
232
8,820
6,352
0
21,789
L
Zeus
gabe246
Zeus
17,179
369
1,352
546
11,739
4,518
247
4,789
6,950
27,114
0
W
8,882
3,282
1,695
3,141
16,078
6,275
2,582
4,183
11,895
0
27,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,500
Gold Earned
43,201
132
Minions Killed
123
0
Camps Cleared
0
1,259,563
Distance Traveled
1,023,085
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,597
738
20
2
0
239,560
2
W
Camazotz
10,618
817
10
1
0
258,667
0
W
Bellona
9,638
741
8
1
0
281,611
1
L
Chiron
8,889
684
40
3
0
245,611
2
L
Yemoja
8,618
663
7
1
0
211,293
0
L
Heimdallr
8,365
643
26
2
0
206,794
0
W
Janus
11,007
847
57
4
0
224,269
3
L
Cernunnos
8,652
666
17
1
0
177,655
0
L
Zeus
8,677
667
33
3
0
181,732
1
W
Ullr
9,640
742
37
3
0
255,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role