Player Matchup

Tiamat
Tiamat
CRob1
Tiamat
Level 42
God Stats
0W - 4L
1,299 SR
Queue Stats
34W - 47L
1,372 Elo+
Party 3
Cabrakan
Cabrakan
Grumpz69
Cabrakan
Level 135
God Stats
51W - 45L
1,137 SR
Queue Stats
799W - 754L
1,389 Elo+
Party 2
Chernobog
Chernobog
RealPriapus
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,364 Elo+
Party 3
Ares
Ares
SmiteDaBub
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
dutchman1781
Sun Wukong
Level 29
God Stats
18W - 9L
1,761 SR
Queue Stats
827W - 808L
1,377 Elo+
Party 2
Team Averages
Level 54
1,439 SR
1,389 Elo+

VS

Team Averages
Level 51
1,362 SR
1,357 Elo+
Horus
Horus
CrazyLogix
Horus
Level 68
God Stats
4W - 8L
1,184 SR
Queue Stats
346W - 358L
1,303 Elo+
Party 1
Loki
Loki
DemonDaze727
Loki
Level 52
God Stats
17W - 13L
1,319 SR
Queue Stats
448W - 416L
1,466 Elo+
Party 4
Bellona
Bellona
Dislocated-Knee
Bellona
Level 18
God Stats
3W - 7L
1,135 SR
Queue Stats
151W - 162L
1,104 Elo+
Party 4
Medusa
Medusa
MrTurtleNeck
Medusa
Level 29
God Stats
28W - 17L
1,701 SR
Queue Stats
347W - 317L
1,458 Elo+
Party 1
Chronos
Chronos
skullcandyyyy
Chronos
Level 87
God Stats
4W - 2L
1,473 SR
Queue Stats
118W - 125L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CRob1
Tiamat
9
1 / 2 / 0
5,372
537
2,457
4,200
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
Grumpz69
Cabrakan
9
2 / 1 / 2
5,695
570
1,784
5,791
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
RealPriapus
Chernobog
6
0 / 4 / 0
4,145
415
2,411
4,747
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 2
4,492
449
2,423
8,968
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
dutchman1781
Sun Wukong
10
3 / 2 / 0
5,565
557
3,688
7,646
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
3 / 1 / 7
5,520
552
4,011
5,646
2,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 2
5,441
544
2,240
4,906
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,420
542
3,126
5,284
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
10
8 / 1 / 2
6,076
608
7,506
3,232
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
11
1 / 1 / 3
6,039
604
2,972
4,733
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CRob1
Tiamat
1
2
0
0.5
W
Horus
3
1
7
6.5
W
1
0
2
2
W
1
3
1
0.5
L
Cabrakan
Grumpz69
Cabrakan
2
1
2
3
W
Medusa
8
1
2
9
L
Chernobog
RealPriapus
Chernobog
0
4
0
0
L
0
5
2
0.2
L
Sun Wukong
dutchman1781
Sun Wukong
3
2
0
1.5
W
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
19,855
31,352
Taken
23,801
13,100
Mitigated
11,078
8,705
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CRob1
Tiamat
2,457
112
0
1,422
4,200
2,064
240
968
3,165
23,741
0
W
Horus
4,011
2,152
807
2,903
5,646
2,001
215
1,921
3,725
0
18,257
W
2,240
464
0
2,106
4,906
1,349
0
174
4,692
0
25,620
W
3,126
883
0
300
5,284
4,779
0
0
5,284
0
22,405
L
Cabrakan
Grumpz69
Cabrakan
1,784
226
0
2,657
5,791
2,773
0
941
4,792
24,705
0
W
Medusa
7,506
4,024
0
250
3,232
1,542
223
1,608
1,587
0
31,277
L
Chernobog
RealPriapus
Chernobog
2,411
1,423
0
346
4,747
1,091
0
585
4,139
0
14,037
L
2,423
277
0
1,395
8,968
4,213
0
290
8,638
10,623
0
L
Sun Wukong
dutchman1781
Sun Wukong
3,688
792
0
2,885
7,646
2,959
0
0
7,646
0
21,733
W
Chronos
2,972
508
0
1,612
4,733
1,407
392
2,478
1,849
36,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
28,496
193
Minions Killed
285
0
Camps Cleared
0
857,212
Distance Traveled
932,172
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,372
537
53
5
0
163,920
2
W
Horus
5,520
552
33
3
0
199,263
2
W
Loki
5,441
544
70
7
0
188,281
0
W
Bellona
5,420
542
44
4
0
183,081
4
L
Cabrakan
5,695
570
59
6
0
176,477
3
W
Medusa
6,076
608
49
5
0
169,820
2
L
Chernobog
4,145
415
29
3
0
141,592
0
L
Ares
4,492
449
11
1
0
182,575
5
L
Sun Wukong
5,565
557
41
4
0
192,648
2
W
Chronos
6,039
604
89
9
0
191,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role