Player Matchup

Chaac
Chaac
ForsakenTurtlez
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,391 Elo+
Solo
Tiamat
Tiamat
Lyuda_Shinryu_9
Tiamat
Level 122
God Stats
4W - 6L
1,551 SR
Queue Stats
304W - 310L
1,426 Elo+
Party 2
Thanatos
Thanatos
Shenron2795
Thanatos
Level 109
God Stats
15W - 10L
1,502 SR
Queue Stats
287W - 307L
1,383 Elo+
Solo
Cerberus
Cerberus
UchihaTakashi366
Cerberus
Level 85
God Stats
1W - 1L
1,377 SR
Queue Stats
18W - 27L
1,338 Elo+
Party 2
Hachiman
Hachiman
gamebeast291
Hachiman
Level 87
God Stats
4W - 5L
1,614 SR
Queue Stats
251W - 251L
1,415 Elo+
Party 2
Team Averages
Level 93
1,509 SR
1,390 Elo+

VS

Team Averages
Level 89
1,648 SR
1,451 Elo+
Cthulhu
Cthulhu
EvansAccount
Cthulhu
Level 68
God Stats
9W - 9L
1,940 SR
Queue Stats
80W - 104L
1,551 Elo+
Party 1
Poseidon
Poseidon
GalileoGalindo23
Poseidon
Level 76
God Stats
3W - 2L
1,357 SR
Queue Stats
33W - 44L
1,287 Elo+
Solo
Danzaburou
Danzaburou
InfernoRain17
Danzaburou
Level 65
God Stats
7W - 2L
1,977 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 1
Hachiman
Hachiman
MAKAROV_2793
Hachiman
Level 128
God Stats
2W - 2L
1,280 SR
Queue Stats
130W - 176L
1,363 Elo+
Solo
Tiamat
Tiamat
soydumythicc
Tiamat
Level 107
God Stats
17W - 12L
1,687 SR
Queue Stats
265W - 263L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,432
543
2,891
6,248
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
6,075
608
2,710
3,499
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Shenron2795
Thanatos
10
2 / 4 / 2
5,882
588
4,778
9,041
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 1
4,588
459
2,092
7,931
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
gamebeast291
Hachiman
8
2 / 4 / 0
5,168
517
3,080
5,138
1,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvansAccount
Cthulhu
9
2 / 1 / 6
5,994
599
2,827
5,072
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 2
5,079
508
1,750
2,915
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
InfernoRain17
Danzaburou
10
6 / 1 / 5
6,446
645
7,223
4,112
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MAKAROV_2793
Hachiman
11
2 / 1 / 0
6,130
613
4,259
6,280
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
11
3 / 2 / 2
6,378
638
2,658
7,011
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EvansAccount
Cthulhu
2
1
6
5
L
0
2
1
0.25
W
1
1
2
2
W
Danzaburou
InfernoRain17
Danzaburou
6
1
5
8.5
L
2
1
0
2
W
Hachiman
MAKAROV_2793
Hachiman
2
1
0
2
L
Thanatos
Shenron2795
Thanatos
2
4
2
0.75
L
0
3
1
0.17
L
Hachiman
gamebeast291
Hachiman
2
4
0
0.5
W
Tiamat
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
18,717
31,857
Taken
25,390
13,719
Mitigated
10,262
14,068
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EvansAccount
Cthulhu
2,827
189
80
2,220
5,072
2,251
26
724
4,348
18,123
0
L
2,891
493
0
2,412
6,248
4,359
0
588
5,660
0
22,965
W
1,750
256
0
595
2,915
769
0
1,759
990
13,967
0
W
Danzaburou
InfernoRain17
Danzaburou
7,223
3,572
0
2,102
4,112
1,159
584
1,006
3,106
0
24,247
L
2,710
322
0
1,274
3,499
1,309
530
1,229
2,130
24,715
0
W
Hachiman
MAKAROV_2793
Hachiman
4,259
3,376
0
3,712
6,280
1,785
772
0
5,955
0
26,008
L
Thanatos
Shenron2795
Thanatos
4,778
1,187
0
7,171
9,041
2,753
0
1,533
7,476
0
28,500
L
2,092
0
0
2,195
7,931
3,896
0
1,867
6,018
13,990
0
L
Hachiman
gamebeast291
Hachiman
3,080
924
0
1,016
5,138
1,402
0
1,760
3,338
0
15,294
W
Tiamat
2,658
325
0
3,253
7,011
4,298
0
1,061
5,864
33,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
30,027
234
Minions Killed
228
0
Camps Cleared
0
919,878
Distance Traveled
856,477
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,994
599
21
2
0
184,572
0
L
Chaac
5,432
543
53
5
0
199,101
1
W
Poseidon
5,079
508
37
4
0
122,962
0
W
Danzaburou
6,446
645
47
5
0
185,628
0
L
Tiamat
6,075
608
66
7
0
157,304
2
W
Hachiman
6,130
613
55
6
0
160,660
4
L
Thanatos
5,882
588
58
6
0
187,403
0
L
Cerberus
4,588
459
27
3
0
204,555
2
L
Hachiman
5,168
517
30
3
0
171,515
1
W
Tiamat
6,378
638
68
7
0
202,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role