Player Matchup

Tsukuyomi
Tsukuyomi
NAHUxKN1
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,042 Elo+
Party 1
Neith
Neith
Pedruth
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,042 Elo+
Party 1
King Arthur
King Arthur
Redruth
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 1
Ymir
Ymir
UmbraPrime115
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 1
Ao Kuang
Ao Kuang
xX-kyub1-Xx
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,042 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,054 Elo+

VS

Team Averages
Level 18
1,359 SR
1,356 Elo+
Cupid
Cupid
Chaudzera
Cupid
Level 8
God Stats
17W - 8L
1,295 SR
Queue Stats
116W - 106L
1,279 Elo+
Solo
Anubis
Anubis
FcC_TinCho04
Anubis
Level 25
God Stats
13W - 24L
1,305 SR
Queue Stats
309W - 389L
1,396 Elo+
Party 2
Tiamat
Tiamat
IM_GFS
Tiamat
Level 28
God Stats
2W - 3L
1,123 SR
Queue Stats
14W - 10L
1,559 Elo+
Solo
Olorun
Olorun
UmMeroBr
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,152 Elo+
Solo
Mercury
Mercury
fandevegeta
Mercury
Level 25
God Stats
34W - 34L
1,570 SR
Queue Stats
262W - 313L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NAHUxKN1
Tsukuyomi
15
7 / 7 / 3
10,179
463
11,230
16,575
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Pedruth
Neith
13
1 / 7 / 6
8,342
379
6,067
11,626
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Redruth
King Arthur
12
1 / 9 / 5
8,063
367
3,801
17,393
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 9 / 5
8,266
376
1,562
17,246
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xX-kyub1-Xx
Ao Kuang
14
4 / 10 / 3
9,803
446
8,467
19,210
7,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chaudzera
Cupid
18
9 / 1 / 6
12,340
561
11,857
7,831
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
3 / 3 / 16
11,577
526
7,728
7,334
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
IM_GFS
Tiamat
16
6 / 2 / 19
11,082
504
13,139
9,180
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
UmMeroBr
Olorun
16
4 / 7 / 6
11,192
509
12,026
18,130
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
fandevegeta
Mercury
20
20 / 1 / 8
13,932
633
18,463
13,428
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
13
Kills
42
42
Deaths
14
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chaudzera
Cupid
9
1
6
12
W
Anubis
3
3
16
3.67
W
Tiamat
IM_GFS
Tiamat
6
2
19
7.75
L
Tsukuyomi
NAHUxKN1
Tsukuyomi
7
7
3
1.21
L
Neith
Pedruth
Neith
1
7
6
0.57
L
King Arthur
Redruth
King Arthur
1
9
5
0.39
W
Olorun
UmMeroBr
Olorun
4
7
6
1
L
0
9
5
0.28
W
Mercury
fandevegeta
Mercury
20
1
8
24
L
Ao Kuang
xX-kyub1-Xx
Ao Kuang
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
63,213
82,050
Taken
55,903
47,329
Mitigated
29,388
8,724
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chaudzera
Cupid
11,857
7,196
341
5,183
7,831
3,292
3,633
2,571
5,171
0
74,715
W
Anubis
7,728
874
0
599
7,334
3,643
2,171
1,028
6,181
59,002
0
W
Tiamat
IM_GFS
Tiamat
13,139
1,338
0
2,072
9,180
7,565
1,023
1,789
7,110
40,676
0
L
Tsukuyomi
NAHUxKN1
Tsukuyomi
11,230
2,632
0
3,194
16,575
7,425
0
4,055
12,520
0
48,250
L
Neith
Pedruth
Neith
6,067
1,923
0
1,658
11,626
3,939
20
5,844
5,782
319
34,515
L
King Arthur
Redruth
King Arthur
3,801
971
0
845
17,393
15,398
0
8,676
8,717
0
15,918
W
Olorun
UmMeroBr
Olorun
12,026
4,552
272
6,796
18,130
7,469
2,188
3,149
14,823
65,859
0
L
1,562
496
0
558
17,246
13,407
412
7,769
9,477
28,328
0
W
Mercury
fandevegeta
Mercury
18,463
10,863
0
893
13,428
7,419
2,232
1,441
11,937
0
106,800
L
Ao Kuang
xX-kyub1-Xx
Ao Kuang
8,467
1,229
0
2,469
19,210
7,160
0
6,549
12,661
24,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
60,123
241
Minions Killed
477
0
Camps Cleared
0
1,879,923
Distance Traveled
2,045,180
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,340
561
104
5
0
373,306
2
W
Anubis
11,577
526
95
4
0
356,411
6
W
Tiamat
11,082
504
46
2
0
444,445
4
L
Tsukuyomi
10,179
463
58
3
0
398,787
5
L
Neith
8,342
379
60
3
0
334,463
2
L
King Arthur
8,063
367
33
2
0
404,296
0
W
Olorun
11,192
509
103
5
0
340,135
2
L
Ymir
8,266
376
47
2
0
369,384
0
W
Mercury
13,932
633
129
6
0
530,883
9
L
Ao Kuang
9,803
446
43
2
0
372,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role